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from a bitmap handle to the address in memory?


ailig
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If I've got the handle to a bitmap object, is it possible to get the starting (global memory) address of the bitmap?

... or can I move it to an address where I can read it from an external programm?

What I did untill yet:

$pointer = _MemGlobalLock($hBitmap)

and export the pointer to a different process. this gave me errors and wrong content >_< .

This would mean, that the handle of the bitmap is a global memory object .... or is it not?

i'm quite desperate,

c.

ps.: What is the best way to share memory over two processes?

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... no answers, maybe the question is not clear:

The goal is to make very fast screen shots and let them be read from an external program (lisp) for

pattern recognition.

after some hours of work I found the post of siao:

http://www.autoitscript.com/forum/index.php?showtopic=71004&pid=520497&start=&st=#entry520497

that helped me a lot:

now i'm able to to copy a screenshot (bitmap) to a dellstruct (20 ms for the hole screen). but one error remeans:

even using nomadmemory, i can not access the data with the pointer of the dllstruct: DllStructGetPtr($tBits)

from a different application.

#include <WinAPI.au3>
#include <ScreenCapture.au3>
#Include <Array.au3>
#Include <nomadmemory.au3>

; open memory:
$ah_Handle = _MemoryOpen(_WinAPI_GetCurrentProcessID())
$time = TimerInit()

Const $DIB_RGB_COLORS = 0
$iWidth = 16; @DesktopWidth
$iHeight = 16; @DesktopHeight
$iBitCount = 24
$hBmp = _ScreenCapture_Capture("", 0, 0, $iWidth, $iHeight)

$tBMI = DllStructCreate($tagBITMAPINFO)
        DllStructSetData($tBMI, "Size", DllStructGetSize($tBMI) - 4)
        DllStructSetData($tBMI, "Width", $iWidth)
        DllStructSetData($tBMI, "Height", -$iHeight)
        DllStructSetData($tBMI, "Planes", 1)
        DllStructSetData($tBMI, "BitCount", $iBitCount)
 $hDC = _WinAPI_GetDC(0)

$hCDC = _WinAPI_CreateCompatibleDC($hDC)
$aDIB = DllCall('gdi32.dll','ptr','CreateDIBSection', 'ptr',0, 'ptr',DllStructGetPtr($tBMI) , 'uint',$DIB_RGB_COLORS , 'ptr*',0, 'ptr',0, 'uint',0)

; select object 
_WinAPI_SelectObject($hCDC, $aDIB[0])

; copy the content of the bitmap into the buffer ...
_WinAPI_GetDIBits($hDC, $hBmp, 0, $iHeight, $aDIB[4], DllStructGetPtr($tBMI), $DIB_RGB_COLORS)

; create the a dllstruct with the pointer $aDIB[4]
$tBits = DllStructCreate('byte[' & $iWidth*$iHeight*$iBitCount/8 & ']', $aDIB[4])

; view the beasts ...
ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : TimerDiff($time) = ' & TimerDiff($time) & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $aDIB[4] = ' & $aDIB[4] & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $tBits = ' & $tBits & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
; use this pointer!!!!
ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : DllStructGetPtr($tBits) = ' & DllStructGetPtr($tBits) & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console

_ArrayDisplay($aDIB)

; view the pixels as string:
$sHex = Hex(DllStructGetData($tBits, 1))
MsgBox(0, '', $sHex)

; releasing ...
_WinAPI_SelectObject($hCDC, $aDIB[0])
_WinAPI_DeleteObject($aDIB[0])
_WinAPI_DeleteDC($hCDC)
_WinAPI_ReleaseDC(0, $hDC)

; close the memory
 $rgw = _MemoryClose($ah_Handle)
 
 ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $rgw = ' & $rgw & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console

Exit

in lisp i always get this error: exception_access_violation. means that wrong pointer???

... maybe i've some tomato on my eyes, maybe somone can help,

c.

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