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  1. Hello there I recently wanted to know how to differentiate between a mouse click and a touch click on controls in your GUI. This can be interesting when using picture controls as buttons in combination with this UDF here. No one could help me, so I tried my best to get it to work. And it works now! Unfortunately only for Windows 8 and above, as I had to use functions which are unavailable for older OS. Additionally this was my first time writing DLLCalls myself. I hope (and think) that there are no mayor mistakes in it, So here's the sample code: #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <GDIPlus.au3> OnAutoItExitRegister("_exit") $play = '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' $play &= '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' $play &= 'UHqOy5kYnqZZ0gAAAAD//yIv65Kb/pD8H8jAwHCBgYGhg4GBgYcqZmKxZD6WaNzFwMCgTa4lxIavKwMDwxWohY8YGBiiaJu/IUXSUqiFvxkYGCZiK0UptQS9fMxDKnUPMjAwmFPbEnTAxcDAwEFtS/5D629JaH1nCvUNAzHVAT7wmoGBoQZatf8jNkyJAUcZGBgKGBgYzlArM0ZCK4WphFINsWbSpVgBDADB5DrGESuD0wAAAABJRU5ErkJggg==' $play = Binary(_WinAPI_Base64Decode($play)) $Form1 = GUICreate("Form1", 444, 372, -1, -1) $pic1 = GUICtrlCreatePic("", 184, 112, 65, 57) $pic1_dummy = GUICtrlCreateDummy() _GDIPlus_Startup() Global $play1 = _GDIPlus_BitmapCreateFromMemory($play, True) _WinAPI_DeleteObject(GUICtrlSendMsg($pic1, $STM_SETIMAGE, $IMAGE_BITMAP, $play1)) DllCall("User32.dll", "bool", "RegisterTouchHitTestingWindow", "HWND", $Form1, "ULONG", 1) ; register your GUI for recieving commands relatet to WM_TOUCHHITTESTING GUIRegisterMsg(0x024D, "WM_TOUCHHITTESTING") GUISetState(@SW_SHOW) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $pic1_dummy MsgBox(0, 0, "touch-click") Case $Pic1 MsgBox(0, 0, "Mouseclick") EndSwitch WEnd Func WM_TOUCHHITTESTING($hWnd, $iMsg, $wParam, $lParam) Local $send = 1 Local $pic1_pos = _WinAPI_GetWindowRect(GUICtrlGetHandle($pic1)) Local $struct = DllStructCreate("uint;long X;long Y") ; first Parameter gives the accuracy of which this control is meant by a touch - second and third are the x/y points of the touch (not relative to GUI) DllCall("User32.dll", "bool", "EvaluateProximityToRect", "ptr", DllStructGetPtr($pic1_pos), "ptr", $lParam, "ptr", DllStructGetPtr($struct)) If DllStructGetData($struct, 1) < 20 Then ; if the proximity of the touch is near enough to the control (I chose 20, but you can vary yourself) then do something GUICtrlSendToDummy($pic1_dummy) ; you shouldn't do very intensive stuff inside the function itself. Outsource it to your main loop. $send = 0 ; no need to pass the command on to your GUI, as you take action yourself .. EndIf If $send Then _WinAPI_DefWindowProc($hWnd, $iMsg, $wParam, $lParam) EndFunc Func _WinAPI_Base64Decode($sB64String) Local $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "ptr", 0, "dword*", 0, "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(1, 0, "") Local $bBuffer = DllStructCreate("byte[" & $aCrypt[5] & "]") $aCrypt = DllCall("Crypt32.dll", "bool", "CryptStringToBinaryA", "str", $sB64String, "dword", 0, "dword", 1, "struct*", $bBuffer, "dword*", $aCrypt[5], "ptr", 0, "ptr", 0) If @error Or Not $aCrypt[0] Then Return SetError(2, 0, "") Return DllStructGetData($bBuffer, 1) EndFunc Func _exit() _WinAPI_DeleteObject($play1) _GDIPlus_Shutdown() EndFunc The magic happens in the WM_TOUCHHITTESTING function. The _WinAPI_Base64Decode is written by @UEZ (as well as the way to use PNG as button (from binary) - thanks for that!) On Windows 7 there is the WM_TOUCH function which should handle touch events, but I couldn't get it to work on controls ..?? If you will get the x/y coordinates of a touch (even when you touch on controls) you could make the "EvaluateProximityToRect" check yourself - as this function is not available in Windows 7. Shouldn't be that hard. Btw.: this here is the MSDN articel related to this topic: https://msdn.microsoft.com/en-us/library/windows/desktop/hh454931(v=vs.85).aspx So thats it. Any questions and comments welcome! greetz, Leo
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