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here is the script:

Global $Paused

Global $35check

Global $cratecheck

Global $movecheck

Global $shoecheck

Global $unfinishedcheck

HotKeySet("{PAUSE}", "TogglePause")

HotKeySet("{ESC}", "Terminate")

Opt("MouseClickDragDelay", 100)

#include <Misc.au3>

Sleep("1000") ; Pause to switch to SWG - Windowed Mode

$i = 0 ; Infinite loop

SplashTextOn("Setup", "Leftclick somewhere on screen that turns dark with attach SEA popup", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$popX = $pos[0]

$popY = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Click on the +35 powerbit (left blue side). Make sure the status menu opens", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$modX = $pos[0]

$modY = $pos[1]

Sleep(1000)

SplashTextOn("Setup", "Click just left above Power in the status menu", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$pX = $pos[0]

$pY = $pos[1]

Sleep(1000)

SplashTextOn("Setup", "Click just leftabove the 35 in the status menu", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$35Cx1 = $pos[0]

$35Cy1 = $pos[1]

$35Cx2 = $pos[0] + 14

$35Cy2 = $pos[1] + 10

Sleep(300)

SplashTextOn("Setup", "Leftclick on the spot right of the +35 in inventory, so you'll touch the item you use for grinding", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$mod2X = $pos[0]

$mod2Y = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Leftclick on the +35 Powerbit storage", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$storageX = $pos[0]

$storageY = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Leftclick on the crate of items you use for grinding", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$shoeX = $pos[0]

$shoeY = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Leftclick on the junktool", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$junkX = $pos[0]

$junkY = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Leftclick on the RE tool", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$reX = $pos[0]

$reY = $pos[1]

Sleep(300)

SplashTextOn("Setup", "Leftclick on the unfinished powerbit (storage)", 400, 100, -1, -1, 1, "Ariel", 14)

While 1

Sleep(100)

If _IsPressed("01") Then

$pos = MouseGetPos()

ExitLoop

EndIf

WEnd

SplashOff()

$unfinishedX = $pos[0]

$unfinishedY = $pos[1]

Sleep(300)

MouseClick("left", $modX, $modY, 1, 3)

Sleep(1500)

$pre35check = PixelChecksum($pX, $pY, $pX + 10, $pY + 10)

$35check = PixelChecksum($35Cx1, $35Cy1, $35Cx2, $35Cy2)

$popcheck = PixelGetColor($popX, $popY)

$cratecheck = PixelChecksum($shoeX - 5, $shoeY - 5, $shoeX + 5, $shoeY + 5)

$shoecheck = PixelChecksum($mod2X, $mod2Y, $mod2X + 10, $mod2Y + 10)

$unfinishedcheck = PixelChecksum($unfinishedX - 10, $unfinishedY - 10, $unfinishedX + 10, $unfinishedY + 10)

Sleep(100)

MouseClickDrag("left", $modX, $modY, $storageX, $storageY, 3)

Sleep(1000)

$movecheck = PixelChecksum($modX - 5, $modY - 5, $modX + 5, $modY + 5)

Sleep(1000)

MouseClickDrag("left", $unfinishedX, $unfinishedY, $modX, $modY, 3)

Do

Sleep(100)

Until Not isempty()

Sleep(1000)

Do

MouseClick("left", $modX, $modY, 1, 3)

ToolTip("1", 0, 0)

Do

Sleep(100)

Until PixelChecksum($pX, $pY, $pX + 10, $pY + 10) == $pre35check

ToolTip("")

If check35() Then

Do

MouseClickDrag("left", $modX, $modY, $storageX, $storageY, 3)

Sleep(600)

Until isempty()

Do

If Not unfinishedcheck() Then

Exit 0

EndIf

MouseClickDrag("left", $unfinishedX, $unfinishedY, $modX, $modY, 3)

Sleep(500)

If (isempty()) Then

Sleep(500)

If (isempty()) Then

Sleep(500)

If (isempty()) Then

Sleep(500)

EndIf

EndIf

EndIf

Until Not isempty()

EndIf

If Not cratecheck() Then

Exit 0

EndIf

Do

MouseClickDrag("left", $modX, $modY, $reX, $reY, 3)

Sleep(1000)

Until isempty()

Do

MouseClick("right", $junkX, $junkY, 1, 3)

Sleep(1000)

Send("5")

MouseClick("left", $junkX, $junkY, 1, 3)

Sleep(500)

$xx = 0

Do

Sleep(500)

$xx = $xx + 1

Until Not isempty() Or $xx > 10

Until Not isempty()

Do

MouseClickDrag("left", $modX, $modY, $reX, $reY, 3)

Sleep(1000)

Until isempty()

Do

MouseClick("right", $reX, $reY, 1, 3)

Sleep(1000)

Send("6")

MouseClick("left", $reX, $reY, 1, 3)

Sleep(500)

Until Not isempty()

MouseClick("left", $shoeX, $shoeY, 2, 3)

Sleep(200)

Do

Sleep(500)

Until Not shoecheck()

Do

MouseClickDrag("left", $modX, $modY, $mod2X, $mod2Y, 3)

Sleep(1000)

Until popup()

Send("{enter}")

Do

Sleep(600)

Until Not popup()

Do

MouseClickDrag("left", $modX, $modY, $reX, $reY, 3)

Sleep(1000)

Until isempty()

Do

MouseClick("right", $reX, $reY, 1, 3)

Sleep(1000)

Send("5")

MouseClick("left", $reX, $reY, 1, 3)

Sleep(500)

Until Not isempty()

Until $i = 1

Func check35()

Return PixelChecksum($35Cx1, $35Cy1, $35Cx2, $35Cy2) == $35check

EndFunc ;==>check35

Func shoecheck()

Return PixelChecksum($mod2X, $mod2Y, $mod2X + 10, $mod2Y + 10) == $shoecheck

EndFunc ;==>shoecheck

Func isempty()

Return PixelChecksum($modX - 5, $modY - 5, $modX + 5, $modY + 5) == $movecheck

EndFunc ;==>isempty

Func cratecheck()

Return PixelChecksum($shoeX - 5, $shoeY - 5, $shoeX + 5, $shoeY + 5) == $cratecheck

EndFunc ;==>cratecheck

Func unfinishedcheck()

;Return PixelChecksum($unfinishedX - 5, $unfinishedY - 5, $unfinishedX + 5, $unfinishedY + 5) == $unfinishedcheck

Return True

EndFunc ;==>unfinishedcheck

;Pause Script

Func TogglePause()

$Paused = Not $Paused

While $Paused

Sleep(100)

ToolTip('Script Paused', 0, 0)

WEnd

ToolTip("")

EndFunc ;==>TogglePause

Func popup()

Return PixelGetColor($popX, $popY) <> $popcheck

EndFunc ;==>popup

;Terminate Script

Func Terminate()

Exit 0

EndFunc ;==>Terminate

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While 1
    Sleep(100)
    If _IsPressed("01") Then
    $pos = MouseGetPos()
    ExitLoop
    EndIf
WEnd

If it detect Left Mouse button click it will auto exit script. Try to change it to somthing else.

[size="1"]My bear is so cute asleep in the closet, not even drinking vodka. My nuclear bomb name is Natasha.[/size]

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stupid question, but how?

assume i want to change it to the "8" key.

sorry, I've never actually written any scripts or anything before.

Try to use this

If _IsPressed("38") Then

[size="1"]My bear is so cute asleep in the closet, not even drinking vodka. My nuclear bomb name is Natasha.[/size]

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not working, sort of.

I still need to be able to click items in game, now clicking them does nothing.

problem I had before is everything ran smoothly, but it would only work once. the script would run, then at the end instead of looping AutoIt would just close out.

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well i dont work with spagetty code for a very long time >_<

Post origenal au3 file, it will be more easy to check it

Edited by Belfigor

[size="1"]My bear is so cute asleep in the closet, not even drinking vodka. My nuclear bomb name is Natasha.[/size]

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May be there is diferent interface options between you and your friend?

Script will autoexit loop if

cratecheck() <> $cratecheck

[size="1"]My bear is so cute asleep in the closet, not even drinking vodka. My nuclear bomb name is Natasha.[/size]

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