Function Reference


_WinAPI_GetObject

Retrieves information for the specified graphics object

#include <WinAPI.au3>
_WinAPI_GetObject ( $hObject, $iSize, $pObject )

Parameters

$hObject Identifies a logical pen, brush, font, bitmap, region, or palette
$iSize Specifies the number of bytes to be written to the buffer
$pObject Pointer to a buffer that receives the information.
The following shows the type of information the buffer receives for each type of graphics object you can specify:
    HBITMAP - BITMAP or DIBSECTION
    HPALETTE - A count of the number of entries in the logical palette
    HPEN - EXTLOGPEN or LOGPEN
    HBRUSH - LOGBRUSH
    HFONT - LOGFONT

If $pObject is 0 the function return value is the number of bytes required to store the information it writes to the buffer for the specified graphics object.

Return Value

Success: If $pObject is a valid pointer, the return value is the number of bytes stored into the buffer.
If the function succeeds, and $pObject is 0, the return value is the number of bytes required to hold the information the function would store into the buffer.
Failure: 0

See Also

Search GetObject in MSDN Library.