nitekram Posted January 13, 2010 Share Posted January 13, 2010 Is there a way to do this? I want to be able to populate the input box if the combo exists - if it does not exist then create a new combo and let the user fill out the input box. Here is what I have so far: thanks for your help expandcollapse popup#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> $teamcombo = 'zero|one|two|three|four' ;$teamlocation = ' Dim $aTempTeams[5][2] $aTempTeams[0][0] = 'zero' $aTempTeams[0][1] = 'Location test zero' $aTempTeams[1][0] = 'one' $aTempTeams[1][1] = 'Location test one' $aTempTeams[2][0] = 'two' $aTempTeams[2][1] = 'Location test two' $aTempTeams[3][0] = 'three' $aTempTeams[3][1] = 'Location test three' $aTempTeams[4][0] = 'four' $aTempTeams[4][1] = 'Location test four' GUICreate('Test') $LableTeamCombo = GUICtrlCreateCombo('Pick one', 0, 0) ;GUICtrlSetData(-1, "item2|item3", "item3") GUICtrlSetData( -1, $teamcombo, 'TESTING') $LableLocationInput = GUICtrlCreateInput('', 0, 50) GUISetState(@SW_SHOW) While 1 Sleep(20) $msg = GUIGetMsg() If $msg = $GUI_EVENT_CLOSE Then ExitLoop If GUICtrlRead($LableTeamCombo) <> '' Then GUICtrlSetData($LableLocationInput, '') GUICtrlSetState($LableLocationInput, $GUI_DISABLE) For $i = 0 To UBound($aTempTeams) - 1 ;Sleep(1000) If $aTempTeams[$i][0] = GUICtrlRead($LableTeamCombo) Then GUICtrlSetData($LableLocationInput, '') $aTempLocation = StringSplit($aTempTeams[$i][1], ',') ;_ArrayDisplay($aTempLocation, 'showing location info') ;GUICtrlSetData($LableLocation, '') GUICtrlSetData($LableLocationInput, $aTempLocation[1], $aTempLocation[1]) ;GUICtrlSetState($LableID, $GUI_FOCUS) ;$stop = 1 EndIf Next GUICtrlSetState($LableLocationInput, $GUI_ENABLE) ;GUICtrlSetData($LableTeam,GetTeamList()) EndIf WEnd GUIDelete() 2¢ All by me:"Sometimes you have to go back to where you started, to get to where you want to go." "Everybody catches up with everyone, eventually" "As you teach others, you are really teaching yourself." From my dad "Do not worry about yesterday, as the only thing that you can control is tomorrow." WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2 AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit Docs SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language Programming Tips Excel Changes ControlHover.UDF GDI_Plus Draw_On_Screen GDI Basics GDI_More_Basics GDI Rotate GDI Graph GDI CheckExistingItems GDI Trajectory Replace $ghGDIPDll with $__g_hGDIPDll DLL 101? Array via Object GDI Swimlane GDI Plus French 101 Site GDI Examples UEZ GDI Basic Clock GDI Detection Ternary operator Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 13, 2010 Moderators Share Posted January 13, 2010 nitekram, A nice puzzle for a snowy afternoon: expandcollapse popup#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <GuiComboBox.au3> #include <ComboConstants.au3> #include <EditConstants.au3> Global $aTempTeams[1][2] Global $teamcombo = "" #cs ; For testing ReDim $aTempTeams[5][2] $aTempTeams[0][0] = 'zero' $aTempTeams[0][1] = 'Location test zero' $aTempTeams[1][0] = 'one' $aTempTeams[1][1] = 'Location test one' $aTempTeams[2][0] = 'two' $aTempTeams[2][1] = 'Location test two' $aTempTeams[3][0] = 'three' $aTempTeams[3][1] = 'Location test three' $aTempTeams[4][0] = 'four' $aTempTeams[4][1] = 'Location test four' ; For testing #ce If $aTempTeams[0][0] <> "" Then For $i = 0 To UBound($aTempTeams) - 1 $teamcombo &= $aTempTeams[$i][0] & "|" Next EndIf GUICreate('Test') $LabelTeamCombo = GUICtrlCreateCombo('', 10, 10, 200, 20, $CBS_DROPDOWNLIST) GUICtrlSetData(-1, $teamcombo) $LabelLocationInput = GUICtrlCreateInput('', 10, 50, 200, 20, $ES_READONLY) $hButton_Input = GUICtrlCreateButton("Add", 10, 100, 80, 30) GUISetState(@SW_SHOW) ; Go stright ti input if no array exists If $aTempTeams[0][0] = "" Then _Input() $CurrentCombo = "" While 1 ;Sleep(20) ; Not needed if you use GUIGetMsg - that adds its own Sleep!!!! Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $hButton_Input _Input() EndSwitch ; Check if combo has changed AND is shut If GUICtrlRead($LabelTeamCombo) <> "" And _GUICtrlComboBox_GetDroppedState($LabelTeamCombo) = False Then ; Reset current combo selection $CurrentCombo = GUICtrlRead($LabelTeamCombo) ; Search for location data For $i = 0 To UBound($aTempTeams) - 1 If $aTempTeams[$i][0] = GUICtrlRead($LabelTeamCombo) Then $aTempLocation = StringSplit($aTempTeams[$i][1], ',') GUICtrlSetData($LabelLocationInput, $aTempLocation[1]) ; Stop looking ExitLoop EndIf Next EndIf WEnd Func _Input() ; Change button text GUICtrlSetData($hButton_Input, "Save") ; Create inputs GUICtrlSetState($LabelTeamCombo, $GUI_HIDE) GUICtrlSetState($LabelLocationInput, $GUI_HIDE) $hInput_Team = GUICtrlCreateInput('', 10, 10, 200, 20) $hInput_Location = GUICtrlCreateInput('', 10, 50, 200, 20) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $hButton_Input ; Add button pressed so check we have 2 inputs If GUICtrlRead($hInput_Team) <> "" And GUICtrlRead($hInput_Location) <> "" Then ; Resize the array Local $iNewSize = UBound($aTempTeams) + 1 ReDim $aTempTeams[$iNewSize][2] ; Add new data $aTempTeams[$iNewSize - 1][0] = GUICtrlRead($hInput_Team) $aTempTeams[$iNewSize - 1][1] = GUICtrlRead($hInput_Location) ; Add team to combo $teamcombo &= GUICtrlRead($hInput_Team) & "|" GUICtrlSetData($LabelTeamCombo, "|" & $teamcombo) ; Clear up GUICtrlSetData($hButton_Input, "Add") GUICtrlDelete($hInput_Team) GUICtrlDelete($hInput_Location) GUICtrlSetState($LabelTeamCombo, $GUI_SHOW) GUICtrlSetState($LabelLocationInput, $GUI_SHOW) _GUICtrlComboBox_SetEditText($LabelTeamCombo, 'Choose a team') GUICtrlSetData($LabelLocationInput, "") ; Return from function Return EndIf EndSwitch WEnd EndFunc Ask if anything is unclear. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
nitekram Posted January 13, 2010 Author Share Posted January 13, 2010 Thanks for your help @Melba23 - is there anyway to do this without having to press the add button? I was hoping that the end user would not have to press a button, but just start typing, and if it was not a match then have the input box not look for a match and allow the end user to fill in whatever they wanted. Thanks again... 2¢ All by me:"Sometimes you have to go back to where you started, to get to where you want to go." "Everybody catches up with everyone, eventually" "As you teach others, you are really teaching yourself." From my dad "Do not worry about yesterday, as the only thing that you can control is tomorrow." WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2 AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit Docs SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language Programming Tips Excel Changes ControlHover.UDF GDI_Plus Draw_On_Screen GDI Basics GDI_More_Basics GDI Rotate GDI Graph GDI CheckExistingItems GDI Trajectory Replace $ghGDIPDll with $__g_hGDIPDll DLL 101? Array via Object GDI Swimlane GDI Plus French 101 Site GDI Examples UEZ GDI Basic Clock GDI Detection Ternary operator Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 13, 2010 Moderators Share Posted January 13, 2010 nitekram, You want fries with that? You will have to wait until tomorrow at least.......some people are never satisfied. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
nitekram Posted January 13, 2010 Author Share Posted January 13, 2010 I really thank you for your time...I will wait until you have time - no rush, just need it today 2¢ All by me:"Sometimes you have to go back to where you started, to get to where you want to go." "Everybody catches up with everyone, eventually" "As you teach others, you are really teaching yourself." From my dad "Do not worry about yesterday, as the only thing that you can control is tomorrow." WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2 AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit Docs SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language Programming Tips Excel Changes ControlHover.UDF GDI_Plus Draw_On_Screen GDI Basics GDI_More_Basics GDI Rotate GDI Graph GDI CheckExistingItems GDI Trajectory Replace $ghGDIPDll with $__g_hGDIPDll DLL 101? Array via Object GDI Swimlane GDI Plus French 101 Site GDI Examples UEZ GDI Basic Clock GDI Detection Ternary operator Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 13, 2010 Moderators Share Posted January 13, 2010 nitekram,Cannot stand "SlumDog Millionaire" so you are in luck! This is as good as I think I can get. You must have a button at some point to indicate that you have finished entering the data - unless we enter the area of mind control I cannot think of another way to do that! If you enter some text which is not even a possible entry in the combo, the input opens for user input and the "Add" button appears. When you have entered the new location, pres the button and the new entry is in the array.expandcollapse popup#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <GuiComboBox.au3> #include <ComboConstants.au3> #include <EditConstants.au3> #include <Array.au3> Global $aTeamInfo[1][2] Global $sComboList = "" ;#cs ; For testing ReDim $aTeamInfo[5][2] $aTeamInfo[0][0] = 'zero' $aTeamInfo[0][1] = 'Location test zero' $aTeamInfo[1][0] = 'one' $aTeamInfo[1][1] = 'Location test one' $aTeamInfo[2][0] = 'two' $aTeamInfo[2][1] = 'Location test two' $aTeamInfo[3][0] = 'three' $aTeamInfo[3][1] = 'Location test three' $aTeamInfo[4][0] = 'four' $aTeamInfo[4][1] = 'Location test four' ; For testing ;#ce If $aTeamInfo[0][0] <> "" Then For $i = 0 To UBound($aTeamInfo) - 1 $sComboList &= $aTeamInfo[$i][0] & "|" Next EndIf $hGUI = GUICreate('Test') $hCombo_Team = GUICtrlCreateCombo('', 10, 10, 200, 20) GUICtrlSetData(-1, $sComboList) $hInput_Location = GUICtrlCreateInput('', 10, 50, 200, 20, $ES_READONLY) GUISetState(@SW_SHOW) $sCurrCombo = "" ; Go stright t0 input if no array exists If $aTeamInfo[0][0] = "" Then _Input() While 1 ;Sleep(20) ; Not needed if you use GUIGetMsg - that adds its own Sleep!!!! Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit EndSwitch ; Check if combo has changed AND is shut If GUICtrlRead($hCombo_Team) <> $sCurrCombo And _GUICtrlComboBox_GetDroppedState($hCombo_Team) = False Then ; Reset current combo selection $sCurrCombo = GUICtrlRead($hCombo_Team) ; Check if valid entry in array $fFound = False For $i = 0 To UBound($aTeamInfo) - 1 If $aTeamInfo[$i][0] = GUICtrlRead($hCombo_Team) Then ; get location info $aTempLocation = StringSplit($aTeamInfo[$i][1], ',') GUICtrlSetData($hInput_Location, $aTempLocation[1]) ; Stop looking $fFound = True ExitLoop EndIf Next ; If not found - check if partial entry If $fFound = False And $sCurrCombo <> "" Then $iIndex = _ArraySearch($aTeamInfo, $sCurrCombo, 0, 0, 0, 1) If $iIndex = -1 Then ; Not even partial entry so must be new entry _Input() EndIf EndIf EndIf WEnd Func _Input() GUICtrlSetState($hInput_Location, $GUI_HIDE) Local $hInput_New_Location = GUICtrlCreateInput('', 10, 50, 200, 20) Local $hButton_Add = GUICtrlCreateButton("Add", 10, 80, 80, 30) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $hButton_Add ; Add button pressed so check we have 2 inputs If GUICtrlRead($hCombo_Team) <> "" And GUICtrlRead($hInput_New_Location) <> "" Then ; Resize the array Local $iNewSize = UBound($aTeamInfo) + 1 ReDim $aTeamInfo[$iNewSize][2] ; Add new data $aTeamInfo[$iNewSize - 1][0] = GUICtrlRead($hCombo_Team) $aTeamInfo[$iNewSize - 1][1] = GUICtrlRead($hInput_New_Location) ; Add team to combo $sComboList &= GUICtrlRead($hCombo_Team) & "|" GUICtrlSetData($hCombo_Team, "|" & $sComboList) ; Clear up GUICtrlDelete($hButton_Add) GUICtrlDelete($hInput_New_Location) _GUICtrlComboBox_SetEditText($hCombo_Team, 'Choose a team') $sCurrCombo = 'Choose a team' GUICtrlSetState($hInput_Location, $GUI_SHOW) GUICtrlSetData($hInput_Location, "") ; Return from function Return EndIf EndSwitch WEnd EndFunc ;==>_InputAnything else? M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 13, 2010 Moderators Share Posted January 13, 2010 (edited) nitekram,Had a brainwave! Press "Enter" when data input is finished - no buttons! expandcollapse popup#include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <GuiComboBox.au3> #include <ComboConstants.au3> #include <EditConstants.au3> #include <Array.au3> Global $aTeamInfo[1][2] Global $sComboList = "" ;#cs ; For testing ReDim $aTeamInfo[5][2] $aTeamInfo[0][0] = 'zero' $aTeamInfo[0][1] = 'Location test zero' $aTeamInfo[1][0] = 'one' $aTeamInfo[1][1] = 'Location test one' $aTeamInfo[2][0] = 'two' $aTeamInfo[2][1] = 'Location test two' $aTeamInfo[3][0] = 'three' $aTeamInfo[3][1] = 'Location test three' $aTeamInfo[4][0] = 'four' $aTeamInfo[4][1] = 'Location test four' ; For testing ;#ce If $aTeamInfo[0][0] <> "" Then For $i = 0 To UBound($aTeamInfo) - 1 $sComboList &= $aTeamInfo[$i][0] & "|" Next EndIf $hGUI = GUICreate('Test') $hCombo_Team = GUICtrlCreateCombo('', 10, 10, 200, 20) GUICtrlSetData(-1, $sComboList) $hInput_Location = GUICtrlCreateInput('', 10, 50, 200, 20, $ES_READONLY) GUISetState(@SW_SHOW) $sCurrCombo = "" ; Go stright t0 input if no array exists If $aTeamInfo[0][0] = "" Then _Input() While 1 ;Sleep(20) ; Not needed if you use GUIGetMsg - that adds its own Sleep!!!! Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit EndSwitch ; Check if combo has changed AND is shut If GUICtrlRead($hCombo_Team) <> $sCurrCombo And _GUICtrlComboBox_GetDroppedState($hCombo_Team) = False Then ; Reset current combo selection $sCurrCombo = GUICtrlRead($hCombo_Team) ; Check if valid entry in array $fFound = False For $i = 0 To UBound($aTeamInfo) - 1 If $aTeamInfo[$i][0] = GUICtrlRead($hCombo_Team) Then ; get location info $aTempLocation = StringSplit($aTeamInfo[$i][1], ',') GUICtrlSetData($hInput_Location, $aTempLocation[1]) ; Stop looking $fFound = True ExitLoop EndIf Next ; If not found - check if partial entry If $fFound = False And $sCurrCombo <> "" Then $iIndex = _ArraySearch($aTeamInfo, $sCurrCombo, 0, 0, 0, 1) If $iIndex = -1 Then ; Not even partial entry so must be new entry _Input() EndIf EndIf EndIf WEnd Func _Input() GUICtrlSetState($hInput_Location, $GUI_HIDE) Local $hInput_New_Location = GUICtrlCreateInput('', 10, 50, 200, 20) ; Set an accelerator key to mark the end of the data input Local $hDum = GUICtrlCreateDummy() Local $accels[1][2] = [["{ENTER}", $hDum]] GUISetAccelerators($accels) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $hDum ; Add button pressed so check we have 2 inputs If GUICtrlRead($hCombo_Team) <> "" And GUICtrlRead($hInput_New_Location) <> "" Then ; Resize the array Local $iNewSize = UBound($aTeamInfo) + 1 ReDim $aTeamInfo[$iNewSize][2] ; Add new data $aTeamInfo[$iNewSize - 1][0] = GUICtrlRead($hCombo_Team) $aTeamInfo[$iNewSize - 1][1] = GUICtrlRead($hInput_New_Location) ; Add team to combo $sComboList &= GUICtrlRead($hCombo_Team) & "|" GUICtrlSetData($hCombo_Team, "|" & $sComboList) ; Clear up GUICtrlDelete($hInput_New_Location) _GUICtrlComboBox_SetEditText($hCombo_Team, 'Choose a team') $sCurrCombo = 'Choose a team' GUICtrlSetState($hInput_Location, $GUI_SHOW) GUICtrlSetData($hInput_Location, "") ; Unset accelerators GUISetAccelerators(0) ; Return from function Return EndIf EndSwitch WEnd EndFunc ;==>_InputM23Edit: Oops! Minor code change. Edited January 14, 2010 by Melba23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
nitekram Posted January 13, 2010 Author Share Posted January 13, 2010 I have not had a chance to look at either code, but your first one will work for my project - now to bring your code into mine LOL. :\ I want to thank you again for all the time you spent on this - I hope to learn from the code and stop asking so many questions 2¢ All by me:"Sometimes you have to go back to where you started, to get to where you want to go." "Everybody catches up with everyone, eventually" "As you teach others, you are really teaching yourself." From my dad "Do not worry about yesterday, as the only thing that you can control is tomorrow." WIKI | Tabs; | Arrays; | Strings | Wiki Arrays | How to ask a Question | Forum Search | FAQ | Tutorials | Original FAQ | ONLINE HELP | UDF's Wiki | AutoIt PDF AutoIt Snippets | Multple Guis | Interrupting a running function | Another Send StringRegExp | StringRegExp Help | RegEXTester | REG TUTOR | Reg TUTOT 2 AutoItSetOption | Macros | AutoIt Snippets | Wrapper | Autoit Docs SCITE | SciteJump | BB | MyTopics | Programming | UDFs | AutoIt 123 | UDFs Form | UDF Learning to script | Tutorials | Documentation | IE.AU3 | Games? | FreeSoftware | Path_Online | Core Language Programming Tips Excel Changes ControlHover.UDF GDI_Plus Draw_On_Screen GDI Basics GDI_More_Basics GDI Rotate GDI Graph GDI CheckExistingItems GDI Trajectory Replace $ghGDIPDll with $__g_hGDIPDll DLL 101? Array via Object GDI Swimlane GDI Plus French 101 Site GDI Examples UEZ GDI Basic Clock GDI Detection Ternary operator Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now