HotKeySet("{F10}","TogglePause") HotKeySet("{ESC}","Quit") HotKeySet("{1}","ToolBuild") HotKeySet("{2}","GoldBuild") HotKeySet("{0}","Start") HotKeySet("{4}","Load") HotKeySet("{3}","Save") Local $Paused Local $varLoop = 0 Local $iCordsT1 = -123 ; Tool Cord X Local $iCordsT2 = 155 ; Tool Cord Y Local $iColorT1 = 0xEEE3E3 ; Tool Color Local $iColorT2 = 0xEEEEEE Local $iCordsT1G = -126 ; Tool Cord X GOLD Local $iCordsT2G = 155 ; Tool Cord Y GOLD Local $iColorT1G = 0xD7D7D7 ; Tool Color GOLD Local $iColorT2G = 0xEEEEEE Local $iCordsG1 = -502 ; Gold Cord X Local $iCordsG2 = 110 ; Gold Cord Y Local $iColorG1 = 0xFFE85B ; Gold Color Local $iColorG2 = 0xEEEEEE Local $iCordsG1G = -505 ; Gold Cord X GOLD Local $iCordsG2G = 108 ; Gold Cord Y GOLD Local $iColorG1G = 0xFFEA60 ; Gold Color GOLD Local $iColorG2G = 0xEEEEEE Local $iCordsP1 = -857 Local $iCordsP2 = 291 Local $iToolX1 = 0 Local $iToolY1 = 0 Local $iToolX2 = 0 Local $iToolY2 = 0 Local $iToolX3 = 0 Local $iToolY3 = 0 Local $iToolX4 = 0 Local $iToolY4 = 0 Local $iToolX5 = 0 Local $iToolY5 = 0 Local $iToolX6 = 0 Local $iToolY6 = 0 Local $iToolX7 = 0 Local $iToolY7 = 0 Local $iToolX8 = 0 Local $iToolY8 = 0 Local $iToolX9 = 0 Local $iToolY9 = 0 Local $iToolX10 = 0 Local $iToolY10 = 0 Local $iGoldX1 = 0 Local $iGoldY1 = 0 Local $iGoldX2 = 0 Local $iGoldY2 = 0 Local $iGoldX3 = 0 Local $iGoldY3 = 0 Local $iGoldX4 = 0 Local $iGoldY4 = 0 Local $iGoldX5 = 0 Local $iGoldY5 = 0 Local $iGoldX6 = 0 Local $iGoldY6 = 0 Local $iGoldX7 = 0 Local $iGoldY7 = 0 Local $iGoldX8 = 0 Local $iGoldY8 = 0 Local $iGoldX9 = 0 Local $iGoldY9 = 0 Local $iGoldX10 = 0 Local $iGoldY10 = 0 Local $iGoldX11 = 0 Local $iGoldY11 = 0 Local $iGoldX12 = 0 Local $iGoldY12 = 0 Local $iGoldX13 = 0 Local $iGoldY13 = 0 Local $iGoldX14 = 0 Local $iGoldY14 = 0 Local $iGoldX15 = 0 Local $iGoldY15 = 0 Local $iGoldX16 = 0 Local $iGoldY16 = 0 Local $iGoldX17 = 0 Local $iGoldY17 = 0 Local $iGoldX18 = 0 Local $iGoldY18 = 0 Local $iGoldX19 = 0 Local $iGoldY19 = 0 Local $iGoldX20 = 0 Local $iGoldY20 = 0 Local $iGoldX21 = 0 Local $iGoldY21 = 0 Local $iGoldX22 = 0 Local $iGoldY22 = 0 Local $iGoldX23 = 0 Local $iGoldY23 = 0 Local $iGoldX24 = 0 Local $iGoldY24 = 0 Local $iGoldX25 = 0 Local $iGoldY25 = 0 Local $iGoldX26 = 0 Local $iGoldY26 = 0 Local $iGoldX27 = 0 Local $iGoldY27 = 0 Local $iGoldX28 = 0 Local $iGoldY28 = 0 Local $iGoldX29 = 0 Local $iGoldY29 = 0 Local $iGoldX30 = 0 Local $iGoldY30 = 0 Local $iColorSchatz = 0 Local $iStart = 0 Local $aCordsA = 0 Func Quit() Exit EndFunc Func TogglePause() $Paused = NOT $Paused While $Paused WEnd EndFunc Func ToolBuild() If $iToolX1 = 0 And $iToolY1 = 0 Then $iToolX1 = MouseGetPos(0) $iToolY1 = MouseGetPos(1) ElseIf $iToolX2 = 0 And $iToolY2 = 0 Then $iToolX2 = MouseGetPos(0) $iToolY2 = MouseGetPos(1) ElseIf $iToolX3 = 0 And $iToolY3 = 0 Then $iToolX3 = MouseGetPos(0) $iToolY3 = MouseGetPos(1) ElseIf $iToolX4 = 0 And $iToolY4 = 0 Then $iToolX4 = MouseGetPos(0) $iToolY4 = MouseGetPos(1) ElseIf $iToolX5 = 0 And $iToolY5 = 0 Then $iToolX5 = MouseGetPos(0) $iToolY5 = MouseGetPos(1) ElseIf $iToolX6 = 0 And $iToolY6 = 0 Then $iToolX6 = MouseGetPos(0) $iToolY6 = MouseGetPos(1) ElseIf $iToolX7 = 0 And $iToolY7 = 0 Then $iToolX7 = MouseGetPos(0) $iToolY7 = MouseGetPos(1) ElseIf $iToolX8 = 0 And $iToolY8 = 0 Then $iToolX8 = MouseGetPos(0) $iToolY8 = MouseGetPos(1) ElseIf $iToolX9 = 0 And $iToolY9 = 0 Then $iToolX9 = MouseGetPos(0) $iToolY9 = MouseGetPos(1) ElseIf $iToolX10 = 0 And $iToolY10 = 0 Then $iToolX10 = MouseGetPos(0) $iToolY10 = MouseGetPos(1) EndIf EndFunc Func GoldBuild() If $iGoldX1 = 0 And $iGoldY1 = 0 Then $iGoldX1 = MouseGetPos(0) $iGoldY1 = MouseGetPos(1) ElseIf $iGoldX2 = 0 And $iGoldY2 = 0 Then $iGoldX2 = MouseGetPos(0) $iGoldY2 = MouseGetPos(1) ElseIf $iGoldX3 = 0 And $iGoldY3 = 0 Then $iGoldX3 = MouseGetPos(0) $iGoldY3 = MouseGetPos(1) ElseIf $iGoldX4 = 0 And $iGoldY4 = 0 Then $iGoldX4 = MouseGetPos(0) $iGoldY4 = MouseGetPos(1) ElseIf $iGoldX5 = 0 And $iGoldY5 = 0 Then $iGoldX5 = MouseGetPos(0) $iGoldY5 = MouseGetPos(1) ElseIf $iGoldX6 = 0 And $iGoldY6 = 0 Then $iGoldX6 = MouseGetPos(0) $iGoldY6 = MouseGetPos(1) ElseIf $iGoldX7 = 0 And $iGoldY7 = 0 Then $iGoldX7 = MouseGetPos(0) $iGoldY7 = MouseGetPos(1) ElseIf $iGoldX8 = 0 And $iGoldY8 = 0 Then $iGoldX8 = MouseGetPos(0) $iGoldY8 = MouseGetPos(1) ElseIf $iGoldX9 = 0 And $iGoldY9 = 0 Then $iGoldX9 = MouseGetPos(0) $iGoldY9 = MouseGetPos(1) ElseIf $iGoldX10 = 0 And $iGoldY10 = 0 Then $iGoldX10 = MouseGetPos(0) $iGoldY10 = MouseGetPos(1) ElseIf $iGoldX11 = 0 And $iGoldY11 = 0 Then $iGoldX11 = MouseGetPos(0) $iGoldY11 = MouseGetPos(1) ElseIf $iGoldX12 = 0 And $iGoldY12 = 0 Then $iGoldX12 = MouseGetPos(0) $iGoldY12 = MouseGetPos(1) ElseIf $iGoldX13 = 0 And $iGoldY13 = 0 Then $iGoldX13 = MouseGetPos(0) $iGoldY13 = MouseGetPos(1) ElseIf $iGoldX14 = 0 And $iGoldY14 = 0 Then $iGoldX14 = MouseGetPos(0) $iGoldY14 = MouseGetPos(1) ElseIf $iGoldX15 = 0 And $iGoldY15 = 0 Then $iGoldX15 = MouseGetPos(0) $iGoldY15 = MouseGetPos(1) ElseIf $iGoldX16 = 0 And $iGoldY16 = 0 Then $iGoldX16 = MouseGetPos(0) $iGoldY16 = MouseGetPos(1) ElseIf $iGoldX17 = 0 And $iGoldY17 = 0 Then $iGoldX17 = MouseGetPos(0) $iGoldY17 = MouseGetPos(1) ElseIf $iGoldX18 = 0 And $iGoldY18 = 0 Then $iGoldX18 = MouseGetPos(0) $iGoldY18 = MouseGetPos(1) ElseIf $iGoldX19 = 0 And $iGoldY19 = 0 Then $iGoldX19 = MouseGetPos(0) $iGoldY19 = MouseGetPos(1) ElseIf $iGoldX20 = 0 And $iGoldY20 = 0 Then $iGoldX20 = MouseGetPos(0) $iGoldY20 = MouseGetPos(1) ElseIf $iGoldX21 = 0 And $iGoldY21 = 0 Then $iGoldX21 = MouseGetPos(0) $iGoldY21 = MouseGetPos(1) ElseIf $iGoldX22 = 0 And $iGoldY22 = 0 Then $iGoldX22 = MouseGetPos(0) $iGoldY22 = MouseGetPos(1) ElseIf $iGoldX23 = 0 And $iGoldY23 = 0 Then $iGoldX23 = MouseGetPos(0) $iGoldY23 = MouseGetPos(1) ElseIf $iGoldX24 = 0 And $iGoldY24 = 0 Then $iGoldX24 = MouseGetPos(0) $iGoldY24 = MouseGetPos(1) ElseIf $iGoldX25 = 0 And $iGoldY25 = 0 Then $iGoldX25 = MouseGetPos(0) $iGoldY25 = MouseGetPos(1) ElseIf $iGoldX26 = 0 And $iGoldY26 = 0 Then $iGoldX26 = MouseGetPos(0) $iGoldY26 = MouseGetPos(1) ElseIf $iGoldX27 = 0 And $iGoldY27 = 0 Then $iGoldX27 = MouseGetPos(0) $iGoldY27 = MouseGetPos(1) ElseIf $iGoldX28 = 0 And $iGoldY28 = 0 Then $iGoldX28 = MouseGetPos(0) $iGoldY28 = MouseGetPos(1) ElseIf $iGoldX29 = 0 And $iGoldY29 = 0 Then $iGoldX29 = MouseGetPos(0) $iGoldY29 = MouseGetPos(1) ElseIf $iGoldX30 = 0 And $iGoldY30 = 0 Then $iGoldX30 = MouseGetPos(0) $iGoldY30 = MouseGetPos(1) EndIf EndFunc Func Start() $aCordsA = MouseGetPos() $iStart = 1 EndFunc Func Save() Iniwrite("FoE.ini", "ToolValues", "ToolX1", $iToolX1) Iniwrite("FoE.ini", "ToolValues", "ToolY1", $iToolY1) Iniwrite("FoE.ini", "ToolValues", "ToolX2", $iToolX2) Iniwrite("FoE.ini", "ToolValues", "ToolY2", $iToolY2) Iniwrite("FoE.ini", "ToolValues", "ToolX3", $iToolX3) Iniwrite("FoE.ini", "ToolValues", "ToolY3", $iToolY3) Iniwrite("FoE.ini", "ToolValues", "ToolX4", $iToolX4) Iniwrite("FoE.ini", "ToolValues", "ToolY4", $iToolY4) Iniwrite("FoE.ini", "ToolValues", "ToolX5", $iToolX5) Iniwrite("FoE.ini", "ToolValues", "ToolY5", $iToolY5) Iniwrite("FoE.ini", "ToolValues", "ToolX6", $iToolX6) Iniwrite("FoE.ini", "ToolValues", "ToolY6", $iToolY6) Iniwrite("FoE.ini", "ToolValues", "ToolX7", $iToolX7) Iniwrite("FoE.ini", "ToolValues", "ToolY7", $iToolY7) Iniwrite("FoE.ini", "ToolValues", "ToolX8", $iToolX8) Iniwrite("FoE.ini", "ToolValues", "ToolY8", $iToolY8) Iniwrite("FoE.ini", "ToolValues", "ToolX9", $iToolX9) Iniwrite("FoE.ini", "ToolValues", "ToolY9", $iToolY9) Iniwrite("FoE.ini", "ToolValues", "ToolX10", $iToolX10) Iniwrite("FoE.ini", "ToolValues", "ToolY10", $iToolY10) Iniwrite("FoE.ini", "GoldValues", "GoldX1", $iGoldX1) Iniwrite("FoE.ini", "GoldValues", "GoldY1", $iGoldY1) Iniwrite("FoE.ini", "GoldValues", "GoldX2", $iGoldX2) Iniwrite("FoE.ini", "GoldValues", "GoldY2", $iGoldY2) Iniwrite("FoE.ini", "GoldValues", "GoldX3", $iGoldX3) Iniwrite("FoE.ini", "GoldValues", "GoldY3", $iGoldY3) Iniwrite("FoE.ini", "GoldValues", "GoldX4", $iGoldX4) Iniwrite("FoE.ini", "GoldValues", "GoldY4", $iGoldY4) Iniwrite("FoE.ini", "GoldValues", "GoldX5", $iGoldX5) Iniwrite("FoE.ini", "GoldValues", "GoldY5", $iGoldY5) Iniwrite("FoE.ini", "GoldValues", "GoldX6", $iGoldX6) Iniwrite("FoE.ini", "GoldValues", "GoldY6", $iGoldY6) Iniwrite("FoE.ini", "GoldValues", "GoldX7", $iGoldX7) Iniwrite("FoE.ini", "GoldValues", "GoldY7", $iGoldY7) Iniwrite("FoE.ini", "GoldValues", "GoldX8", $iGoldX8) Iniwrite("FoE.ini", "GoldValues", "GoldY8", $iGoldY8) Iniwrite("FoE.ini", "GoldValues", "GoldX9", $iGoldX9) Iniwrite("FoE.ini", "GoldValues", "GoldY9", $iGoldY9) Iniwrite("FoE.ini", "GoldValues", "GoldX10", $iGoldX10) Iniwrite("FoE.ini", "GoldValues", "GoldY10", $iGoldY10) Iniwrite("FoE.ini", "GoldValues", "GoldX11", $iGoldX11) Iniwrite("FoE.ini", "GoldValues", "GoldY11", $iGoldY11) Iniwrite("FoE.ini", "GoldValues", "GoldX12", $iGoldX12) Iniwrite("FoE.ini", "GoldValues", "GoldY12", $iGoldY12) Iniwrite("FoE.ini", "GoldValues", "GoldX13", $iGoldX13) Iniwrite("FoE.ini", "GoldValues", "GoldY13", $iGoldY13) Iniwrite("FoE.ini", "GoldValues", "GoldX14", $iGoldX14) Iniwrite("FoE.ini", "GoldValues", "GoldY14", $iGoldY14) Iniwrite("FoE.ini", "GoldValues", "GoldX15", $iGoldX15) Iniwrite("FoE.ini", "GoldValues", "GoldY15", $iGoldY15) Iniwrite("FoE.ini", "GoldValues", "GoldX16", $iGoldX16) Iniwrite("FoE.ini", "GoldValues", "GoldY16", $iGoldY16) Iniwrite("FoE.ini", "GoldValues", "GoldX17", $iGoldX17) Iniwrite("FoE.ini", "GoldValues", "GoldY17", $iGoldY17) Iniwrite("FoE.ini", "GoldValues", "GoldX18", $iGoldX18) Iniwrite("FoE.ini", "GoldValues", "GoldY18", $iGoldY18) Iniwrite("FoE.ini", "GoldValues", "GoldX19", $iGoldX19) Iniwrite("FoE.ini", "GoldValues", "GoldY19", $iGoldY19) Iniwrite("FoE.ini", "GoldValues", "GoldX20", $iGoldX20) Iniwrite("FoE.ini", "GoldValues", "GoldY20", $iGoldY20) Iniwrite("FoE.ini", "GoldValues", "GoldX21", $iGoldX21) Iniwrite("FoE.ini", "GoldValues", "GoldY21", $iGoldY21) Iniwrite("FoE.ini", "GoldValues", "GoldX22", $iGoldX22) Iniwrite("FoE.ini", "GoldValues", "GoldY22", $iGoldY22) Iniwrite("FoE.ini", "GoldValues", "GoldX23", $iGoldX23) Iniwrite("FoE.ini", "GoldValues", "GoldY23", $iGoldY23) Iniwrite("FoE.ini", "GoldValues", "GoldX24", $iGoldX24) Iniwrite("FoE.ini", "GoldValues", "GoldY24", $iGoldY24) Iniwrite("FoE.ini", "GoldValues", "GoldX25", $iGoldX25) Iniwrite("FoE.ini", "GoldValues", "GoldY25", $iGoldY25) Iniwrite("FoE.ini", "GoldValues", "GoldX26", $iGoldX26) Iniwrite("FoE.ini", "GoldValues", "GoldY26", $iGoldY26) Iniwrite("FoE.ini", "GoldValues", "GoldX27", $iGoldX27) Iniwrite("FoE.ini", "GoldValues", "GoldY27", $iGoldY27) Iniwrite("FoE.ini", "GoldValues", "GoldX28", $iGoldX28) Iniwrite("FoE.ini", "GoldValues", "GoldY28", $iGoldY28) Iniwrite("FoE.ini", "GoldValues", "GoldX29", $iGoldX29) Iniwrite("FoE.ini", "GoldValues", "GoldY29", $iGoldY29) Iniwrite("FoE.ini", "GoldValues", "GoldX30", $iGoldX30) Iniwrite("FoE.ini", "GoldValues", "GoldY30", $iGoldY30) EndFunc Func Load() Local $iToolX1 = IniRead("FoE.ini", "ToolValues", "ToolX1", "0") Local $iToolY1 = IniRead("FoE.ini", "ToolValues", "ToolY1", "0") Local $iToolX2 = IniRead("FoE.ini", "ToolValues", "ToolX2", "0") Local $iToolY2 = IniRead("FoE.ini", "ToolValues", "ToolY2", "0") Local $iToolX3 = IniRead("FoE.ini", "ToolValues", "ToolX3", "0") Local $iToolY3 = IniRead("FoE.ini", "ToolValues", "ToolY3", "0") Local $iToolX4 = IniRead("FoE.ini", "ToolValues", "ToolX4", "0") Local $iToolY4 = IniRead("FoE.ini", "ToolValues", "ToolY4", "0") Local $iToolX5 = IniRead("FoE.ini", "ToolValues", "ToolX5", "0") Local $iToolY5 = IniRead("FoE.ini", "ToolValues", "ToolY5", "0") Local $iToolX6 = IniRead("FoE.ini", "ToolValues", "ToolX6", "0") Local $iToolY6 = IniRead("FoE.ini", "ToolValues", "ToolY6", "0") Local $iToolX7 = IniRead("FoE.ini", "ToolValues", "ToolX7", "0") Local $iToolY7 = IniRead("FoE.ini", "ToolValues", "ToolY7", "0") Local $iToolX8 = IniRead("FoE.ini", "ToolValues", "ToolX8", "0") Local $iToolY8 = IniRead("FoE.ini", "ToolValues", "ToolY8", "0") Local $iToolX9 = IniRead("FoE.ini", "ToolValues", "ToolX9", "0") Local $iToolY9 = IniRead("FoE.ini", "ToolValues", "ToolY9", "0") Local $iToolX10 = IniRead("FoE.ini", "ToolValues", "ToolX10", "0") Local $iToolY10 = IniRead("FoE.ini", "ToolValues", "ToolY10", "0") Local $aGoldX1 = IniRead("FoE.ini", "GoldValues", "GoldX1", "0") Local $aGoldY1 = IniRead("FoE.ini", "GoldValues", "GoldY1", "0") Local $aGoldX2 = IniRead("FoE.ini", "GoldValues", "GoldX2", "0") Local $aGoldY2 = IniRead("FoE.ini", "GoldValues", "GoldY2", "0") Local $aGoldX3 = IniRead("FoE.ini", "GoldValues", "GoldX3", "0") Local $aGoldY3 = IniRead("FoE.ini", "GoldValues", "GoldY3", "0") Local $aGoldX4 = IniRead("FoE.ini", "GoldValues", "GoldX4", "0") Local $aGoldY4 = IniRead("FoE.ini", "GoldValues", "GoldY4", "0") Local $aGoldX5 = IniRead("FoE.ini", "GoldValues", "GoldX5", "0") Local $aGoldY5 = IniRead("FoE.ini", "GoldValues", "GoldY5", "0") Local $aGoldX6 = IniRead("FoE.ini", "GoldValues", "GoldX6", "0") Local $aGoldY6 = IniRead("FoE.ini", "GoldValues", "GoldY6", "0") Local $aGoldX7 = IniRead("FoE.ini", "GoldValues", "GoldX7", "0") Local $aGoldY7 = IniRead("FoE.ini", "GoldValues", "GoldY7", "0") Local $aGoldX8 = IniRead("FoE.ini", "GoldValues", "GoldX8", "0") Local $aGoldY8 = IniRead("FoE.ini", "GoldValues", "GoldY8", "0") Local $aGoldX9 = IniRead("FoE.ini", "GoldValues", "GoldX9", "0") Local $aGoldY9 = IniRead("FoE.ini", "GoldValues", "GoldY9", "0") Local $aGoldX10 = IniRead("FoE.ini", "GoldValues", "GoldX10", "0") Local $aGoldY10 = IniRead("FoE.ini", "GoldValues", "GoldY10", "0") Local $aGoldX11 = IniRead("FoE.ini", "GoldValues", "GoldX11", "0") Local $aGoldY11 = IniRead("FoE.ini", "GoldValues", "GoldY11", "0") Local $aGoldX12 = IniRead("FoE.ini", "GoldValues", "GoldX12", "0") Local $aGoldY12 = IniRead("FoE.ini", "GoldValues", "GoldY12", "0") Local $aGoldX13 = IniRead("FoE.ini", "GoldValues", "GoldX13", "0") Local $aGoldY13 = IniRead("FoE.ini", "GoldValues", "GoldY13", "0") Local $aGoldX14 = IniRead("FoE.ini", "GoldValues", "GoldX14", "0") Local $aGoldY14 = IniRead("FoE.ini", "GoldValues", "GoldY14", "0") Local $aGoldX15 = IniRead("FoE.ini", "GoldValues", "GoldX15", "0") Local $aGoldY15 = IniRead("FoE.ini", "GoldValues", "GoldY15", "0") Local $aGoldX16 = IniRead("FoE.ini", "GoldValues", "GoldX16", "0") Local $aGoldY16 = IniRead("FoE.ini", "GoldValues", "GoldY16", "0") Local $aGoldX17 = IniRead("FoE.ini", "GoldValues", "GoldX17", "0") Local $aGoldY17 = IniRead("FoE.ini", "GoldValues", "GoldY17", "0") Local $aGoldX18 = IniRead("FoE.ini", "GoldValues", "GoldX18", "0") Local $aGoldY18 = IniRead("FoE.ini", "GoldValues", "GoldY18", "0") Local $aGoldX19 = IniRead("FoE.ini", "GoldValues", "GoldX19", "0") Local $aGoldY19 = IniRead("FoE.ini", "GoldValues", "GoldY19", "0") Local $aGoldX20 = IniRead("FoE.ini", "GoldValues", "GoldX20", "0") Local $aGoldY20 = IniRead("FoE.ini", "GoldValues", "GoldY20", "0") Local $aGoldX21 = IniRead("FoE.ini", "GoldValues", "GoldX21", "0") Local $aGoldY21 = IniRead("FoE.ini", "GoldValues", "GoldY21", "0") Local $aGoldX22 = IniRead("FoE.ini", "GoldValues", "GoldX22", "0") Local $aGoldY22 = IniRead("FoE.ini", "GoldValues", "GoldY22", "0") Local $aGoldX23 = IniRead("FoE.ini", "GoldValues", "GoldX23", "0") Local $aGoldY23 = IniRead("FoE.ini", "GoldValues", "GoldY23", "0") Local $aGoldX24 = IniRead("FoE.ini", "GoldValues", "GoldX24", "0") Local $aGoldY24 = IniRead("FoE.ini", "GoldValues", "GoldY24", "0") Local $aGoldX25 = IniRead("FoE.ini", "GoldValues", "GoldX25", "0") Local $aGoldY25 = IniRead("FoE.ini", "GoldValues", "GoldY25", "0") Local $aGoldX26 = IniRead("FoE.ini", "GoldValues", "GoldX26", "0") Local $aGoldY26 = IniRead("FoE.ini", "GoldValues", "GoldY26", "0") Local $aGoldX27 = IniRead("FoE.ini", "GoldValues", "GoldX27", "0") Local $aGoldY27 = IniRead("FoE.ini", "GoldValues", "GoldY27", "0") Local $aGoldX28 = IniRead("FoE.ini", "GoldValues", "GoldX28", "0") Local $aGoldY28 = IniRead("FoE.ini", "GoldValues", "GoldY28", "0") Local $aGoldX29 = IniRead("FoE.ini", "GoldValues", "GoldX29", "0") Local $aGoldY29 = IniRead("FoE.ini", "GoldValues", "GoldY29", "0") Local $aGoldX30 = IniRead("FoE.ini", "GoldValues", "GoldX30", "0") Local $aGoldY30 = IniRead("FoE.ini", "GoldValues", "GoldY30", "0") EndFunc Do If $iStart = 1 Then Local $iColorT2 = PixelGetColor( $iCordsT1, $iCordsT2) Local $iColorT2G = PixelGetColor( $iCordsT1G, $iCordsT2G) EndIf If $iStart = 1 Then Local $iColorG2 = PixelGetColor( $iCordsG1, $iCordsG2) Local $iColorG2G = PixelGetColor( $iCordsG1G, $iCordsG2G) EndIf If $iStart = 1 Then Local $iColorSchatz = PixelGetColor( -1225, 52) EndIf If $iColorSchatz = 0x517A29 And $iStart = 1 Then MouseClick( "left", $aCordsA[0], $aCordsA[1]) Sleep(1000) MouseClick( "left", -1250, 55) Sleep(2000) MouseClick( "left", -485, 648) ; 1 Sleep(200) MouseClick( "left", -284, 678) ; 2 Sleep(200) MouseClick( "left", -385, 603) ; 3 Sleep(200) MouseClick( "left", -289, 534) ; 4 Sleep(200) MouseClick( "left", -421, 494) ; 5 Sleep(200) MouseClick( "left", -518, 525) ; 6 Sleep(1000) MouseClick( "left", -654, 405) Sleep(1000) MouseClick( "left", -217, 380) Sleep(200) MouseMove( $aCordsA[0], $aCordsA[1]) EndIf If $iColorT1 = $iColorT2 And $iStart = 1 Then MouseClick( "left", $aCordsA[0], $aCordsA[1]) Sleep(3000) $iColorT2 = 0 If $iToolX1 <> 0 And $iToolY1 <> 0 Then MouseClick( "left", $iToolX1, $iToolY1) Sleep(200) EndIf If $iToolX2 <> 0 And $iToolY2 <> 0 Then MouseClick( "left", $iToolX2, $iToolY2) Sleep(200) EndIf If $iToolX3 <> 0 And $iToolY3 <> 0 Then MouseClick( "left", $iToolX3, $iToolY3) Sleep(200) EndIf If $iToolX4 <> 0 And $iToolY4 <> 0 Then MouseClick( "left", $iToolX4, $iToolY4) Sleep(200) EndIf If $iToolX5 <> 0 And $iToolY5 <> 0 Then MouseClick( "left", $iToolX5, $iToolY5) Sleep(200) EndIf If $iToolX6 <> 0 And $iToolY6 <> 0 Then MouseClick( "left", $iToolX6, $iToolY6) Sleep(200) EndIf If $iToolX7 <> 0 And $iToolY7 <> 0 Then MouseClick( "left", $iToolX7, $iToolY7) Sleep(200) EndIf If $iToolX8 <> 0 And $iToolY8 <> 0 Then MouseClick( "left", $iToolX8, $iToolY8) Sleep(200) EndIf If $iToolX9 <> 0 And $iToolY9 <> 0 Then MouseClick( "left", $iToolX9, $iToolY9) Sleep(200) EndIf If $iToolX10 <> 0 And $iToolY10 <> 0 Then MouseClick( "left", $iToolX10, $iToolY10) Sleep(200) EndIf Sleep(3000) If $iToolX1 <> 0 And $iToolY1 <> 0 Then MouseClick( "left", $iToolX1, $iToolY1) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX2 <> 0 And $iToolY2 <> 0 Then MouseClick( "left", $iToolX2, $iToolY2) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX3 <> 0 And $iToolY3 <> 0 Then MouseClick( "left", $iToolX3, $iToolY3) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX4 <> 0 And $iToolY4 <> 0 Then MouseClick( "left", $iToolX4, $iToolY4) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX5 <> 0 And $iToolY5 <> 0 Then MouseClick( "left", $iToolX5, $iToolY5) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX6 <> 0 And $iToolY6 <> 0 Then MouseClick( "left", $iToolX6, $iToolY6) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX7 <> 0 And $iToolY7 <> 0 Then MouseClick( "left", $iToolX7, $iToolY7) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX8 <> 0 And $iToolY8 <> 0 Then MouseClick( "left", $iToolX8, $iToolY8) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX9 <> 0 And $iToolY9 <> 0 Then MouseClick( "left", $iToolX9, $iToolY9) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX10 <> 0 And $iToolY10 <> 0 Then MouseClick( "left", $iToolX10, $iToolY10) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf MouseMove( $aCordsA[0], $aCordsA[1]) EndIf If $iColorG1 = $iColorG2 And $iStart = 1 Then MouseClick( "left", $aCordsA[0], $aCordsA[1]) Sleep(3000) $iColorG2 = 0 If $iGoldX1 <> 0 And $iGoldY1 <> 0 Then MouseClick( "left", $iGoldX1, $iGoldY1) Sleep(200) EndIf If $iGoldX2 <> 0 And $iGoldY2 <> 0 Then MouseClick( "left", $iGoldX2, $iGoldY2) Sleep(200) EndIf If $iGoldX3 <> 0 And $iGoldY3 <> 0 Then MouseClick( "left", $iGoldX3, $iGoldY3) Sleep(200) EndIf If $iGoldX4 <> 0 And $iGoldY4 <> 0 Then MouseClick( "left", $iGoldX4, $iGoldY4) Sleep(200) EndIf If $iGoldX5 <> 0 And $iGoldY5 <> 0 Then MouseClick( "left", $iGoldX5, $iGoldY5) Sleep(200) EndIf If $iGoldX6 <> 0 And $iGoldY6 <> 0 Then MouseClick( "left", $iGoldX6, $iGoldY6) Sleep(200) EndIf If $iGoldX7 <> 0 And $iGoldY7 <> 0 Then MouseClick( "left", $iGoldX7, $iGoldY7) Sleep(200) EndIf If $iGoldX8 <> 0 And $iGoldY8 <> 0 Then MouseClick( "left", $iGoldX8, $iGoldY8) Sleep(200) EndIf If $iGoldX9 <> 0 And $iGoldY9 <> 0 Then MouseClick( "left", $iGoldX9, $iGoldY9) Sleep(200) EndIf If $iGoldX10 <> 0 And $iGoldY10 <> 0 Then MouseClick( "left", $iGoldX10, $iGoldY10) Sleep(200) EndIf If $iGoldX11 <> 0 And $iGoldY11 <> 0 Then MouseClick( "left", $iGoldX11, $iGoldY11) Sleep(200) EndIf If $iGoldX12 <> 0 And $iGoldY12 <> 0 Then MouseClick( "left", $iGoldX12, $iGoldY12) Sleep(200) EndIf If $iGoldX13 <> 0 And $iGoldY13 <> 0 Then MouseClick( "left", $iGoldX13, $iGoldY13) Sleep(200) EndIf If $iGoldX14 <> 0 And $iGoldY14 <> 0 Then MouseClick( "left", $iGoldX14, $iGoldY14) Sleep(200) EndIf If $iGoldX15 <> 0 And $iGoldY15 <> 0 Then MouseClick( "left", $iGoldX15, $iGoldY15) Sleep(200) EndIf If $iGoldX16 <> 0 And $iGoldY16 <> 0 Then MouseClick( "left", $iGoldX16, $iGoldY16) Sleep(200) EndIf If $iGoldX17 <> 0 And $iGoldY17 <> 0 Then MouseClick( "left", $iGoldX17, $iGoldY17) Sleep(200) EndIf If $iGoldX18 <> 0 And $iGoldY18 <> 0 Then MouseClick( "left", $iGoldX18, $iGoldY18) Sleep(200) EndIf If $iGoldX19 <> 0 And $iGoldY19 <> 0 Then MouseClick( "left", $iGoldX19, $iGoldY19) Sleep(200) EndIf If $iGoldX20 <> 0 And $iGoldY20 <> 0 Then MouseClick( "left", $iGoldX20, $iGoldY20) Sleep(200) EndIf If $iGoldX21 <> 0 And $iGoldY21 <> 0 Then MouseClick( "left", $iGoldX21, $iGoldY21) Sleep(200) EndIf If $iGoldX22 <> 0 And $iGoldY22 <> 0 Then MouseClick( "left", $iGoldX22, $iGoldY22) Sleep(200) EndIf If $iGoldX23 <> 0 And $iGoldY23 <> 0 Then MouseClick( "left", $iGoldX23, $iGoldY23) Sleep(200) EndIf If $iGoldX24 <> 0 And $iGoldY24 <> 0 Then MouseClick( "left", $iGoldX24, $iGoldY24) Sleep(200) EndIf If $iGoldX25 <> 0 And $iGoldY25 <> 0 Then MouseClick( "left", $iGoldX25, $iGoldY25) Sleep(200) EndIf If $iGoldX26 <> 0 And $iGoldY26 <> 0 Then MouseClick( "left", $iGoldX26, $iGoldY26) Sleep(200) EndIf If $iGoldX27 <> 0 And $iGoldY27 <> 0 Then MouseClick( "left", $iGoldX27, $iGoldY27) Sleep(200) EndIf If $iGoldX28 <> 0 And $iGoldY28 <> 0 Then MouseClick( "left", $iGoldX28, $iGoldY28) Sleep(200) EndIf If $iGoldX29 <> 0 And $iGoldY29 <> 0 Then MouseClick( "left", $iGoldX29, $iGoldY29) Sleep(200) EndIf If $iGoldX30 <> 0 And $iGoldY30 <> 0 Then MouseClick( "left", $iGoldX30, $iGoldY30) Sleep(200) EndIf MouseMove( $aCordsA[0], $aCordsA[1]) EndIf If $iColorT1G = $iColorT2G And $iStart = 1 Then MouseClick( "left", $aCordsA[0], $aCordsA[1]) Sleep(3000) $iColorT2 = 0 If $iToolX1 <> 0 And $iToolY1 <> 0 Then MouseClick( "left", $iToolX1, $iToolY1) Sleep(200) EndIf If $iToolX2 <> 0 And $iToolY2 <> 0 Then MouseClick( "left", $iToolX2, $iToolY2) Sleep(200) EndIf If $iToolX3 <> 0 And $iToolY3 <> 0 Then MouseClick( "left", $iToolX3, $iToolY3) Sleep(200) EndIf If $iToolX4 <> 0 And $iToolY4 <> 0 Then MouseClick( "left", $iToolX4, $iToolY4) Sleep(200) EndIf If $iToolX5 <> 0 And $iToolY5 <> 0 Then MouseClick( "left", $iToolX5, $iToolY5) Sleep(200) EndIf If $iToolX6 <> 0 And $iToolY6 <> 0 Then MouseClick( "left", $iToolX6, $iToolY6) Sleep(200) EndIf If $iToolX7 <> 0 And $iToolY7 <> 0 Then MouseClick( "left", $iToolX7, $iToolY7) Sleep(200) EndIf If $iToolX8 <> 0 And $iToolY8 <> 0 Then MouseClick( "left", $iToolX8, $iToolY8) Sleep(200) EndIf If $iToolX9 <> 0 And $iToolY9 <> 0 Then MouseClick( "left", $iToolX9, $iToolY9) Sleep(200) EndIf If $iToolX10 <> 0 And $iToolY10 <> 0 Then MouseClick( "left", $iToolX10, $iToolY10) Sleep(200) EndIf Sleep(3000) If $iToolX1 <> 0 And $iToolY1 <> 0 Then MouseClick( "left", $iToolX1, $iToolY1) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX2 <> 0 And $iToolY2 <> 0 Then MouseClick( "left", $iToolX2, $iToolY2) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX3 <> 0 And $iToolY3 <> 0 Then MouseClick( "left", $iToolX3, $iToolY3) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX4 <> 0 And $iToolY4 <> 0 Then MouseClick( "left", $iToolX4, $iToolY4) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX5 <> 0 And $iToolY5 <> 0 Then MouseClick( "left", $iToolX5, $iToolY5) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX6 <> 0 And $iToolY6 <> 0 Then MouseClick( "left", $iToolX6, $iToolY6) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX7 <> 0 And $iToolY7 <> 0 Then MouseClick( "left", $iToolX7, $iToolY7) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX8 <> 0 And $iToolY8 <> 0 Then MouseClick( "left", $iToolX8, $iToolY8) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX9 <> 0 And $iToolY9 <> 0 Then MouseClick( "left", $iToolX9, $iToolY9) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf If $iToolX10 <> 0 And $iToolY10 <> 0 Then MouseClick( "left", $iToolX10, $iToolY10) Sleep(200) MouseClick( "left", $iCordsP1, $iCordsP2) Sleep(400) EndIf MouseMove( $aCordsA[0], $aCordsA[1]) EndIf If $iColorG1G = $iColorG2G And $iStart = 1 Then MouseClick( "left", $aCordsA[0], $aCordsA[1]) Sleep(3000) $iColorG2 = 0 If $iGoldX1 <> 0 And $iGoldY1 <> 0 Then MouseClick( "left", $iGoldX1, $iGoldY1) Sleep(200) EndIf If $iGoldX2 <> 0 And $iGoldY2 <> 0 Then MouseClick( "left", $iGoldX2, $iGoldY2) Sleep(200) EndIf If $iGoldX3 <> 0 And $iGoldY3 <> 0 Then MouseClick( "left", $iGoldX3, $iGoldY3) Sleep(200) EndIf If $iGoldX4 <> 0 And $iGoldY4 <> 0 Then MouseClick( "left", $iGoldX4, $iGoldY4) Sleep(200) EndIf If $iGoldX5 <> 0 And $iGoldY5 <> 0 Then MouseClick( "left", $iGoldX5, $iGoldY5) Sleep(200) EndIf If $iGoldX6 <> 0 And $iGoldY6 <> 0 Then MouseClick( "left", $iGoldX6, $iGoldY6) Sleep(200) EndIf If $iGoldX7 <> 0 And $iGoldY7 <> 0 Then MouseClick( "left", $iGoldX7, $iGoldY7) Sleep(200) EndIf If $iGoldX8 <> 0 And $iGoldY8 <> 0 Then MouseClick( "left", $iGoldX8, $iGoldY8) Sleep(200) EndIf If $iGoldX9 <> 0 And $iGoldY9 <> 0 Then MouseClick( "left", $iGoldX9, $iGoldY9) Sleep(200) EndIf If $iGoldX10 <> 0 And $iGoldY10 <> 0 Then MouseClick( "left", $iGoldX10, $iGoldY10) Sleep(200) EndIf If $iGoldX11 <> 0 And $iGoldY11 <> 0 Then MouseClick( "left", $iGoldX11, $iGoldY11) Sleep(200) EndIf If $iGoldX12 <> 0 And $iGoldY12 <> 0 Then MouseClick( "left", $iGoldX12, $iGoldY12) Sleep(200) EndIf If $iGoldX13 <> 0 And $iGoldY13 <> 0 Then MouseClick( "left", $iGoldX13, $iGoldY13) Sleep(200) EndIf If $iGoldX14 <> 0 And $iGoldY14 <> 0 Then MouseClick( "left", $iGoldX14, $iGoldY14) Sleep(200) EndIf If $iGoldX15 <> 0 And $iGoldY15 <> 0 Then MouseClick( "left", $iGoldX15, $iGoldY15) Sleep(200) EndIf If $iGoldX16 <> 0 And $iGoldY16 <> 0 Then MouseClick( "left", $iGoldX16, $iGoldY16) Sleep(200) EndIf If $iGoldX17 <> 0 And $iGoldY17 <> 0 Then MouseClick( "left", $iGoldX17, $iGoldY17) Sleep(200) EndIf If $iGoldX18 <> 0 And $iGoldY18 <> 0 Then MouseClick( "left", $iGoldX18, $iGoldY18) Sleep(200) EndIf If $iGoldX19 <> 0 And $iGoldY19 <> 0 Then MouseClick( "left", $iGoldX19, $iGoldY19) Sleep(200) EndIf If $iGoldX20 <> 0 And $iGoldY20 <> 0 Then MouseClick( "left", $iGoldX20, $iGoldY20) Sleep(200) EndIf If $iGoldX21 <> 0 And $iGoldY21 <> 0 Then MouseClick( "left", $iGoldX21, $iGoldY21) Sleep(200) EndIf If $iGoldX22 <> 0 And $iGoldY22 <> 0 Then MouseClick( "left", $iGoldX22, $iGoldY22) Sleep(200) EndIf If $iGoldX23 <> 0 And $iGoldY23 <> 0 Then MouseClick( "left", $iGoldX23, $iGoldY23) Sleep(200) EndIf If $iGoldX24 <> 0 And $iGoldY24 <> 0 Then MouseClick( "left", $iGoldX24, $iGoldY24) Sleep(200) EndIf If $iGoldX25 <> 0 And $iGoldY25 <> 0 Then MouseClick( "left", $iGoldX25, $iGoldY25) Sleep(200) EndIf If $iGoldX26 <> 0 And $iGoldY26 <> 0 Then MouseClick( "left", $iGoldX26, $iGoldY26) Sleep(200) EndIf If $iGoldX27 <> 0 And $iGoldY27 <> 0 Then MouseClick( "left", $iGoldX27, $iGoldY27) Sleep(200) EndIf If $iGoldX28 <> 0 And $iGoldY28 <> 0 Then MouseClick( "left", $iGoldX28, $iGoldY28) Sleep(200) EndIf If $iGoldX29 <> 0 And $iGoldY29 <> 0 Then MouseClick( "left", $iGoldX29, $iGoldY29) Sleep(200) EndIf If $iGoldX30 <> 0 And $iGoldY30 <> 0 Then MouseClick( "left", $iGoldX30, $iGoldY30) Sleep(200) EndIf MouseMove( $aCordsA[0], $aCordsA[1]) EndIf Sleep(400) Until $varLoop = 1