Jump to content

Bones CD-Player


Recommended Posts

Last night I felt like creating a simple cd-player. Here's the result:

#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_UseX64=n
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#cs ----------------------------------------------------------------------------

 Bones CD-Player v5

 AutoIt Version: 3.3.6.1
 Author:         Alexander Samuelsson (AdmiralAlkex)

 Script Function:
    A simple CD-Player.
    Name is a tribute to:
    Temperance "Bones" Brennan AND
    Leonard H. "Bones" McCoy.

#ce ----------------------------------------------------------------------------

#Include "SDL.au3"

Global $pCD, $iOldCurrent
Global $sLongStruct = "int id;int status;int numtracks;int cur_track;int cur_frame"
For $iX = 0 To $_SDL_MAX_TRACKS
    $sLongStruct &= ";byte id;byte type;ushort unused;uint length;uint offset"
Next

OnAutoItExitRegister("_OnExit")

_SDL_Init($_SDL_INIT_CDROM)
$pCD = _SDL_CDOpen(0)
If $pCD = 0 Then Exit
_SDL_CDStatus($pCD)

HotKeySet("{MEDIA_NEXT}", "_Next")
HotKeySet("{MEDIA_PREV}", "_Prev")
HotKeySet("{MEDIA_STOP}", "_Stop")
HotKeySet("{MEDIA_PLAY_PAUSE}", "_PlayPause")

_SDL_CDPlayTracks($pCD, 0, 0, 0, 0)
AdlibRegister("_Status")

While 1
    Sleep(100)
WEnd

Func _Status()      ;Jumps to first song if disc ended.
    _SDL_CDStatus($pCD)

    $pTemp = DllStructCreate($sLongStruct, $pCD)
    $iMax = DllStructGetData($pTemp, "numtracks")
    $iCurrent = DllStructGetData($pTemp, "cur_track")
    If $iCurrent <> $iMax -1 Then Return
    $iCurrentF = DllStructGetData($pTemp, "cur_frame")
    $iStatus = DllStructGetData($pTemp, "status")

    $iLength = DllStructGetData($pTemp, 6+ ($iMax -1) * 5 +3)       ;Black magic here.

    If $iCurrentF > $iLength -$_SDL_CD_FPS And $iCurrentF = $iOldCurrent Then _Next()       ;More black magic (not sure if this is necessary)
    $iOldCurrent = $iCurrentF
EndFunc

Func _Next()
    _SDL_CDStatus($pCD)
    $pStruct = DllStructCreate($sLongStruct, $pCD)
    $iMax = DllStructGetData($pStruct, "numtracks")
    $iCurrent = DllStructGetData($pStruct, "cur_track")
    $iCurrent += 1
    If $iCurrent = $iMax Then $iCurrent = 0

    _SDL_CDPlayTracks($pCD, $iCurrent, 0, 0, 0)
EndFunc

Func _Prev()
    _SDL_CDStatus($pCD)
    $pStruct = DllStructCreate($sLongStruct, $pCD)
    $iMax = DllStructGetData($pStruct, "numtracks")
    $iCurrent = DllStructGetData($pStruct, "cur_track")
    $iCurrentF = DllStructGetData($pStruct, "cur_frame")

    Local $iMinutes, $iSeconds, $Frames
    _SDL_FRAMES_TO_MSF($iCurrentF, $iMinutes, $iSeconds, $Frames)
    If $iMinutes *60 +$iSeconds > 5 Then
        _SDL_CDPlayTracks($pCD, $iCurrent, 0, 0, 0)
    Else
        $iCurrent -= 1
        If $iCurrent = -1 Then $iCurrent = $iMax -1

        _SDL_CDPlayTracks($pCD, $iCurrent, 0, 0, 0)
    EndIf
EndFunc

Func _Stop()
    If _SDL_CDStatus($pCD) = $_SDL_CD_STOPPED Then
        _SDL_CDEject($pCD)
    Else
        _SDL_CDStop($pCD)
    EndIf
EndFunc

Func _PlayPause()
    Switch _SDL_CDStatus($pCD)
        Case $_SDL_CD_TRAYEMPTY
            _SDL_CDEject($pCD)
        Case $_SDL_CD_PAUSED
            _SDL_CDResume($pCD)
        Case $_SDL_CD_PLAYING
            _SDL_CDPause($pCD)
        Case $_SDL_CD_STOPPED
            _SDL_CDPlayTracks($pCD, 0, 0, 0, 0)
    EndSwitch
EndFunc

Func _OnExit()
    If $pCD <> 0 Then _SDL_CDClose($pCD)
    If $__SDL_DLL <> -1 Then _SDL_Quit()
EndFunc

You need SDL.au3 and SDL.dll from theSDL UDF to run it.

Edited by AdmiralAlkex
Link to comment
Share on other sites

It's kinda cool.

You need to correct structures for it to work. (This means no one tried? Even cooler)

Why does it continue to play after I kill my AutoIt?

Errr... I assume you mean line 64 and 75? They aren't really incorrect (my copy of sdl.au3 is a little bit different from yours :idea: ), I just forgot to change them to $sLongStruct (first post updated).

It continues to play because.... I don't remember. I had another script doing that a long time ago, but I can't get it to happen now.

You aren't executing _SDL_CDClose()? Please try a graceful exit (like exiting by the tray menu).

Also, what Windows and AutoIt do you have? (I want to replicate the error) Include service packs, @OSArch, everything.

Edited by AdmiralAlkex
Link to comment
Share on other sites

Errr... I assume you mean line 64 and 75? They aren't really incorrect (my copy of sdl.au3 is a little bit different from yours :idea: ), I just forgot to change them to $sLongStruct (first post updated).

Yes, I was unclear on purpose.

It continues to play because.... I don't remember. I had another script doing that a long time ago, but I can't get it to happen now.

You aren't executing _SDL_CDClose()? Please try a graceful exit (like exiting by the tray menu).

Also, what Windows and AutoIt do you have? (I want to replicate the error) Include service packs, @OSArch, everything.

On XP SP3 it continues playing. On Win7 it stops as expected.

I said kill. Otherwise fine.

♡♡♡

.

eMyvnE

Link to comment
Share on other sites

Then I fail to see what the question is about. Are you asking me where in the sdl source-code something goes wrong? I'm not sure I can answer that. Since XP behaves differently how do we know it isn't just a bug in XP?

Edit1:

I looked in the source and SDL uses MCI.

Edit2:

The device is opened with MCI_OPEN_SHAREABLE, does that mean anything? I don't know.

Edited by AdmiralAlkex
Link to comment
Share on other sites

Is it you? That's what was it about.

- I don't know, it shouldn't be me, I'm doing everything as I'm suppose to. would have been enough.

Errr right. :idea:

So while we are having this totally weird conversation, do you think there's anything I can do about this? Except recommending everyone to ditch WinXP :)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...