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AnimateWindow UDF


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#1 Raindancer

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Posted 07 June 2005 - 12:06 PM

Hola Scripters

I wanted to contribute with my AnimateWindow UDF.
I like the AnimateWindow DLLCall, cause it makes my scripts look :(

You need a Beta wich supports DLLCall to use it.

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;CONSTANTS Global Const $AW_FADE_IN = 0x00080000;fade-in Global Const $AW_FADE_OUT = 0x00090000;fade-out Global Const $AW_SLIDE_IN_LEFT = 0x00040001;slide in from left Global Const $AW_SLIDE_OUT_LEFT = 0x00050002;slide out to left Global Const $AW_SLIDE_IN_RIGHT = 0x00040002;slide in from right Global Const $AW_SLIDE_OUT_RIGHT = 0x00050001;slide out to right Global Const $AW_SLIDE_IN_TOP = 0x00040004;slide-in from top Global Const $AW_SLIDE_OUT_TOP = 0x00050008;slide-out to top Global Const $AW_SLIDE_IN_BOTTOM = 0x00040008;slide-in from bottom Global Const $AW_SLIDE_OUT_BOTTOM = 0x00050004;slide-out to bottom Global Const $AW_DIAG_SLIDE_IN_TOPLEFT = 0x00040005;diag slide-in from Top-left Global Const $AW_DIAG_SLIDE_OUT_TOPLEFT = 0x0005000a;diag slide-out to Top-left Global Const $AW_DIAG_SLIDE_IN_TOPRIGHT = 0x00040006;diag slide-in from Top-Right Global Const $AW_DIAG_SLIDE_OUT_TOPRIGHT = 0x00050009;diag slide-out to Top-Right Global Const $AW_DIAG_SLIDE_IN_BOTTOMLEFT = 0x00040009;diag slide-in from Bottom-left Global Const $AW_DIAG_SLIDE_OUT_BOTTOMLEFT = 0x00050006;diag slide-out to Bottom-left Global Const $AW_DIAG_SLIDE_IN_BOTTOMRIGHT = 0x0004000a;diag slide-in from Bottom-right Global Const $AW_DIAG_SLIDE_OUT_BOTTOMRIGHT = 0x00050005;diag slide-out to Bottom-right Global Const $AW_EXPLODE = 0x00040010;explode Global Const $AW_IMPLODE = 0x00050010;implode Func _WinAnimate($v_gui, $i_mode, $i_duration = 1000)     If @OSVersion = "WIN_XP" OR @OSVersion = "WIN_2000" Then         DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle($v_gui), "int", $i_duration, "long", $i_mode)         Local $ai_gle = DllCall('kernel32.dll', 'int', 'GetLastError')         If $ai_gle[0] <> 0 Then             SetError(1)             Return 0         EndIf         Return 1     EndIf EndFunc;==> _WinAnimate() #cs DEMO - For lazy guys like me - to copy paste     $hwnd = GUICreate("AnimateWindow - Demo", 300, 300)     _WinAnimate($hwnd, $AW_FADE_IN)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_FADE_OUT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_LEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_LEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_RIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_RIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_TOP)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_TOP)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_BOTTOM)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_BOTTOM)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_TOPLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_TOPLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_TOPRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_TOPRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_BOTTOMLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_BOTTOMLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_BOTTOMRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_BOTTOMRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_EXPLODE)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_IMPLODE)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF) #ce


Copy it to the Include directory of your AutoIt installation.

Include it to your script like this:
#Include <_WinAnimate.au3>


Then you can call the function like this:
_WinAnimate($gui,$mode[,$duration])


Parameters:

Where $gui is a valid GUI/WindowHandle or Title created by GUICreate or from WinGetHandle() or just a Titlename.

$mode is one of the following:
$AW_FADE_IN ;fade-in
$AW_FADE_OUT ;fade-out
$AW_SLIDE_IN_LEFT ;slide in from left
$AW_SLIDE_OUT_LEFT ;slide out to left
$AW_SLIDE_IN_RIGHT ;slide in from right
$AW_SLIDE_OUT_RIGHT ;slide out to right
$AW_SLIDE_IN_TOP ;slide-in from top
$AW_SLIDE_OUT_TOP ;slide-out to top
$AW_SLIDE_IN_BOTTOM ;slide-in from bottom
$AW_SLIDE_OUT_BOTTOM ;slide-out to bottom
$AW_DIAG_SLIDE_IN_TOPLEFT ;diag slide-in from Top-left
$AW_DIAG_SLIDE_OUT_TOPLEFT ;diag slide-out to Top-left
$AW_DIAG_SLIDE_IN_TOPRIGHT ;diag slide-in from Top-Right
$AW_DIAG_SLIDE_OUT_TOPRIGHT ;diag slide-out to Top-Right
$AW_DIAG_SLIDE_IN_BOTTOMLEFT ;diag slide-in from Bottom-left
$AW_DIAG_SLIDE_OUT_BOTTOMLEFT ;diag slide-out to Bottom-left
$AW_DIAG_SLIDE_IN_BOTTOMRIGHT ;diag slide-in from Bottom-right
$AW_DIAG_SLIDE_OUT_BOTTOMRIGHT ;diag slide-out to Bottom-right
$AW_EXPLODE ;explode
$AW_IMPLODE ;implode

$duration is the duration in miliseconds which the animation should last. The lower the duration, the faster is the animation. $duration is optional.

Edit: Updated the UDF-code of the first post (I hate to scroll down to search for the most actual version)

Edited by Raindancer, 29 August 2005 - 02:55 PM.

Say: "Chuchichäschtli"My UDFs:_PrintImage UDF_WinAnimate UDFGruess Raindancer







#2 MHz

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Posted 07 June 2005 - 12:34 PM

Very nice layout.
Have you looked into the concept of how a borderless window can slide out of a parent window? This would be a nice trick. If you have a nVidia control panel, the settings window, slides out. This example works from the centre only.

#3 w0uter

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Posted 07 June 2005 - 01:11 PM

pretty sweet. keep it up.

changed:
function name to _WinAnimate.

added:
real consts.
some error handeling.
made it accept both Titles & Handels.

Attached Files


Edited by w0uter, 07 June 2005 - 01:36 PM.

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#4 buzz44

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Posted 07 June 2005 - 01:26 PM

Very nice layout.
Have you looked into the concept of how a borderless window can slide out of a parent window? This would be a nice trick. If you have a nVidia control panel, the settings window, slides out. This example works from the centre only.

<{POST_SNAPBACK}>

Where abouts in the nVidia Control Panel? I can't find it.

Did you mean something like this? Excuse the lameness/messiness I done it in a rush lol.
#include <GUIConstants.au3> $gui = GUICreate("My GUI", 200, 200, 20, 20) $btn = GUICtrlCreateButton("Show", 10, 10) GUISetState (@SW_SHOW)  ; will display an empty dialog box $child = GUICreate("My GUI child", 100, 200, 225, 20, -1, -1, $gui) GUISetState (@SW_HIDE)  ; will display an empty dialog box While 1     $msg = GUIGetMsg()     If $msg = $GUI_EVENT_CLOSE Then         DllCall ( "user32.dll", "int", "AnimateWindow", "hwnd", $child, "int", 500, "long", 0x00050002 );slide out to left     EndIf     If $msg = $btn Then        DllCall ( "user32.dll", "int", "AnimateWindow", "hwnd", $child , "int", 500, "long", 0x00040001 );slide in from left     EndIf Wend

Edited by Burrup, 07 June 2005 - 01:28 PM.

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#5 Raindancer

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Posted 07 June 2005 - 02:15 PM

changed:
function name to _WinAnimate.

added:
real consts.
some error handeling.
made it accept both Titles & Handels.

<{POST_SNAPBACK}>

Jupp. I'm not that experienced in writing UDFs thank you.
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#6 w0uter

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Posted 07 June 2005 - 02:22 PM

Jupp. I'm not that experienced in writing UDFs thank you.

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no problem just keep up the good work.
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#7 MHz

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Posted 07 June 2005 - 02:33 PM

Where abouts in the nVidia Control Panel? I can't find it.

Did you mean something like this? Excuse the lameness/messiness I done it in a rush lol.

<{POST_SNAPBACK}>

Display properties -> Settings -> Advanced

Yes, your example looks like it. Just needs alittle fix, to keep it attached to the parent.

Thanks Burrup.

#8 buzz44

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Posted 08 June 2005 - 01:44 AM

Yeah. Theres some child/parent window UDF's floating around that will do it for you, keep child attached to parent that is. One is by Xenogis and the other is by CyberSlug I think.

Have fun.
Old Projects:A3MORGB2HexOld Functions:_TimeAdd/_TimeSub_AddComma_BubbleSort _RippleSort "He who does not understand your silence will probably not understand your words." - Elbert Hubbard.

#9 Groumphy

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Posted 08 June 2005 - 12:44 PM

Add to my script library !

Very nice.
Thanks for sharing.

Groumphy
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#10 buzz44

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Posted 08 June 2005 - 12:52 PM

Display properties -> Settings -> Advanced

Yes, your example looks like it. Just needs alittle fix, to keep it attached to the parent.

Thanks Burrup.

<{POST_SNAPBACK}>

I see it now, nice... They really know how to make something like good and hi-tech and all those words.
Old Projects:A3MORGB2HexOld Functions:_TimeAdd/_TimeSub_AddComma_BubbleSort _RippleSort "He who does not understand your silence will probably not understand your words." - Elbert Hubbard.

#11 DaLiMan

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Posted 08 June 2005 - 03:03 PM

Very COOL. :(

I think I will use this one!!! :(
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#12 Raindancer

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Posted 10 June 2005 - 06:28 AM

I found out, that those AnimatWindow functions only work with Windows XP.

So I modifyed the code, so that it calls the function only if the macro @OSVersion is "WIN_XP"

Plain Text         
;CONSTANTS Global Const $AW_FADE_IN = 0x00080000;fade-in Global Const $AW_FADE_OUT = 0x00090000;fade-out Global Const $AW_SLIDE_IN_LEFT = 0x00040001;slide in from left Global Const $AW_SLIDE_OUT_LEFT = 0x00050002;slide out to left Global Const $AW_SLIDE_IN_RIGHT = 0x00040002;slide in from right Global Const $AW_SLIDE_OUT_RIGHT = 0x00050001;slide out to right Global Const $AW_SLIDE_IN_TOP = 0x00040004;slide-in from top Global Const $AW_SLIDE_OUT_TOP = 0x00050008;slide-out to top Global Const $AW_SLIDE_IN_BOTTOM = 0x00040008;slide-in from bottom Global Const $AW_SLIDE_OUT_BOTTOM = 0x00050004;slide-out to bottom Global Const $AW_DIAG_SLIDE_IN_TOPLEFT = 0x00040005;diag slide-in from Top-left Global Const $AW_DIAG_SLIDE_OUT_TOPLEFT = 0x0005000a;diag slide-out to Top-left Global Const $AW_DIAG_SLIDE_IN_TOPRIGHT = 0x00040006;diag slide-in from Top-Right Global Const $AW_DIAG_SLIDE_OUT_TOPRIGHT = 0x00050009;diag slide-out to Top-Right Global Const $AW_DIAG_SLIDE_IN_BOTTOMLEFT = 0x00040009;diag slide-in from Bottom-left Global Const $AW_DIAG_SLIDE_OUT_BOTTOMLEFT = 0x00050006;diag slide-out to Bottom-left Global Const $AW_DIAG_SLIDE_IN_BOTTOMRIGHT = 0x0004000a;diag slide-in from Bottom-right Global Const $AW_DIAG_SLIDE_OUT_BOTTOMRIGHT = 0x00050005;diag slide-out to Bottom-right Global Const $AW_EXPLODE = 0x00040010;explode Global Const $AW_IMPLODE = 0x00050010;implode Func _WinAnimate($v_gui, $i_mode, $i_duration = 1000)     If @OSVersion = "WIN_XP" Then         DllCall("user32.dll", "int", "AnimateWindow", "hwnd", WinGetHandle($v_gui), "int", $i_duration, "long", $i_mode)         Local $ai_gle = DllCall('kernel32.dll', 'int', 'GetLastError')         If $ai_gle[0] <> 0 Then             SetError(1)             Return 0         EndIf         Return 1     EndIf EndFunc;==> _WinAnimate() #cs DEMO - For lazy guys like me - to copy paste     $hwnd = GUICreate("AnimateWindow - Demo", 300, 300)     _WinAnimate($hwnd, $AW_FADE_IN)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_FADE_OUT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_LEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_LEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_RIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_RIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_TOP)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_TOP)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_IN_BOTTOM)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_SLIDE_OUT_BOTTOM)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_TOPLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_TOPLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_TOPRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_TOPRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_BOTTOMLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_BOTTOMLEFT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_IN_BOTTOMRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_DIAG_SLIDE_OUT_BOTTOMRIGHT)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_EXPLODE)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF)     Sleep(1500)     _WinAnimate($hwnd, $AW_IMPLODE)     ConsoleWrite('er: ' & @error & @LF & 'ex: ' & @extended & @CRLF) #ce

Say: "Chuchichäschtli"My UDFs:_PrintImage UDF_WinAnimate UDFGruess Raindancer

#13 buzz44

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Posted 10 June 2005 - 07:28 AM

What happens when you try to run them on a OS other then XP? It doesn't work or do you recieve and error of some kind?
Old Projects:A3MORGB2HexOld Functions:_TimeAdd/_TimeSub_AddComma_BubbleSort _RippleSort "He who does not understand your silence will probably not understand your words." - Elbert Hubbard.

#14 awrog

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Posted 10 June 2005 - 11:58 AM

Works fine under Widows 2000 Professional!


What happens when you try to run them on a OS other then XP? It doesn't work or do you recieve and error of some kind?

<{POST_SNAPBACK}>



#15 Groumphy

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Posted 10 June 2005 - 02:13 PM

It's OK on Win2000 ...
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#16 w0uter

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Posted 10 June 2005 - 03:01 PM

he probly ment NT-based systems.
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#17 peethebee

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    I got this one for posting 300 times ;-)

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Posted 12 August 2005 - 09:21 AM

Hi!

You might be interested in this too:
Text effects UDF:
http://www.autoitscript.com/forum/index.php?showtopic=14409

Ciao, peethebee
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#18 DaLiMan

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Posted 12 August 2005 - 10:00 AM

Hi,

I like this UDF and I want to use it for a script of mine.
Works great except I have a minor visual question......

The GUI now has little black corners (see picture attachment)
Is there a way to get rid of them? Would visually be more nifty.
- My Auto-It File'sExplorer/ File Opener - Little tool to easy access the frequently used files and folders.Version: 1.0.3.3WinSlide UDF - A UDF to slide your GUI from A to B on the screen.DateCrackerDL - Little tool to fool some date limited trail software.Version: 0.5.1

#19 buzz44

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Posted 16 August 2005 - 11:15 AM

Look here > http://www.autoitscript.com/forum/index.ph...topic=12449&hl=.
Old Projects:A3MORGB2HexOld Functions:_TimeAdd/_TimeSub_AddComma_BubbleSort _RippleSort "He who does not understand your silence will probably not understand your words." - Elbert Hubbard.

#20 BigDaddyO

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Posted 16 August 2005 - 03:17 PM

This is very cool :whistle:

Is there any way to increase the speed of the effects?

Mike

edit: um, never mind, i just re-read it and it's right in the function.

Edited by MikeOsdx, 16 August 2005 - 03:19 PM.

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