Jump to content

Buttons with Icon AND Label


funkey
 Share

Recommended Posts

Hello!

My newest function creates a button with an icon and a label.

It's quite easy to use.

#include <GUIConstantsEx.au3>
#include <GDIPlus.au3>

Local $hGUI = GUICreate("Funkey's BitBtn-Example", 1060, 270)
Local $IcoPath = StringLeft(@AutoItExe, StringInStr(@AutoItExe, "\", 0, -1)) & "Icons\au3.ico"

$BitBtn1 = _GUICtrlCreateBitBtn("Explorer", 10, 10, 200, 25, "shell32.dll", 5)
$BitBtn2 = _GUICtrlCreateBitBtn("Button2", 10, 40, 200, 35, "shell32.dll", 7)
$BitBtn3 = _GUICtrlCreateBitBtn("Button3", 10, 80, 200, 55, "shell32.dll", 10, 20)
$BitBtn4 = _GUICtrlCreateBitBtn("Button4", 10, 140, 200, 55, $IcoPath, 20)
$BitBtn5 = _GUICtrlCreateBitBtn("Papierkorb", 10, 200, 200, 55, "shell32.dll", 32, 30, 20, 0, 20)

$BitBtn6 = _GUICtrlCreateBitBtn("Explorer", 220, 10, 200, 25, "shell32.dll", 5, -1, 0, 1)
$BitBtn7 = _GUICtrlCreateBitBtn("Button7", 220, 40, 200, 35, "shell32.dll", 7, -1, 0, 1)
$BitBtn8 = _GUICtrlCreateBitBtn("Button8", 220, 80, 200, 55, "shell32.dll", 10, 20, 0, 1)
$BitBtn9 = _GUICtrlCreateBitBtn("Button9", 220, 140, 200, 55, $IcoPath, 20, -1, 0, 1)
$BitBtn10= _GUICtrlCreateBitBtn("Papierkorb", 220, 200, 200, 55, "shell32.dll", 32, 30, 20, 1, 20)

$BitBtn11 = _GUICtrlCreateBitBtn("Explorer", 430, 10, 200, 25, "shell32.dll", 5, -1, 0, 2)
$BitBtn12 = _GUICtrlCreateBitBtn("Button12", 430, 40, 200, 35, "shell32.dll", 7, -1, 0, 2)
$BitBtn13 = _GUICtrlCreateBitBtn(@CR & @CR & "Button13", 430, 80, 200, 55, "shell32.dll", 10, 20, 0, 2)
$BitBtn14 = _GUICtrlCreateBitBtn(@CR & @CR & "Button14", 430, 140, 200, 55, $IcoPath, 20, 30, 0, 2, 10)
$BitBtn15 = _GUICtrlCreateBitBtn(@CR & "Papierkorb", 430, 200, 200, 55, "shell32.dll", 32, 20, 20, 2, 15)

$BitBtn16 = _GUICtrlCreateBitBtn("Explorer", 640, 10, 200, 25, "shell32.dll", 5, -1, 0, 3)
$BitBtn17 = _GUICtrlCreateBitBtn("Button17", 640, 40, 200, 35, "shell32.dll", 7, -1, 0, 3)
$BitBtn18 = _GUICtrlCreateBitBtn("Button18", 640, 80, 200, 55, "shell32.dll", 10, 20, 0, 3, 15)
$BitBtn19 = _GUICtrlCreateBitBtn("Button19", 640, 140, 200, 55, $IcoPath, 20, 35, 0, 3)
$BitBtn20 = _GUICtrlCreateBitBtn("Papierkorb", 640, 200, 200, 55, "shell32.dll", 32, -1, 20, 3, 20)

$BitBtn21 = _GUICtrlCreateBitBtn("", 850, 10, 200, 25, "shell32.dll", 5, -1, 0, 4)
$BitBtn22 = _GUICtrlCreateBitBtn("", 850, 40, 200, 35, "shell32.dll", 7, -1, 0, 4)
$BitBtn23 = _GUICtrlCreateBitBtn("", 850, 80, 200, 55, "shell32.dll", 10, 20, 0, 4)
$BitBtn24 = _GUICtrlCreateBitBtn("", 850, 140, 200, 55, $IcoPath, 20, -1, 0, 4)
$BitBtn25 = _GUICtrlCreateBitBtn("Papierkorb", 850, 200, 200, 55, "shell32.dll", 32, -1, 20, 4, 20)

GUISetState()

Local $msg
While 1
    $msg = GUIGetMsg()
    If $msg = $GUI_EVENT_CLOSE Then Exit
    For $i = 1 To 25
        If $msg = Eval("BitBtn" & $i) Then ConsoleWrite("$BitBtn"&$i& ": " & _BitBtnClick(Eval("BitBtn" & $i)) & @CR)
    Next
    Sleep(10)
WEnd

Func _GUICtrlCreateBitBtn($sText, $iLeft, $iTop, $iWidth, $iHeight, $sImg, $iIndex = 0, $iMaxIconHeight = -1, $iDist = 0, $nAllign = 0, $iFontSize = 8.5, $iFontWeight = Default)
    ;funkey 16.12.2009
    Local $iOffsetX, $iOffsetY, $LabelStyle = 0x201
    Local $a = _GetTextSize("a  a", $iFontSize)
    Local $b = _GetTextSize("aa", $iFontSize)
    Local $SpaceLen = ($a[0] - $b[0]) / 5
    Local $aSize = _GetTextSize($sText, $iFontSize)
    Local $iIconHeight = $iMaxIconHeight
    If $iMaxIconHeight = -1 Or $iMaxIconHeight >  $iHeight - 8 Then
        $iIconHeight = $iHeight - 8
    EndIf
    Local $iSpaces = Ceiling(($iIconHeight + $iDist) / $SpaceLen)
    Switch $nAllign
        Case 0  ;Icon is left
            $iOffsetX = $iWidth / 2 - $aSize[0] / 2 - $iIconHeight / 2 - $iDist / 2
            $iOffsetY = ($iHeight - $iIconHeight) / 2
            $sText = StringFormat("%" & $iSpaces + StringLen($sText) & "s", $sText)
        Case 1  ;Icon is right
            $iOffsetX = $iWidth / 2 + $aSize[0] / 2 - $iIconHeight / 2 + $iDist / 2
            $iOffsetY = ($iHeight - $iIconHeight) / 2
            $sText = StringFormat("%" & -$iSpaces - StringLen($sText) & "s", $sText)
        Case 2  ;Icon is on the top
            $iOffsetX = $iWidth / 2 - $iIconHeight / 2
            $iOffsetY = 4
            $LabelStyle = 0x1
        Case 3  ;Icon is on the bottom
            $iOffsetX = $iWidth / 2 - $iIconHeight / 2
            $iOffsetY = $iHeight - $iIconHeight -4
            $LabelStyle = 0x1
        Case 4 ;Icon is in the middle
            $iOffsetX = $iWidth /2 - $iIconHeight / 2 + $iDist / 2
            $iOffsetY = ($iHeight - $iIconHeight) / 2
    EndSwitch
    Local $hBtn = GUICtrlCreateLabel("", $iLeft, $iTop, $iWidth, $iHeight)
    GUICtrlCreateIcon($sImg, $iIndex, $iLeft + $iOffsetX, $iTop + $iOffsetY, $iIconHeight, $iIconHeight, 0)
    GUICtrlCreateLabel($sText, $iLeft, $iTop, $iWidth, $iHeight, $LabelStyle, 0x200)
    GUICtrlSetBkColor(-1, -2) ; $GUI_BKCOLOR_TRANSPARENT
    GUICtrlSetFont(-1, $iFontSize, $iFontWeight)
    GUICtrlSetState(-1, 32) ;$GUI_HIDE
    GUICtrlCreateLabel($sText, $iLeft, $iTop, $iWidth, $iHeight, $LabelStyle, 0x001)
    GUICtrlSetBkColor(-1, -2) ; $GUI_BKCOLOR_TRANSPARENT
    GUICtrlSetFont(-1, $iFontSize, $iFontWeight)
    Return $hBtn
EndFunc   ;==>_GUICtrlCreateBitBtn

Func _BitBtnClick($IdBtn)
    ;funkey 16.12.2009
    Local $aInfo, $aInfoLast
    GUICtrlSetState($IdBtn + 3, 32) ;$GUI_HIDE
    GUICtrlSetState($IdBtn + 2, 16) ;$GUI_SHOW
    $aInfoLast = GUIGetCursorInfo()
    Do
        Sleep(10)
        $aInfo = GUIGetCursorInfo()
        If @error Then Return 0
        If $aInfo[4] <> $aInfoLast[4] Then ;if changing the hover-control
            If $aInfo[4] < $IdBtn Or $aInfo[4] > $IdBtn + 3 Then ;if not hovering the BitBtn
                GUICtrlSetState($IdBtn + 2, 32) ;$GUI_HIDE
                GUICtrlSetState($IdBtn + 3, 16) ;$GUI_SHOW
            Else
                GUICtrlSetState($IdBtn + 3, 32) ;$GUI_HIDE
                GUICtrlSetState($IdBtn + 2, 16) ;$GUI_SHOW
            EndIf
        EndIf
        $aInfoLast = $aInfo
    Until Not $aInfo[2]
    GUICtrlSetState($IdBtn + 2, 32) ;$GUI_HIDE
    GUICtrlSetState($IdBtn + 3, 16) ;$GUI_SHOW
    If $aInfo[4] <> $IdBtn + 2 And $aInfo[4] <> $IdBtn + 1 Then Return 0
    Return 1
EndFunc   ;==>_BitBtnClick

Func _GetTextSize($nText, $iFontSize = 8.5, $sFont = 'Microsoft Sans Serif', $iFontAttributes = 0)
 ;Author: Bugfix
 ;Modified: funkey
 If $nText = '' Then Return
 _GDIPlus_Startup()
 Local $hFormat = _GDIPlus_StringFormatCreate(0)
 Local $hFamily = _GDIPlus_FontFamilyCreate($sFont)
 Local $hFont = _GDIPlus_FontCreate($hFamily, $iFontSize, $iFontAttributes, 3)
 Local $tLayout = _GDIPlus_RectFCreate(15, 171, 0, 0)
 Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND(0)
 Local $aInfo = _GDIPlus_GraphicsMeasureString($hGraphic, $nText, $hFont, $tLayout, $hFormat)
 Local $iWidth = Ceiling(DllStructGetData($aInfo[0], "Width"))
 Local $iHeight = Ceiling(DllStructGetData($aInfo[0], "Height"))
 _GDIPlus_StringFormatDispose($hFormat)
 _GDIPlus_FontDispose($hFont)
 _GDIPlus_FontFamilyDispose($hFamily)
 _GDIPlus_GraphicsDispose($hGraphic)
 _GDIPlus_Shutdown()
 Local $aSize[2] = [$iWidth, $iHeight]
 Return $aSize
EndFunc   ;==>_GetTextSize

Greetings from Austria!

Have fun!

Edit: Addes some parameters.

Edited by funkey

Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe
trying to produce bigger and better idiots.
So far, the Universe is winning.

Link to comment
Share on other sites

Hi, I modified the gettextsize function for my purposes and am including. Pass the bitmap, font details and specify align left, center or right.

func _drawtext($hBitmap1,$leftpos, $toppos,$text,$font,$size,$style,$fontcol,$align=2) ; left justify $align=0; right justify $align=1 ;center $align=2 
    $hImage1 = _GDIPlus_ImageGetGraphicsContext($hBitmap1)
             $fcol = StringReplace($fontcol, "0x", "0xFF")
            $hBrushed = _GDIPlus_BrushCreateSolid ($fcol)
            $hFormat = _GDIPlus_StringFormatCreate ()
            $hFamily = _GDIPlus_FontFamilyCreate ($font)
            $hFont = _GDIPlus_FontCreate ($hFamily, $size, $style)
            $tLayout = _GDIPlus_RectFCreate ($leftpos, $toppos, 0, 0)
            $aInfo = _GDIPlus_GraphicsMeasureString ($hImage1, $text, $hFont, $tLayout, $hFormat)
            Local $iWidth = Ceiling(DllStructGetData($aInfo[0], "Width"))
            Local $iHeight = Ceiling(DllStructGetData($aInfo[0], "Height"))
                if $align=1 or $align=2 then $lpos=($leftpos/$align)-($iWidth/$align)
                if $align=0 then $lpos=5
                $tLayout = _GDIPlus_RectFCreate ($lpos, ($toppos/2)-($iHeight/2), 0, 0)
                $aInfo = _GDIPlus_GraphicsMeasureString ($hImage1, $text, $hFont, $tLayout, $hFormat)       
            _GDIPlus_GraphicsDrawStringEx ($hImage1, $text, $hFont, $aInfo[0], $hFormat, $hBrushed)
        _GDIPlus_ImageDispose ($hImage1)    
        _GDIPlus_FontDispose ($hFont)
        _GDIPlus_FontFamilyDispose ($hFamily)
        _GDIPlus_StringFormatDispose ($hFormat)
        _GDIPlus_BrushDispose ($hBrushed)
        Return $hBitmap1
EndFunc

[edit] With regards to your code. I'm not sure you need to create a gui in order to measure a string. I think you could use the desktop window or 0. Try using this instead

#Include <WinAPI.au3>
Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND(_WinAPI_GetDesktopWindow())

or

Local $hGraphic = _GDIPlus_GraphicsCreateFromHWND(0)
Edited by picea892
Link to comment
Share on other sites

wraithdu: There's an easier way to do this... see _GUICtrlButton_SetImageList

You are right. I had not known this function.

picea892: I'm not sure you need to create a gui in order to measure a string

You are right too. It works with 0. Thanks for telling.

I updated my funktion a last time to set alignments. But now it is not necessary anymore. Posted Image

@picea892: Nice new function. Where do you use it?

Programming today is a race between software engineers striving to
build bigger and better idiot-proof programs, and the Universe
trying to produce bigger and better idiots.
So far, the Universe is winning.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...