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Case does not work wan i click a inputbox


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if i click on the inputbox like i wana enter a text or number then it must run the case by a label does the case work but by a input not help.

#include <GUIConstantsEx.au3>
Global $GUI[4]
Start()
Func Start()
    $GUI[0] = GUICreate("test", 300, 70)
    $GUI[1] = GuiCtrlCreateInput("", 75, 22, 150, 20)
    $GUI[2] = GUICtrlCreateLabel("Index 1:", 20, 25)
    GUISetState()
    While 1
        $GUI[3] = GUIGetMsg($GUI[0])
        Select
            Case $GUI[3] = $GUI_EVENT_CLOSE
                Exit
            Case $GUI[3] = $GUI[1]
                <function here>
            Case $GUI[3] = $GUI[2]
                <function here>
        EndSelect
    WEnd
EndFunc
Edited by Merchants
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First, you get +2 to karma for posting a demo script with your question! :)

Next, if you run it this way in SciTE, you see that once you put something in the input box and hit enter, it does produce a message:

#include <GUIConstantsEx.au3>

Global $GUI[4]
Start()
Func Start()
    $GUI[0] = GUICreate("test", 300, 70)
    $GUI[1] = GUICtrlCreateInput("", 75, 22, 150, 20)
    $GUI[2] = GUICtrlCreateLabel("Index 1:", 20, 25)
    GUISetState()
    While 1
        $GUI[3] = GUIGetMsg($GUI[0])
        Select
            Case $GUI[3] = $GUI_EVENT_CLOSE
                Exit
            Case $GUI[3] = $GUI[1]
                ConsoleWrite("Input ID = " & $GUI[1] & @LF)
            Case $GUI[3] = $GUI[2]
                ConsoleWrite("Label ID = " & $GUI[2] & @LF)
        EndSelect
    WEnd
EndFunc   ;==>Start

The Windows API attached to an input box control can be used to tell you when the control gets focus, when the contents have been changed, etc. But usually, you don't want to know that stuff until the operator is done, which is why in the most basic message mode, nothing happens until they hit ENTER.

To get the rest of those events, you would use GuiRegisterMsg() to register your own handler for WM_COMMAND messages, and parse those messages for the specific events of interest (i.e. EN_CHANGE). Many examples already posted on this.

:(

Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
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Merchants,

have you test it ?

I am sure PsaltyDS did test it as it works fine for me! :( I get the correct message when the content of the input has changed and you press "Enter", just as PsaltyDS told you.

If you want to react to a click on the input, you might like to look at this:

#include <GUIConstantsEx.au3>

Global $GUI[4]
Start()
Func Start()
    $GUI[0] = GUICreate("test", 300, 70)
    $GUI[1] = GUICtrlCreateInput("", 75, 22, 150, 20)
    $GUI[2] = GUICtrlCreateLabel("Index 1:", 20, 25)
    GUISetState()
    While 1
        $GUI[3] = GUIGetMsg($GUI[0])
        Select
            Case $GUI[3] = $GUI_EVENT_CLOSE
                Exit
            Case $GUI[3] = $GUI[1]
                ConsoleWrite("Input ID = " & $GUI[1] & @LF)
            Case $GUI[3] = $GUI[2]
                ConsoleWrite("Label ID = " & $GUI[2] & @LF)
            Case  $GUI[3] = $GUI_EVENT_PRIMARYDOWN
                $aInfo = GUIGetCursorInfo()
                If $aInfo[4] = $GUI[1] Then ConsoleWrite("You clicked in the input" & @CRLF)
        EndSelect
    WEnd
EndFunc   ;==>Start

I hope that helps. :)

M23

P.S. ConsoleWrite writes to the bottom pane of SciTE when you run your script from within it and is often preferred to MsgBox as it does not block the script. It does not depend on the "cop". :)

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

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Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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