GuiButton user defined functions Reference

Below is a complete list of the user defined functions available in AutoIt. Click on a user defined function name for a detailed description.

When using them you need to add a #include <GuiButton.au3>.

 

User Defined Function Description
_GUICtrlButton_Click Simulates the user clicking a button
_GUICtrlButton_Create Creates a Button control
_GUICtrlButton_Destroy Delete the Button control
_GUICtrlButton_Enable Enables or disables mouse and keyboard input to the specified button
_GUICtrlButton_GetCheck Gets the check state of a radio button or check box
_GUICtrlButton_GetFocus Retrieves if the button has keyboard focus
_GUICtrlButton_GetIdealSize Gets the size of the button that best fits its text and image, if an image list is present
_GUICtrlButton_GetImage Retrieves a handle to the image (icon or bitmap) associated with the button
_GUICtrlButton_GetImageList Retrieves an array that describes the image list assigned to a button control
_GUICtrlButton_GetNote Gets the text of the note associated with the Command Link button
_GUICtrlButton_GetNoteLength Gets the length of the note text that may be displayed in the description for a command link button
_GUICtrlButton_GetSplitInfo Gets information for a split button control
_GUICtrlButton_GetState Determines the state of a button or check box
_GUICtrlButton_GetText Retrieve the text of the button
_GUICtrlButton_GetTextMargin Gets the margins used to draw text in a button control
_GUICtrlButton_SetCheck Sets the check state of a radio button or check box
_GUICtrlButton_SetDontClick Sets the state of $BST_DONTCLICK flag on a button
_GUICtrlButton_SetFocus Sets the keyboard focus to the specified button
_GUICtrlButton_SetImage Sets the image of a button
_GUICtrlButton_SetImageList Assigns an image list to a button control
_GUICtrlButton_SetNote Sets the text of the note associated with a command link button
_GUICtrlButton_SetShield Sets the elevation required state for a specified button or command link to display an elevated icon
_GUICtrlButton_SetSize Sets the size of the button
_GUICtrlButton_SetSplitInfo Gets information for a split button control
_GUICtrlButton_SetState Sets the highlight state of a button. The highlight state indicates whether the button is highlighted as if the user had pushed it
_GUICtrlButton_SetStyle Sets the style of a button
_GUICtrlButton_SetText Sets the text of the button
_GUICtrlButton_SetTextMargin Sets the margins for drawing text in a button control
_GUICtrlButton_Show Show/Hide button