# Function Reference

# _WinAPI_GetObject

Retrieves information for the specified graphics object

#include <WinAPIHObj.au3>
_WinAPI_GetObject ( $hObject, $iSize, $pObject )

## Parameters

$hObject | Identifies a logical pen, brush, font, bitmap, region, or palette
$iSize | Specifies the number of bytes to be written to the buffer
$pObject | Pointer to a buffer that receives the information. The following shows the type of information the buffer receives for each type of graphics object you can specify: HBITMAP - BITMAP or DIBSECTION HPALETTE - A count of the number of entries in the logical palette HPEN - EXTLOGPEN or LOGPEN HBRUSH - LOGBRUSH HFONT - LOGFONT If $pObject is 0 the function return value is the number of bytes required to store the information it writes to the buffer for the specified graphics object.

## Return Value

Success: | If $pObject is a valid pointer, the return value is the number of bytes stored into the buffer. If the function succeeds, and $pObject is 0, the return value is the number of bytes required to hold the information the function would store into the buffer.
Failure: | 0

## See Also

Search GetObject in MSDN Library.