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A few questions.


Mute
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Hello, i'm working on a new project for a new game I play.

I have a few questions that should be pretty easy to sort out.

1. Is it possible to generate multiple tool tips in differnt locations?

(Not make a single tooltip display multiple lines, I have that. )

2. In the code below, is a shorter version of a piece of my While statement. My character targets a monster and attacks it, there is also a random chance that my character will use one or more differnt skills ( Skill() ).

This works fine except if I were to disable the hotkey in the middle of the script, say at "Sleep (2000)" the script continues until it hits WEnd and checks to see if the hotkey is still enabled. If I deactivate the hotkey, I want to script to stop "attacking".

While True

    If $AuS = True Then
        send("{Tab}" )
        sleep ( 2000 )
        send ( "{2}" )
        Sleep ( 2000 )
        Skill()
        sleep ( 3000 )

    EndIf

The Skill() func is below:

Func Skill()
    $Skill1 = Random ( 1 , 100 , 1)
    $Skill2 = Random (1 , 110 , 1 )
    If $Skill1 < 60 Then  ;60% chance
        send ( "{3}" )
        sleep ( 600 )
    EndIf
    If $Skill2 < 19 Then ;19% chance
        send ( "{4}" )
        sleep (600)
    EndIf
EndFunc

Would it be better to make the Skill() func check if the hotkey is enabled?

Example:

Func Skill()
If $AuS = True Then
    $Skill1 = Random ( 1 , 100 , 1)
    $Skill2 = Random (1 , 110 , 1 )
    If $Skill1 < 60 Then  ;60% chance
        send ( "{3}" )
        sleep ( 600 )
    EndIf
    If $Skill2 < 19 Then ;19% chance
        send ( "{4}" )
        sleep (600)
    EndIf
EndIf
EndFunc

Thanks guys

Mute

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For what tupe of game r you trying to make it?

Edit: Steveiwonder whas faster :D

Edited by bogQ

TCP server and client - Learning about TCP servers and clients connection
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Au3impact - Another 3D DLL game engine for autoit. (3impact 3Drad related)



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