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Blocking access to "Main" window when other windows are open?


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I'm working on a small app with a simple GUI. When a user presses a certain button on the GUI, an InputBox window opens up... but it seems I can still access the main GUI window and press the button again while the InputBox is still open. This causes the problem of another InputBox opening after I close the first one. How can I block access to the main window while any other window or input box is opened?

Thanks.

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I'm working on a small app with a simple GUI. When a user presses a certain button on the GUI, an InputBox window opens up... but it seems I can still access the main GUI window and press the button again while the InputBox is still open. This causes the problem of another InputBox opening after I close the first one. How can I block access to the main window while any other window or input box is opened?

Thanks.

I think if you create your own input gui and then make it a child you might get what you want.

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#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("Form1", 183, 111, -1, -1)
$Button1 = GUICtrlCreateButton("Input", 54, 43, 75, 25)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            InputBox("Input", "Your input", "", "", 100, 100, Default, Default, 0, $Form1)
    EndSwitch
WEnd
GDIPlusDispose - A modified version of GDIPlus that auto disposes of its own objects before shutdown of the Dll using the same function Syntax as the original.EzMySql UDF - Use MySql Databases with autoit with syntax similar to SQLite UDF.
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