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Several fonts in one label or edit?


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I am trying to find out how to put multiple fonts definitions in one edit or label control.

The normal update function updates the whole control.

In short how to format text within one control.

I haven't found it in the manual does anyone know a way?

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Is not you there not average to deviate the functions principal ??

If I takes an example of GUI of CyberSlug, and that I deviate it towards controls :

#include <GUIConstants.au3>
GUICreate("My Gui", 200, 200, -1, -1)
    GUISetState(@SW_SHOW)
Dim $gui_parent_control, $gui_child_control, $gui_child2_control
$gui_parent_control = GUICtrlCreateLabel("", 10, 10, 180, 180)
$gui_child_control = GUICtrlCreateLabel("My text", 15, 15, 50, 40, -1, $gui_parent_control)
    GUICtrlSetFont(-1, 9, 400, 4, "Tahoma")
$gui_child_control = GUICtrlCreateLabel("My second text", 80, 15, 100, 100, -1, $gui_parent_control)
    GUICtrlSetFont(-1, 14, 600, 2, "Comic sans MS")


While 1
    $msg = GUIGetMsg()
    
    If $msg = $GUI_EVENT_CLOSE Then ExitLoop
Wend

Unfortunately that does not function [correctly] (I am newbie on inclusion, sorry).

Could that by taking example there above function ? (with modification with the Style & Parent ?!)

Edited by Groumphy

----------------------GroumphyMore information about me [Fr]

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