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Help make more elegant array declaration


zeffy
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Hi, I'm trying to build an array to use with _GDIPlus_GraphicsDrawPolygon(), and I have all of the array values done, but I want a more elegant way of doing it, like shown here, but I don't really know how to do it right. This is what I have so far:

Local $aPoints[11][2]

$aPoints[0][0] = 10
$aPoints[1][0] = 0
$aPoints[1][1] = 11
$aPoints[2][0] = 5
$aPoints[2][1] = 16
$aPoints[3][0] = 5
$aPoints[3][1] = 13
$aPoints[4][0] = 14
$aPoints[4][1] = 13
$aPoints[5][0] = 14
$aPoints[5][1] = 5
$aPoints[6][0] = 10
$aPoints[6][1] = 5
$aPoints[7][0] = 10
$aPoints[7][1] = 9
$aPoints[8][0] = 5
$aPoints[8][1] = 9
$aPoints[9][0] = 5
$aPoints[9][1] = 6
$aPoints[10][0] = 0
$aPoints[10][1] = 11

_GDIPlus_GraphicsDrawPolygon ($hGraphic, $aPoints)
Edited by zeffy
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This looks like you do not understand what you are trying to do. You are declaring arrays on top of arrays.

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You are declaring arrays on top of arrays.

No, zeffy is not "declaring arrays on top of arrays".

zeffy:

When the data you need, or are using, gets bigger than what you care to maintain as a hard-coded array setup+fill.

You should start looking at dropping that data into a external data file, and code you code to read and process that file as your array data input source.

Alt: Local $aPoints[11][2] = [[10,''],[0,11],[5,16],[5,13],[14,13],[14,5],[10,5],[10,9],[5,9],[5,6],[0,11]]

(done with Array_GetDefinition)

Edited by MvGulik

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And for the future in case you have a large array that spans the whole screen, try to use "_" underscore separator to move to the next line. You can see the use of this in some of the examples in my sig!

Local $aPoints[11][2] = [[10, ''],[0, 11],[5, 16],[5, 13],[14, 13], _
        [14, 5],[10, 5],[10, 9],[5, 9],[5, 6], _
        [0, 11]]

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Updated: 22/04/2018

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