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If GUICtrlCreateInput empty


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Is there a way to read if a GUICtrlCreateInput is empty?

I know you are going to have to use GUICtrlRead(), but what would I use for the advanced parameter?

If BitAND(GUICtrlRead($1),?something?) Then
      If BitAND(GUICtrlGetState($01), $GUI_ENABLE) <> $GUI_ENABLE Then GUICtrlSetState($01, $GUI_ENABLE)
      Else
      If BitAND(GUICtrlGetState($01), $GUI_DISABLE) <> $GUI_DISABLE Then GUICtrlSetState($01, $GUI_DISABLE)
      EndIf
Edited by thexshadow
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Is there a way to read if a GUICtrlCreateInput is empty?

I know you are going to have to use GUICtrlRead(), but what would I use for the advanced parameter?

If BitAND(GUICtrlRead($1),?something?) Then
 If BitAND(GUICtrlGetState($01), $GUI_ENABLE) <> $GUI_ENABLE Then GUICtrlSetState($01, $GUI_ENABLE)
 Else
 If BitAND(GUICtrlGetState($01), $GUI_DISABLE) <> $GUI_DISABLE Then GUICtrlSetState($01, $GUI_DISABLE)
 EndIf

There is no advanced parameter oiption for inputs.

You read the contents of an input with GuiCtrlRead($InputID) which returns text so BitANding it wit something doesn't really make any sense. You just need

If GUICtrlRead($1)='' Then
 If Not BitAND(GUICtrlGetState($01), $GUI_ENABLE) Then GUICtrlSetState($01, $GUI_ENABLE)
 Else
 If Not BitAND(GUICtrlGetState($01), $GUI_DISABLE) Then GUICtrlSetState($01, $GUI_DISABLE)
 EndIf
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