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2 short GUI questions

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Here is some test code.

#include <GUIConstantsEx.au3>
#include <GUIListView.au3>
#include <WindowsConstants.au3>

$TEST = GUICreate("TEST", 250, 80)
$Required = GUICtrlCreateInput("", 25, 15, 200, 20)
$Optional = GUICtrlCreateInput("", 25, 40, 100, 20)
GUICtrlSetState($Optional, $GUI_DISABLE)
GUISetState(@SW_SHOW, $TEST)    ; Show GUI

While True
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
        Case $Required
            If $Required <> "" Then
                GUICtrlSetState($Optional, $GUI_ENABLE)
                GUICtrlSetState($Optional, $GUI_DISABLE)

1) Is there any way to check the state of the required box while it still has focus, as soon as the user types something, so that the optional box can be enabled without either hitting enter or clicking out of the required box?

2) Why doesn't the disable work after you type something then delete it again?

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1) try ControlGetFocus if you need it, but i dont beleave that youl need it

2) After 160 posts i cant beleave that you dont know how to read data from gui ;)

While 1
    $nMsg = GUIGetMsg()
    If $nMsg = $GUI_EVENT_CLOSE Then Exit
        Case GUICtrlRead($Required) And GUICtrlGetState($Optional) = 144
            GUICtrlSetState($Optional, $GUI_ENABLE)
        Case Not GUICtrlRead($Required) And GUICtrlGetState($Optional) = 80
            GUICtrlSetState($Optional, $GUI_DISABLE)

Note that i used GUICtrlGetState on your request, if it whas me i stored it to some variable to track last change.

Edited by bogQ

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That works with the And GUICtrlGetState() in there and changing to select.

I don't normally write scripts that require an interface, in fact most of my scripts are required to be invisible to the affected users. That said though I do know how to read gui data, and that part about disabling it when I delete it was actually working fine in my real GUI. I'm just tired and couldn't see the mistake when I was making the example so figured I'd ask. ;)

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