;s draw a sphere
;i include voxels from sphere
;e exclude these voxels
;s,i/e, x, y, z, radius

;s,i,0,14,0,10
;s,i,-4,0,0,10
;s,i,+4,0,0,10
;s,e,0,6,14,20
;s,i,0,5,22,7
;s,e,0,-2,22,6
;s,e,0,13,22,6

s,i,0,0,-4,10
s,i,0,0,4,10
s,i,0,0,0,10
s,i,0,0,-8,8
s,i,0,0,8,8

s,e,0,2,-4,9
s,e,0,2,4,9
s,e,0,2,0,9
s,e,0,2,-8,6.5
s,e,0,2,8,6.5
s,e,0,20,0,23

s,i,0,14,0,6
s,i,6,20,-6,2
s,i,-6,8,6,2