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CombineRgn and then destroy


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I want to create a region with CreateRoundRectRgn() and then combine this region with an existent GUI using CombineRgn(). On the created region I will create a button and I want to destroy the region when user click on this button. My question: is possibly to destroy a region after this is combined with another existent GUI?

When the words fail... music speaks.

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I tried something like this:

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I want to create a special region under my main GUI, for application options. When I move the main GUI, this region to move instantly with my GUI[i tried WinMove() but is pretty ugly]. In this region will be a button called "Save options". When this will be pressed I need to destroy this region and to remain just my main GUI. Any suggestion is welcome.

Edited by Andreik

When the words fail... music speaks.

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Look at ( my :-) ) example for _WinAPI_CreateRoundRectRgn() in helpfile.

EDIT Here is the code:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <WinAPI.au3>

; get height of window title and width of window frame - may be different when XP theme is ON/OFF
Global $htit = _WinAPI_GetSystemMetrics($SM_CYCAPTION)
Global $frame = _WinAPI_GetSystemMetrics($SM_CXDLGFRAME)

$gui = GUICreate("Test Windows regions", 350, 210)
$btn_default = GUICtrlCreateButton("Default region", 100, 30, 150)
$btn_round = GUICtrlCreateButton("Round region", 100, 60, 150)
$btn_buble = GUICtrlCreateButton("Buble region ", 100, 90, 150)
$btn_transparent = GUICtrlCreateButton("Transparent region", 100, 120, 150)
$btn_exit = GUICtrlCreateButton("Exit", 100, 150, 150)
GUISetState(@SW_SHOW)

$pos = WinGetPos($gui) ; get whole window size (no client size defined in GUICreate)
Global $width = $pos[2]
Global $height = $pos[3]

While 1
 $msg = GUIGetMsg()
 Select
 Case $msg = $GUI_EVENT_CLOSE Or $msg = $btn_exit
 ExitLoop
 
 Case $msg = $btn_default
 $rgn = _WinAPI_CreateRectRgn(0, 0, $width, $height)
 _WinAPI_SetWindowRgn($gui, $rgn)
 
 Case $msg = $btn_round
 $rgn = _WinAPI_CreateRoundRectRgn(0, 0, $width, $height, $width / 3, $height / 3)
 _WinAPI_SetWindowRgn($gui, $rgn)
 
 Case $msg = $btn_buble
 $rgn1 = _WinAPI_CreateRoundRectRgn(0, 0, $width / 2, $height / 2, $width / 2, $height / 2) ; left-top
 $rgn2 = _WinAPI_CreateRoundRectRgn($width / 2, 0, $width, $height / 2, $width / 2, $height / 2) ; right-top
 _WinAPI_CombineRgn($rgn1, $rgn1, $rgn2, $RGN_OR)
 _WinAPI_DeleteObject($rgn2)
 $rgn2 = _WinAPI_CreateRoundRectRgn(0, $height / 2, $width / 2, $height, $width / 2, $height / 2) ; left-bottom
 _WinAPI_CombineRgn($rgn1, $rgn1, $rgn2, $RGN_OR)
 _WinAPI_DeleteObject($rgn2)
 $rgn2 = _WinAPI_CreateRoundRectRgn($width / 2, $height / 2, $width, $height, $width / 2, $height / 2) ; right-bottom
 _WinAPI_CombineRgn($rgn1, $rgn1, $rgn2, $RGN_OR)
 _WinAPI_DeleteObject($rgn2)
 $rgn2 = _WinAPI_CreateRoundRectRgn(10, 10, $width - 10, $height - 10, $width, $height) ; middle
 _WinAPI_CombineRgn($rgn1, $rgn1, $rgn2, $RGN_OR)
 _WinAPI_DeleteObject($rgn2)
 _WinAPI_SetWindowRgn($gui, $rgn1)
 
 Case $msg = $btn_transparent
 _GuiHole($gui, 40, 40, 260, 170)
 
 EndSelect
WEnd

; make inner transparent area but add controls
Func _GuiHole($h_win, $i_x, $i_y, $i_sizew, $i_sizeh)
 Local $outer_rgn, $inner_rgn, $combined_rgn

 $outer_rgn = _WinAPI_CreateRectRgn(0, 0, $width, $height)
 $inner_rgn = _WinAPI_CreateRectRgn($i_x, $i_y, $i_x + $i_sizew, $i_y + $i_sizeh)
 $combined_rgn = _WinAPI_CreateRectRgn(0, 0, 0, 0)
 _WinAPI_CombineRgn($combined_rgn, $outer_rgn, $inner_rgn, $RGN_DIFF)
 _WinAPI_DeleteObject($outer_rgn)
 _WinAPI_DeleteObject($inner_rgn)
 _AddCtrlRegion($combined_rgn, $btn_default)
 _AddCtrlRegion($combined_rgn, $btn_round)
 _AddCtrlRegion($combined_rgn, $btn_buble)
 _AddCtrlRegion($combined_rgn, $btn_transparent)
 _AddCtrlRegion($combined_rgn, $btn_exit)
 _WinAPI_SetWindowRgn($h_win, $combined_rgn)
EndFunc ;==>_GuiHole

; add control's area to given region
; respecting also window title/frame sizes
Func _AddCtrlRegion($full_rgn, $ctrl_id)
 Local $ctrl_pos, $ctrl_rgn
 
 $ctrl_pos = ControlGetPos($gui, "", $ctrl_id)
 $ctrl_rgn = _WinAPI_CreateRectRgn($ctrl_pos[0] + $frame, $ctrl_pos[1] + $htit + $frame, _
 $ctrl_pos[0] + $ctrl_pos[2] + $frame, $ctrl_pos[1] + $ctrl_pos[3] + $htit + $frame)
 _WinAPI_CombineRgn($full_rgn, $full_rgn, $ctrl_rgn, $RGN_OR)
 _WinAPI_DeleteObject($ctrl_rgn)
EndFunc ;==>_AddCtrlRegion
Edited by Zedna
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I have a strange result, my GUI disappear:

#include <WinAPI.au3>
$MAIN = GUICreate("Test",400,400)
$MENU = GUICtrlCreateMenu("Menu")
$OPT = GUICtrlCreateMenuItem("Options",$MENU)
GUISetState(@SW_SHOW,$MAIN)

While True
    Switch GUIGetMsg()
        Case $OPT
            OptionsMenu($MAIN)
        Case -3
            Exit
    EndSwitch
    Sleep(10)
WEnd

Func OptionsMenu($MAIN)
    Local $REGION
    Local $POS = WinGetPos($MAIN)
    $REGION = _WinAPI_CreateRectRgn($POS[0],$POS[1]+$POS[3]+10,$POS[0]+$POS[2],$POS[1]+$POS[3]+110)
    _WinAPI_SetWindowRgn($MAIN,$REGION)
EndFunc

When the words fail... music speaks.

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Why regions?

#Include <GUIConstantsEx.au3>
#Include <WindowsConstants.au3>

$hOpt = 0

$hForm = GUICreate('MyGUI', 400, 400, 600, 100)
$Menu = GUICtrlCreateMenu('Menu')
$Opt = GUICtrlCreateMenuItem('Options', $Menu)
GUIRegisterMsg($WM_ACTIVATE, 'WM_ACTIVATE')
GUIRegisterMsg($WM_MOVE, 'WM_MOVE')
GUISetState()

While 1
    $Msg = GUIGetMsg(1)
    Switch $Msg[0]
        Case -3
            Switch $Msg[1]
                Case $hForm
                    Exit
                Case $hOpt
                    GUICtrlSetState($Opt, $GUI_Enable)
                    GUIDelete($hOpt)
                    $hOpt = 0
            EndSwitch
        Case $Opt
            If Not $hOpt Then
                $Pos = WinGetPos($hForm)
                $hOpt = GUICreate('Options', 400, 100, $Pos[0], $Pos[1] + 439, BitOR($WS_CAPTION, $WS_POPUP, $WS_SYSMENU), $WS_EX_TOOLWINDOW)
                GUISetState(@SW_SHOWNOACTIVATE, $hOpt)
                GUICtrlSetState($Opt, $GUI_DISABLE)
            EndIf
    EndSwitch
WEnd

Func WM_ACTIVATE($hWnd, $iMsg, $wParam, $lParam)
    Switch BitAND($wParam, 0xFFFF)
        Case 1, 2
            Switch $hWnd
                Case 0

                Case $hForm
                    If $hOpt Then
                        GUISetState(@SW_RESTORE, $hOpt)
                        GUISetState(@SW_RESTORE, $hForm)
                    EndIf
                Case $hOpt
                    GUISetState(@SW_RESTORE, $hForm)
                    GUISetState(@SW_RESTORE, $hOpt)
            EndSwitch
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_ACTIVATE

Func WM_MOVE($hWnd, $iMsg, $wParam, $lParam)
    $X = BitAND($lParam, 0xFFFF)
    If $X > 0x7FFF Then
        $X -= 0x10000
    EndIf
    $Y = BitShift($lParam, 16)
    If $Y > 0x7FFF Then
        $Y -= 0x10000
    EndIf
    Switch $hWnd
        Case 0

        Case $hForm
            If $hOpt Then
                WinMove($hOpt, '', $X - 3, $Y + 390)
            EndIf
        Case $hOpt
            WinMove($hForm, '', $X -3, $Y - 460)
    EndSwitch
    Return $GUI_RUNDEFMSG
EndFunc   ;==>WM_MOVE
Edited by Yashied
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You can just create it as a separate GUI and Show/Hide it with GUISetState.

George

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