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Do... Until... After....


Rorka
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Yup

Weird... it dont for me... are u using BETA?

urm... nowit does :/

But my real code still refuses to work

Do
                        _log("Searching")
                        $FirstObject   = _BMReadUInt($Handle, ($ObjectManager + $ObjManagerFirstObject))
                        $curobject = _BMReadUInt($Handle, ($curobject + $ObjectNextOffset))
                        $Name = _BMReadASCIIString($Handle, _BMReadUint($Handle, (_BMReadUInt($Handle, ($curobject + $GAMEOBJECT_NAMEOFFSET_1)) + $GAMEOBJECT_NAMEOFFSET_2)), 30)
                        $curGUID = _BMReadMemory($handle, ($curobject + 0x30), 'uint64')

                        If  $name="Rich Saronite Deposit" Then
                            _log("Found: Saronite Deposit")
                            _Move($handle, _getObjectX($handle, $curobject), _getObjectY($handle, $curobject), _getObjectZ($handle, $curobject))
                            Sleep(4000)
                            _interact($handle, $curGUID)
                        EndIf

                        If $curobject = 0 Then
                            $curobject = $Firstobject
                        EndIf

                        Until _GetX($handle, $pBase) = Round($XCoord) and _GetY($handle, $pBase) = Round($YCoord) and _GetZ($handle, $pBase) = Round($ZCoord) ;Fixhere
                        _Move($handle, $XCoord, $YCoord, $ZCoord)
Edited by Rorka
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Like I say I'm no expert

I would try ending your do loop with until, before starting your if loop

Do 
stuff 
Until this event  
If this event = certain value Then 
Continue wíth other stuff 
Endif

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Until (_GetX($handle, $pBase) = Round($XCoord)) and (_GetY($handle, $pBase) = Round($YCoord)) and (_GetZ($handle, $pBase) = Round($ZCoord)) ;Fixhere

Edited by GEOSoft

George

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