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GUI - *.txt file Communication?


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Is there any way I can make a GUI append text to a named file, and then later on retrieve that text?

Like, if the user types in a word, let's say "Geass", and presses a button, then the GUI will edit USERTEXT.txt to have "Geass" instead of whatever was in it, or append it to whatever was in it.

THEN, for a GUI (same, different, does it matter?) to retrieve that text later on.

Phew, any ideas?

Thanks,

~L

EDIT:

Side-question:

Can I disable a GUImenuItem? Like, have it still there, but just non-clickable?

Edited by locoforcoco9
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locoforcoco9,

Here is one very simplistic way you could do it: :)

#include <GUIConstantsEx.au3>

$sFile = "UserTxt.txt"

$hGUI_1 = GUICreate("Input", 200, 200, 100, 100)

GUICtrlCreateLabel("Enter the text here:", 10, 10, 180, 20)
$hInput = GUICtrlCreateInput("", 10, 50, 180, 20)
$hButton_1 = GUICtrlCreateButton("Save", 10, 100, 80, 30)

GUISetState()

$hGUI_2 = GUICreate("Retrieval", 200, 200, 400, 100)

GUICtrlCreateLabel("The last text saved was:", 10, 10, 180, 20)
$hLabel = GUICtrlCreateLabel("", 10, 50, 180, 20)
$hButton_2 = GUICtrlCreateButton("Retrieve", 10, 100, 80, 30)

GUISetState()

GUISwitch($hGUI_1)

While 1

    $aMsg = GUIGetMsg(1)
    Switch $aMsg[1]
        Case $hGUI_1
            Switch $aMsg[0]
                Case $GUI_EVENT_CLOSE
                    Exit
                Case $hButton_1
                    $hFile = FileOpen($sFile, 2)
                    FileWrite($hFile, GUICtrlRead($hInput))
                    FileClose($hFile)
                    GUICtrlSetData($hLabel, "")
            EndSwitch
        Case $hGUI_2
            Switch $aMsg[0]
                Case $GUI_EVENT_CLOSE
                    Exit
                Case $hButton_2
                    If FileExists($sFile) Then
                        GUICtrlSetData($hLabel, FileRead($sFile))
                    Else
                        GUICtrlSetData($hLabel, "Nothing saved")
                    EndIf
            EndSwitch
    EndSwitch

WEnd

You might want to read the Managing Multiple GUIs tutorial in the Wiki if you find the While...WEnd loop a bit complex. ;)

Please ask if you have any questions. :graduated:

M23

P.S. As to disabling a menuitem, look at GUICtrlSetState in the Help file. ;)

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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