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Creating Item inside a Tab?


Simon66
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So I made a little script that plays a game, It's only like 5 lines. But the thing is I want to add another game to my program. So I made a new Tab.

Now the thing is. How can I create a new that, that when the user clicks on that one, a new button will show.

Here is my code so far

#include <GUIConstantsEx.au3>

#Region ### Start Hotkeys section ###
HotKeySet("{a}","_Start")
HotKeySet("{s}","_Pause")
HotKeySet("{d}","_Exit")
#endregion ### End Hotkeys section ###


#Region ### START Koda GUI section ###
GUICreate("Arcade -Simon66", 300, 100)
GUISetState(@SW_SHOW)
$startButton = GUICtrlCreateButton("Start", 10, 10, 60)
$stopButton  = GUICtrlCreateButton("Stop" , 70, 10, 60)
GuiCtrlCreateTab( -2, -2, 305, 105)
GUICtrlCreateTabItem("Ping")
GUICtrlCreateTabItem("Brick Breaker")
#EndRegion ### END Koda GUI section ###

Global $Active = -1

while 1
    
    $msg = GUIGetMsg()
    
    Switch $msg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $startButton
            while 1
                if $Active = 1 Then
                    $BallPosition = PixelSearch(468,545,585,725,0xFF0000,1)
                    if IsArray($BallPosition) Then
                        MouseMove($BallPosition[0],$BallPosition[1],1)
                    EndIf
                EndIf
            WEnd
    EndSwitch
WEnd

Func _Start()
    $Active = 1
EndFunc
Func _Pause()
    $Active = 0
EndFunc
Func _Exit()
    Exit
EndFunc

So on tab Ping I'll have Start and Stop and on tab Brick Breaker I just want a button that says Hide.

Thank you

Edited by Simon66
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#include <GUIConstantsEx.au3>

#Region ### Start Hotkeys section ###
HotKeySet("{a}","_Start")
HotKeySet("{s}","_Pause")
HotKeySet("{d}","_Exit")
#endregion ### End Hotkeys section ###


#Region ### START Koda GUI section ###
GUICreate("Arcade -Simon66", 300, 100)
GUISetState(@SW_SHOW)
$startButton = GUICtrlCreateButton("Start", 10, 10, 60) ;; These two buttons should probably be moved onto your first tab by moving them below the "Ping" tabitem
$stopButton  = GUICtrlCreateButton("Stop" , 70, 10, 60)
GuiCtrlCreateTab( -2, -2, 305, 105);<< check your positioning.
GUICtrlCreateTabItem("Ping")
$nextButton = GUICtrlCreateButton("something", 10,,,.......
$Btn_4 = GUICtrlCreateButton("something Else", 10,,,.......
GUICtrlCreateTabItem("Brick Breaker")
$lastBtn = GUICtrlCreateButton("last", 10,,,.......
GUICtrlCreateTabItem("") ;;<<<<< Don't forget to close your tab with a null item.
#EndRegion ### END Koda GUI section ###

Global $Active = -1

Edited by GEOSoft

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#include <GUIConstantsEx.au3>

#Region ### Start Hotkeys section ###
HotKeySet("{a}","_Start")
HotKeySet("{s}","_Pause")
HotKeySet("{d}","_Exit")
#endregion ### End Hotkeys section ###


#Region ### START Koda GUI section ###
GUICreate("Arcade -Simon66", 300, 100)
GUISetState(@SW_SHOW)
$startButton = GUICtrlCreateButton("Start", 10, 10, 60) ;; These two buttons should probably be moved onto your first tab by moving them below the "Ping" tabitem
$stopButton  = GUICtrlCreateButton("Stop" , 70, 10, 60)
GuiCtrlCreateTab( -2, -2, 305, 105);<< check your positioning.
GUICtrlCreateTabItem("Ping")
$nextButton = GUICtrlCreateButton("something", 10,,,.......
$Btn_4 = GUICtrlCreateButton("something Else", 10,,,.......
GUICtrlCreateTabItem("Brick Breaker")
$lastBtn = GUICtrlCreateButton("last", 10,,,.......
GUICtrlCreateTabItem("") ;;<<<<< Don't forget to close your tab with a null item.
#EndRegion ### END Koda GUI section ###

Global $Active = -1

Thank you... Ye, for the tab the positioning is right. I want it to overlap the main GUI.

Thank you again.

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