amakrkr Posted March 1, 2010 Share Posted March 1, 2010 Hello, i have a question about pixel search function. I am wondering how memory hungry this function is? And could multiple calls to PixelSearch result in script crash / hang. And last how to avoid situations like this, maybe by using some alternative function or some other coding methods? Ty Link to comment Share on other sites More sharing options...
AdmiralAlkex Posted March 1, 2010 Share Posted March 1, 2010 1. Not enough to care. 2. Not if you use it properly. 3. Avoid what situation? If you mean crashes, then the answer would be to write better code. Next time, please post a reproducer. It's much easier to help and give (good) relevant answers if you see the actual problem(s). .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface Link to comment Share on other sites More sharing options...
amakrkr Posted March 1, 2010 Author Share Posted March 1, 2010 uhh yea...i have no idea what is a reproducer >.< Link to comment Share on other sites More sharing options...
Hawkwing Posted March 1, 2010 Share Posted March 1, 2010 I'm guessing a script that reproduces the problem. The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. Link to comment Share on other sites More sharing options...
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