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E1M1
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Does anyone know why _memoryread returns me 0? strange is that cheat engine shows the value.

#include <GUIConstants.au3>
#include <NomadMemory.au3> ;because you need this for _memread functions
GUICreate("My GUI Button")
$Button_1 = GUICtrlCreateButton ("Check Memory Address",  10, 30, 150)
$Label_1 = GUICtrlCreateLabel("life",20, 60)
GUISetState ()

$Mem_Address = 0x04FC2F25
$Process1 = WinGetProcess("Diablo II") ;the window to get PID

While 1
    $msg = GUIGetMsg()
    Select
        Case $msg = $GUI_EVENT_CLOSE
            ExitLoop
        Case $msg = $Button_1
            $Mem_Open = _MemoryOpen($Process1) ;must open before you can read address
            $Mem_Read = _MemoryRead($Mem_Address, $Mem_Open) ;reads value at memory address
            _MemoryClose($Mem_Open) ;close it afterwards

            GUICtrlSetData($Label_1,$Mem_Read) ; sets label to value of read memory
    EndSelect
Wend

As u can see from picture, it cant be wrong memory address problem.

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i dont thing that.

here's udf

#include-once
#region _Memory
;==================================================================================
; AutoIt Version:   3.1.127 (beta)
; Language:         English
; Platform:         All Windows
; Author:           Nomad
; Requirements:     These functions will only work with beta.
;==================================================================================
; Credits:  wOuter - These functions are based on his original _Mem() functions.
;           But they are easier to comprehend and more reliable.  These
;           functions are in no way a direct copy of his functions.  His
;           functions only provided a foundation from which these evolved.
;==================================================================================
;
; Functions:
;
;==================================================================================
; Function:         _MemoryOpen($iv_Pid[, $iv_DesiredAccess[, $iv_InheritHandle]])
; Description:      Opens a process and enables all possible access rights to the
;                   process.  The Process ID of the process is used to specify which
;                   process to open.  You must call this function before calling
;                   _MemoryClose(), _MemoryRead(), or _MemoryWrite().
; Parameter(s):     $iv_Pid - The Process ID of the program you want to open.
;                   $iv_DesiredAccess - (optional) Set to 0x1F0FFF by default, which
;                                       enables all possible access rights to the
;                                       process specified by the Process ID.
;                   $iv_InheritHandle - (optional) If this value is TRUE, all processes
;                                       created by this process will inherit the access
;                                       handle.  Set to 1 (TRUE) by default.  Set to 0
;                                       if you want it FALSE.
; Requirement(s):   None.
; Return Value(s):  On Success - Returns an array containing the Dll handle and an
;                                open handle to the specified process.
;                   On Failure - Returns 0
;                   @Error - 0 = No error.
;                            1 = Invalid $iv_Pid.
;                            2 = Failed to open Kernel32.dll.
;                            3 = Failed to open the specified process.
; Author(s):        Nomad
; Note(s):
;==================================================================================
Func _MemoryOpen($iv_Pid, $iv_DesiredAccess = 0x1F0FFF, $iv_InheritHandle = 1)
    
    If Not ProcessExists($iv_Pid) Then
        SetError(1)
        Return 0
    EndIf
    
    Local $ah_Handle[2] = [DllOpen('kernel32.dll')]
    
    If @Error Then
        SetError(2)
        Return 0
    EndIf
    
    Local $av_OpenProcess = DllCall($ah_Handle[0], 'int', 'OpenProcess', 'int', $iv_DesiredAccess, 'int', $iv_InheritHandle, 'int', $iv_Pid)
    
    If @Error Then
        DllClose($ah_Handle[0])
        SetError(3)
        Return 0
    EndIf
    
    $ah_Handle[1] = $av_OpenProcess[0]
    
    Return $ah_Handle
    
EndFunc

;==================================================================================
; Function:         _MemoryRead($iv_Address, $ah_Handle[, $sv_Type])
; Description:      Reads the value located in the memory address specified.
; Parameter(s):     $iv_Address - The memory address you want to read from. It must
;                                 be in hex format (0x00000000).
;                   $ah_Handle - An array containing the Dll handle and the handle
;                                of the open process as returned by _MemoryOpen().
;                   $sv_Type - (optional) The "Type" of value you intend to read.
;                               This is set to 'dword'(32bit(4byte) signed integer)
;                               by default.  See the help file for DllStructCreate
;                               for all types.  An example: If you want to read a
;                               word that is 15 characters in length, you would use
;                               'char[16]' since a 'char' is 8 bits (1 byte) in size.
; Return Value(s):  On Success - Returns the value located at the specified address.
;                   On Failure - Returns 0
;                   @Error - 0 = No error.
;                            1 = Invalid $ah_Handle.
;                            2 = $sv_Type was not a string.
;                            3 = $sv_Type is an unknown data type.
;                            4 = Failed to allocate the memory needed for the DllStructure.
;                            5 = Error allocating memory for $sv_Type.
;                            6 = Failed to read from the specified process.
; Author(s):        Nomad
; Note(s):          Values returned are in Decimal format, unless specified as a
;                   'char' type, then they are returned in ASCII format.  Also note
;                   that size ('char[size]') for all 'char' types should be 1
;                   greater than the actual size.
;==================================================================================
Func _MemoryRead($iv_Address, $ah_Handle, $sv_Type = 'dword')
    
    If Not IsArray($ah_Handle) Then
        SetError(1)
        Return 0
    EndIf
    
    Local $v_Buffer = DllStructCreate($sv_Type)
    
    If @Error Then
        SetError(@Error + 1)
        Return 0
    EndIf
    
    DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
    
    If Not @Error Then
        Local $v_Value = DllStructGetData($v_Buffer, 1)
        Return $v_Value
    Else
        SetError(6)
        Return 0
    EndIf
    
EndFunc

;==================================================================================
; Function:         _MemoryWrite($iv_Address, $ah_Handle, $v_Data[, $sv_Type])
; Description:      Writes data to the specified memory address.
; Parameter(s):     $iv_Address - The memory address which you want to write to.
;                                 It must be in hex format (0x00000000).
;                   $ah_Handle - An array containing the Dll handle and the handle
;                                of the open process as returned by _MemoryOpen().
;                   $v_Data - The data to be written.
;                   $sv_Type - (optional) The "Type" of value you intend to write.
;                               This is set to 'dword'(32bit(4byte) signed integer)
;                               by default.  See the help file for DllStructCreate
;                               for all types.  An example: If you want to write a
;                               word that is 15 characters in length, you would use
;                               'char[16]' since a 'char' is 8 bits (1 byte) in size.
; Return Value(s):  On Success - Returns 1
;                   On Failure - Returns 0
;                   @Error - 0 = No error.
;                            1 = Invalid $ah_Handle.
;                            2 = $sv_Type was not a string.
;                            3 = $sv_Type is an unknown data type.
;                            4 = Failed to allocate the memory needed for the DllStructure.
;                            5 = Error allocating memory for $sv_Type.
;                            6 = $v_Data is not in the proper format to be used with the
;                                "Type" selected for $sv_Type, or it is out of range.
;                            7 = Failed to write to the specified process.
; Author(s):        Nomad
; Note(s):          Values sent must be in Decimal format, unless specified as a
;                   'char' type, then they must be in ASCII format.  Also note
;                   that size ('char[size]') for all 'char' types should be 1
;                   greater than the actual size.
;==================================================================================
Func _MemoryWrite($iv_Address, $ah_Handle, $v_Data, $sv_Type = 'dword')
    
    If Not IsArray($ah_Handle) Then
        SetError(1)
        Return 0
    EndIf
    
    Local $v_Buffer = DllStructCreate($sv_Type)
    
    If @Error Then
        SetError(@Error + 1)
        Return 0
    Else
        DllStructSetData($v_Buffer, 1, $v_Data)
        If @Error Then
            SetError(6)
            Return 0
        EndIf
    EndIf
    
    DllCall($ah_Handle[0], 'int', 'WriteProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
    
    If Not @Error Then
        Return 1
    Else
        SetError(7)
        Return 0
    EndIf
    
EndFunc

;==================================================================================
; Function:         _MemoryClose($ah_Handle)
; Description:      Closes the process handle opened by using _MemoryOpen().
; Parameter(s):     $ah_Handle - An array containing the Dll handle and the handle
;                                of the open process as returned by _MemoryOpen().
; Return Value(s):  On Success - Returns 1
;                   On Failure - Returns 0
;                   @Error - 0 = No error.
;                            1 = Invalid $ah_Handle.
;                            2 = Unable to close the process handle.
; Author(s):        Nomad
; Note(s):
;==================================================================================
Func _MemoryClose($ah_Handle)
    
    If Not IsArray($ah_Handle) Then
        SetError(1)
        Return 0
    EndIf
    
    DllCall($ah_Handle[0], 'int', 'CloseHandle', 'int', $ah_Handle[1])
    If Not @Error Then
        DllClose($ah_Handle[0])
        Return 1
    Else
        DllClose($ah_Handle[0])
        SetError(2)
        Return 0
    EndIf
    
EndFunc

;==================================================================================
; Function:         SetPrivilege( $privilege, $bEnable )
; Description:      Enables (or disables) the $privilege on the current process
;                   (Probably) requires administrator privileges to run
;
; Author(s):        Larry (from autoitscript.com's Forum)
; Notes(s):
; http://www.autoitscript.com/forum/index.php?s=&showtopic=31248&view=findpost&p=223999
;==================================================================================

Func SetPrivilege( $privilege, $bEnable )
    Const $TOKEN_ADJUST_PRIVILEGES = 0x0020
    Const $TOKEN_QUERY = 0x0008
    Const $SE_PRIVILEGE_ENABLED = 0x0002
    Local $hToken, $SP_auxret, $SP_ret, $hCurrProcess, $nTokens, $nTokenIndex, $priv
    $nTokens = 1
    $LUID = DLLStructCreate("dword;int")
    If IsArray($privilege) Then    $nTokens = UBound($privilege)
    $TOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]")
    $NEWTOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]")
    $hCurrProcess = DLLCall("kernel32.dll","hwnd","GetCurrentProcess")
    $SP_auxret = DLLCall("advapi32.dll","int","OpenProcessToken","hwnd",$hCurrProcess[0],   _
            "int",BitOR($TOKEN_ADJUST_PRIVILEGES,$TOKEN_QUERY),"int_ptr",0)
    If $SP_auxret[0] Then
        $hToken = $SP_auxret[3]
        DLLStructSetData($TOKEN_PRIVILEGES,1,1)
        $nTokenIndex = 1
        While $nTokenIndex <= $nTokens
            If IsArray($privilege) Then
                $priv = $privilege[$nTokenIndex-1]
            Else
                $priv = $privilege
            EndIf
            $ret = DLLCall("advapi32.dll","int","LookupPrivilegeValue","str","","str",$priv,   _
                    "ptr",DLLStructGetPtr($LUID))
            If $ret[0] Then
                If $bEnable Then
                    DLLStructSetData($TOKEN_PRIVILEGES,2,$SE_PRIVILEGE_ENABLED,(3 * $nTokenIndex))
                Else
                    DLLStructSetData($TOKEN_PRIVILEGES,2,0,(3 * $nTokenIndex))
                EndIf
                DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,1),(3 * ($nTokenIndex-1)) + 1)
                DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,2),(3 * ($nTokenIndex-1)) + 2)
                DLLStructSetData($LUID,1,0)
                DLLStructSetData($LUID,2,0)
            EndIf
            $nTokenIndex += 1
        WEnd
        $ret = DLLCall("advapi32.dll","int","AdjustTokenPrivileges","hwnd",$hToken,"int",0,   _
                "ptr",DllStructGetPtr($TOKEN_PRIVILEGES),"int",DllStructGetSize($NEWTOKEN_PRIVILEGES),   _
                "ptr",DllStructGetPtr($NEWTOKEN_PRIVILEGES),"int_ptr",0)
        $f = DLLCall("kernel32.dll","int","GetLastError")
    EndIf
    $NEWTOKEN_PRIVILEGES=0
    $TOKEN_PRIVILEGES=0
    $LUID=0
    If $SP_auxret[0] = 0 Then Return 0
    $SP_auxret = DLLCall("kernel32.dll","int","CloseHandle","hwnd",$hToken)
    If Not $ret[0] And Not $SP_auxret[0] Then Return 0
    return $ret[0]
EndFunc   ;==>SetPrivilege

#endregion

edited

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Nevermind, I was thinking of the Pointer one.

Yes, it could be because of Vista+. If not try putting your address in quotes, not that I think it matters.

$Mem_Address = "0x04FC2F25" <---- this would be wrong, he has it correct as is. If you put it in quotes it fails to _MemoryWrite for sure.

-Tim

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I don't know why, but I always assume that when people post they already know what address or offset they are dealing with. Given that, I then assume the issue is not with the address or offset and thus must be an issue with the code or permissions.

-Tim

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  • 11 months later...

Added:

-Privileges and admin

-Changed how it _MemoryOpen() a process (this is where i think your problem was)

#Don't Forget To Change The Process As Said In Code#

-Reorganized your code (put them in functions)

-Made $Mem_Address a constant

-And added a lot of comments to help you and other people out

If it doesn't work... let me know

#include <GUIConstants.au3>
#include <NomadMemory.au3> ;because you need this for _memread functions

;~~~~~~~~~~~~~~~~~~Important for Nomad~~~~~~~~~~~~~~~~~~~~~~~~~~
#RequireAdmin ;Asks for admin rights
SetPrivilege("SeDebugPrivilege", 1) ; Sets privilege
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Global Const $Mem_Address = 0x04FC2F25 ; <--Assumed is correct ~ if not Fix it!~

;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Handle :ATTENTION!!!:~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Global $Mem_Open = _MemoryOpen(ProcessExists("Put game process here by holding CTRL ALT DEL and searching for the .exe"))
;                                           ~cuz i dont know what it is~
if @error Then ; @error for handle
    MsgBox (48, "Error", "The returned @error : " & @error)
    Exit
;                             1 = Invalid $iv_Pid.
;                             2 = Failed to open Kernel32.dll.
;                             3 = Failed to open the specified process.
EndIf
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~GUI~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
GUICreate("My GUI Button")
$Button_1 = GUICtrlCreateButton ("Check Memory Address",  10, 30, 150)
$Label_1 = GUICtrlCreateLabel("life",20, 60)
GUISetState ()
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



While 1
    $msg = GUIGetMsg()
    Select
        Case $msg = $GUI_EVENT_CLOSE
            ExitLoop
        Case $msg = $Button_1
            ReadMem()
            CloseMem()
    EndSelect
WEnd

;~~~~~~Made funcitons because its easier for people to see whats going on~~~~~~~~~~
Func ReadMem()
    $Mem_Read = _MemoryRead($Mem_Address, $Mem_Open) ;reads value at memory address
    GUICtrlSetData($Label_1,$Mem_Read) ; sets label to value of read memory
EndFunc

;                               ------------

Func CloseMem()
    _MemoryClose($Mem_Open) ;close it afterwards
EndFunc
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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I use win 7 ultimate 64 bit but CheatEngine is 32 bit app and Diablo II is 32 bit game and autoit I use is 32 bit version. I don't think bits are problem, but who knows.

E1M1...

You know better

010101000110100001101001011100110010000001101001011100110010000

001101101011110010010000001110011011010010110011100100001

My Android cat and mouse game
https://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek

We're gonna need another Timmy!

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