hmRaggy Posted June 13, 2005 Share Posted June 13, 2005 (edited) I have a game that I cannot make run in a window. I was curious as to weather or not I would be able to force the game to run inside a gui window. is it possible? I see that people made their own web browsers n' stuff using AutoIt, but I was curious as to weather or not I could make a GUI window that would hold the program, so that it would not go to full screen =\ . Makes it much easier to use my messengers, and multitask. I guess what I want it to do is create the GUI window, and open the program inside the GUI window. I just recently started scripting, and this GUI menu looks like it has alot to offer. Could someone help me? I'm sure that if someone could give me a baseline on how to get it to work, and a lil bit of scripting, I could fill in the blanks. I'm catching on pretty fast. Edited June 13, 2005 by hmRaggy Link to comment Share on other sites More sharing options...
GrungeRocker Posted June 13, 2005 Share Posted June 13, 2005 try winmove first! but its impossible to force the game, starting in a own gui! [font="Verdana"]In work:[list=1][*]InstallIt[*]New version of SpaceWar[/list] [/font] Link to comment Share on other sites More sharing options...
hmRaggy Posted June 13, 2005 Author Share Posted June 13, 2005 is it really? I'm still gonna try though =p . That script on how to bring up a webpage into a GUI window is freakin' awsome. So I'm gonna try to use some of that dudes idea . Thank you for the reply. So how would i use WinMove? I'll look through the fourms, and the help files, and post my findings . Link to comment Share on other sites More sharing options...
layer Posted June 13, 2005 Share Posted June 13, 2005 I might me wrong but maybe it's not possible to force a game inside a created GUI. I don't know how, but I feel there would be a way... I'm a little busy right now FootbaG Link to comment Share on other sites More sharing options...
Guest mikcik Posted June 13, 2005 Share Posted June 13, 2005 well if there's an activex control for that game you might be able to run it in a gui. otherwise i don't see a chance. but like Analritter said, you could try to set the size of the game window with autoit. Link to comment Share on other sites More sharing options...
hmRaggy Posted June 13, 2005 Author Share Posted June 13, 2005 Ok, I'm looking at this WinMove option. so how would I use it? would I just make the script run the game, then try to have it resize it using WinMove? could someone just put some random blurb of script on opening a program and resizing it using winmove? I'm gonna be trying this myself I'll post my results Link to comment Share on other sites More sharing options...
GrungeRocker Posted June 13, 2005 Share Posted June 13, 2005 (edited) Run("im a program.exe") Winwaitactive("im a program") winmove("im a program", "", 0, 0, 800, 600) edit: thats the way you make the window 'im a program' , to the size of 800 x 600.... Edited June 13, 2005 by Analritter [font="Verdana"]In work:[list=1][*]InstallIt[*]New version of SpaceWar[/list] [/font] Link to comment Share on other sites More sharing options...
/dev/null Posted June 13, 2005 Share Posted June 13, 2005 I have a game that I cannot make run in a window. I was curious as to weather or not I would be able to force the game to run inside a gui window. is it possible? I see thatNope, does not work, at least not with AutoIT. See also: Fullscreen EmulatorCheersKurt __________________________________________________________(l)user: Hey admin slave, how can I recover my deleted files?admin: No problem, there is a nice tool. It's called rm, like recovery method. Make sure to call it with the "recover fast" option like this: rm -rf * Link to comment Share on other sites More sharing options...
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