d0n Posted October 17, 2009 Share Posted October 17, 2009 I am trying to put some text in my listview, but the subitem just wont add for me, not sure why it works if i just use GUICtrlcreatelistviewitem Func List() $List = IniReadSection(@ScriptDir&"\list.ini", GUIctrlread($Combo1)) For $i = 1 to $List[0][0] _GUICtrlListView_AddItem($List1, $List[$i][0]) _GUICtrlListView_AddSubItem($List1, $i, "0", 1) _GUICtrlListView_AddSubItem($List1, 0, $List[$i][1], 2) ;GUICtrlCreateListViewItem($Skill_List[$i][0]&"|0|"&$Skill_List[$i][1], $List1) Next _GUICtrlListView_SetItemSelected($List1, 0) EndFunc Link to comment Share on other sites More sharing options...
Beege Posted October 17, 2009 Share Posted October 17, 2009 I am trying to put some text in my listview, but the subitem just wont add for me, not sure why it works if i just use GUICtrlcreatelistviewitem Func List() $List = IniReadSection(@ScriptDir&"\list.ini", GUIctrlread($Combo1)) For $i = 1 to $List[0][0] _GUICtrlListView_AddItem($List1, $List[$i][0]) _GUICtrlListView_AddSubItem($List1, $i, "0", 1) _GUICtrlListView_AddSubItem($List1, 0, $List[$i][1], 2) ;GUICtrlCreateListViewItem($Skill_List[$i][0]&"|0|"&$Skill_List[$i][1], $List1) Next _GUICtrlListView_SetItemSelected($List1, 0) EndFunc Make sure you are using a handle: _GUICtrlListView_AddSubItem(GUICtrlGetHandle($List1), $i, "0", 1) Assembly Code: fasmg . fasm . BmpSearch . Au3 Syntax Highlighter . Bounce Multithreading Example . IDispatchASMUDFs: Explorer Frame . ITaskBarList . Scrolling Line Graph . Tray Icon Bar Graph . Explorer Listview . Wiimote . WinSnap . Flicker Free Labels . iTunesPrograms: Ftp Explorer . Snipster . Network Meter . Resistance Calculator Link to comment Share on other sites More sharing options...
d0n Posted October 17, 2009 Author Share Posted October 17, 2009 still doesn't work it works for Additem when i didn't use a handle tho O_o Link to comment Share on other sites More sharing options...
Beege Posted October 17, 2009 Share Posted October 17, 2009 Is $List1 declared Global? Assembly Code: fasmg . fasm . BmpSearch . Au3 Syntax Highlighter . Bounce Multithreading Example . IDispatchASMUDFs: Explorer Frame . ITaskBarList . Scrolling Line Graph . Tray Icon Bar Graph . Explorer Listview . Wiimote . WinSnap . Flicker Free Labels . iTunesPrograms: Ftp Explorer . Snipster . Network Meter . Resistance Calculator Link to comment Share on other sites More sharing options...
d0n Posted October 17, 2009 Author Share Posted October 17, 2009 yes Link to comment Share on other sites More sharing options...
Beege Posted October 17, 2009 Share Posted October 17, 2009 I don't know then. Post your entire script so I can see if theres something else missing. Assembly Code: fasmg . fasm . BmpSearch . Au3 Syntax Highlighter . Bounce Multithreading Example . IDispatchASMUDFs: Explorer Frame . ITaskBarList . Scrolling Line Graph . Tray Icon Bar Graph . Explorer Listview . Wiimote . WinSnap . Flicker Free Labels . iTunesPrograms: Ftp Explorer . Snipster . Network Meter . Resistance Calculator Link to comment Share on other sites More sharing options...
Authenticity Posted October 17, 2009 Share Posted October 17, 2009 _GUICtrlListView_AddItem($List1, $List[$i][0]) The return value is very important for subsequent call like _GUICtrlListView_AddSubItem() because it's expecting the index of the item you're referring to. In other words: Func List() $List = IniReadSection(@ScriptDir&"\list.ini", GUIctrlread($Combo1)) For $i = 1 to $List[0][0] $iIndex = _GUICtrlListView_AddItem($List1, $List[$i][0]) _GUICtrlListView_AddSubItem($List1, $iIndex , "0", 1) _GUICtrlListView_AddSubItem($List1, $iIndex, $List[$i][1], 2) ;GUICtrlCreateListViewItem($Skill_List[$i][0]&"|0|"&$Skill_List[$i][1], $List1) Next _GUICtrlListView_SetItemSelected($List1, 0) EndFunc The code snippet example from the help file doesn't reflect that but it's required. It's documented though. Link to comment Share on other sites More sharing options...
d0n Posted October 17, 2009 Author Share Posted October 17, 2009 expandcollapse popup#include <ButtonConstants.au3> #include <ComboConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <GUIListBox.au3> #include <StaticConstants.au3> #include <TabConstants.au3> #include <WindowsConstants.au3> #include <GUIListView.au3> #Include <Array.au3> Global $SkillPoint, $List1 #Region ### START Koda GUI section ### Form= $Form1 = GUICreate("Form1", 455, 454, 268, 114) GUICtrlSetResizing(-1, $GUI_DOCKWIDTH+$GUI_DOCKHEIGHT) $List1 = GUICtrlCreateListView("1|3|2", 24, 104, 201, 279) _GUICtrlListView_SetColumnWidth(-1, 0, 90) _GUICtrlListView_SetColumnWidth(-1, 1, 55) _GUICtrlListView_SetColumnWidth(-1, 2, 45) GUISetState(@SW_SHOW) List() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch Sleep(10) WEnd Func List() $List = IniReadSection(@ScriptDir&"\test.ini", "test") For $i = 1 to $List[0][0] _GUICtrlListView_AddItem($List1, $List[$i][0]) _GUICtrlListView_AddSubItem($List1, $i, "0", 1) _GUICtrlListView_AddSubItem($List1, $i, $List[$i][1], 2) ;GUICtrlCreateListViewItem($Skill_List[$i][0]&"|0|"&$Skill_List[$i][1], $List1) Next _GUICtrlListView_SetItemSelected($List1, 0) EndFunc The ini is just [test] apple=1 orange=2 banana=13 Link to comment Share on other sites More sharing options...
Beege Posted October 17, 2009 Share Posted October 17, 2009 what Authenticity said should be correct. Assembly Code: fasmg . fasm . BmpSearch . Au3 Syntax Highlighter . Bounce Multithreading Example . IDispatchASMUDFs: Explorer Frame . ITaskBarList . Scrolling Line Graph . Tray Icon Bar Graph . Explorer Listview . Wiimote . WinSnap . Flicker Free Labels . iTunesPrograms: Ftp Explorer . Snipster . Network Meter . Resistance Calculator Link to comment Share on other sites More sharing options...
d0n Posted October 17, 2009 Author Share Posted October 17, 2009 thank you its working now Link to comment Share on other sites More sharing options...
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