CrossHairs (Full-Screen) This UDF utilizes GUI manipulation to simulate full-screen crosshairs. Example code is included. An additional UDF is bundled in the package: _MouseCursorFuncs (not a full-featured UDF, just one with functions I use now and then). Note that this would be better controlled using a Mouse Event Handler. *edits 3/26/2010: Added a new function to alter the properties of the Crosshairs (_XHairSetDisplayProps) - better than destroying/recreating the Crosshairs! Updated the