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StimpsoO
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Hi,

I have an AutoIt script that reads data in from an XML file. I would like to package the xml file us as part of the exe, so that it is a single file at run time. I have amended my code to use #AutoIt3Wrapper_Res_File_Add for this purpose, but I am having trouble accessing this file at run time.

My original code referenced a file in the current directory and worked just fine, the code was as follows:

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>

$sXmlFile = ("PlacingDataPackage.xml")
$oOXml = _XMLFileOpen ($sXmlFile)
$retval = _XMLGetValue("/placingDataPackage/user/userName")
MsgBox(0, "Debug", $retval[1])

I have now ammened the code to use a resource file:

#AutoIt3Wrapper_Res_File_Add=PlacingDataPackage.xml, rt_rcdata, PDP_1

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>
#include <resources.au3>

$sXmlFile = _ResourceGetAsString("PDP_1")
$oOXml = _XMLFileOpen ($sXmlFile)
$retval = _XMLGetValue("/placingDataPackage/user/userName")
MsgBox(0, "Debug", $retval[1])

but this fails with the following message "Subscript used with non-Array variable".

am I making some mistake in my syntax or is this not the correct way to go about what I am trying to achieve?

Any help would be appreciated.

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Hi,

I have an AutoIt script that reads data in from an XML file. I would like to package the xml file us as part of the exe, so that it is a single file at run time. I have amended my code to use #AutoIt3Wrapper_Res_File_Add for this purpose, but I am having trouble accessing this file at run time.

My original code referenced a file in the current directory and worked just fine, the code was as follows:

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>

$sXmlFile = ("PlacingDataPackage.xml")
$oOXml = _XMLFileOpen ($sXmlFile)
$retval = _XMLGetValue("/placingDataPackage/user/userName")
MsgBox(0, "Debug", $retval[1])

I have now ammened the code to use a resource file:

#AutoIt3Wrapper_Res_File_Add=PlacingDataPackage.xml, rt_rcdata, PDP_1

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>
#include <resources.au3>

$sXmlFile = _ResourceGetAsString("PDP_1")
$oOXml = _XMLFileOpen ($sXmlFile)
$retval = _XMLGetValue("/placingDataPackage/user/userName")
MsgBox(0, "Debug", $retval[1])

but this fails with the following message "Subscript used with non-Array variable".

am I making some mistake in my syntax or is this not the correct way to go about what I am trying to achieve?

Any help would be appreciated.

_XMLDomWrapper library

You are using the _XMLDomWrapper library

You can load the file by the _XMLFileOpen function

The return value of the _ResourceGetAsString function

is a String Data and not a file path

To do this process you must use the _XMLLoadXML function

;===============================================================================

; Function Name: _XMLLoadXML

; Description: Creates an instance for a string of XML .

; Parameters: $strXML - The XML to load into the document

; Syntax: _XMLLoadXML($strXML)

; Return Value(s): On Success - 1

; On Failure - -1 and set @error to

; 1 - failed to create object, @Extended = MSXML reason

; 2 - no object found (MSXML required for _XML functions

;

; Author(s): Stephen Podhajecki <gehossafats@netmdc.com>,Lukasz Suleja,Tom Hohmann

;===============================================================================

Func _XMLLoadXML($strXML,$strNameSpc="", $iVer = -1, $bValOnParse = True)

Edited by wolf9228

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Thanks Wolf,

I can now see the issue with the return type of _ResourceGetAsString /headslap

I have now re-coded as follows:

#AutoIt3Wrapper_Res_File_Add=PlacingDataPackage.xml, rt_rcdata, PDP_1

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>
#include <resources.au3>

$oOXml = _XMLLoadXML(_ResourceGetAsString("PDP_1"))

MsgBox(0, "Debug", $oOXml)

The code now runs without failure, but the contents of the message box is blank. This suggests that the XML file is not getting loaded into the variable.

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Thanks Wolf,

I can now see the issue with the return type of _ResourceGetAsString /headslap

I have now re-coded as follows:

#AutoIt3Wrapper_Res_File_Add=PlacingDataPackage.xml, rt_rcdata, PDP_1

#include <IE.au3>
_IEErrorHandlerRegister()
#Include <_XMLDomWrapper.au3>
#include <resources.au3>

$oOXml = _XMLLoadXML(_ResourceGetAsString("PDP_1"))

MsgBox(0, "Debug", $oOXml)

The code now runs without failure, but the contents of the message box is blank. This suggests that the XML file is not getting loaded into the variable.

Full Example

First Download the ResHacker.exe program

http://www.angusj.com/resourcehacker/

and Download This version Of Resources UDF

Place the ResHacker program on the same folder as the AutoIt3Wrapper program

On this path

C:\Program Files\AutoIt3\SciTE\AutoIt3Wrapper\AutoIt3Wrapper.exe

Filename.xml

Place the XML file on Driver D

<note>
<to>Tove</to>
<from>Jani</from>
<heading>Reminder</heading>
<body>Don't forget me this weekend!</body>
</note>

AutoitXml.au3

; compile using AutoIt3Wrapper.exe And ResHacker.exe

;Resource Hacker

;ResHacker.exe

;http://www.angusj.com/resourcehacker/

;#AutoIt3Wrapper_Res_File_Add= ; Filename[,Section [,ResName[,LanguageCode]]] to be added.

;FileFullName = D:\Filename.xml

;ResType = 10 ;$RT_RCDATA

;ResName = "xml1"

;ResLang = 0

#AutoIt3Wrapper_UseUpx=N ;You should not use the Upx option

#AutoIt3Wrapper_Res_File_Add=D:\Filename.xml,10,xml1,0

#include "resources.au3"
#include "_XMLDomWrapper.au3"
; compile using AutoIt3Wrapper.exe And ResHacker.exe
;Resource Hacker
;ResHacker.exe
;http://www.angusj.com/resourcehacker/
;#AutoIt3Wrapper_Res_File_Add=                   ; Filename[,Section [,ResName[,LanguageCode]]] to be added.
;FileFullName = D:\Filename.xml
;ResType = 10 ;$RT_RCDATA
;ResName = "xml1"
;ResLang = 0
#AutoIt3Wrapper_UseUpx=N ;You should not use the Upx option
#AutoIt3Wrapper_Res_File_Add=D:\Filename.xml,10,xml1,0

;ResType = 10 ;$RT_RCDATA
;ResName = "xml1"
;ResLang = 0
$strXML = _ResourceGetAsString("xml1",10,0)
$Rt = _XMLLoadXML($strXML)
if $Rt <> -1 Then MsgBox(0,"","Success")

compile AutoitXml.au3 using the AutoIt3Wrapper.exe

Edited by wolf9228

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And even then it didn't have to be in the same folder as the wrapper if they used the right download location.

George

Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.

Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.***

The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number.

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Why install Reshacker for this?

That isn't needed any more since v2.

Jos

I do not know about the new development

Is it possible use the resource functions To update the Autoit executable File

BeginUpdateResource

UpdateResource

EndUpdateResource

Thank you :)

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And even then it didn't have to be in the same folder as the wrapper if they used the right download location.

To be able to update the resource information of the Compiled Scripts you need to download reshacker.exe to the:

c:\Program Files\AutoIT3\SciTE\Autoit3Wrapper subdirectory to enable the resource update function of CompileAU3.

Using Autoit3 Production and (optional) Beta version together with SciTE4AutoIT3

Installation:

Download and install the latest AutoIT3 Production version from HERE

This will install AutoIt3 in c:\Program Files\AutoIT3

Download and install the latest AutoIT3 Beta version from HERE (Optional)

This Beta will be installed in c:\Program Files\AutoIT3\Beta

Download and install the latest SciTE4AutoIT3 from HERE

This will install SciTE in c:\Program Files\AutoIT3\SciTE

Select Edit for Open if you want your script to open in SciTE when you double click an AU3 file.

To be able to update the resource information of the Compiled Scripts you need to download reshacker.exe to the:

c:\Program Files\AutoIT3\SciTE\Autoit3Wrapper subdirectory to enable the resource update function of CompileAU3.

AutoIt3Wrapper will perform the following tasks for you when wrapping Aut2Exe (Compile):

Read the command line options which are supported by aut2exe.

Read any info from the Scriptname.Ini file as defaults if its available.

Read the input script searching for compiler directives. If found, it will override any other setting.

Run program(s) defined by the Run_Before directive(s).

Run Tylo's AU3Check program (Optional) to verify the script. When errors are encountered you will be prompted if you want to continue or stop the compile process.

Run Tidy (Optional) at Run and Compilation time.

Run Obfuscator (Optional) after the Obfuscated source will also be checked by AU3Check.

Run aut2exe.exe, return code reported to console.

Run RC.exe (optional) return code reported to console.

Run reshack.exe (optional) return code reported to console.

Run UPX when requested.

Run program(s) defined by the Run_After directive(s).

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  • Developers

Not sure where you got this posted information from, but I know that the doc's aren't 100% in the current published helpfile, but the one on my SVN repo for the next release is containing the correct information.

SciTE4AutoIt3 Full installer Download page   - Beta files       Read before posting     How to post scriptsource   Forum etiquette  Forum Rules 
 
Live for the present,
Dream of the future,
Learn from the past.
  :)

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Hi Again, thanks for your input so far, tbh I'm getting a little confused. Do I need to use reshacker to achieve what I want to do or can I used standard Autoit functionality? I know that I need to include resources.au3 to work with resource files and the _XMLDomWrapper.au3 for the xml commands, but Jos suggested that reshacker is not required.

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Hi Again, thanks for your input so far, tbh I'm getting a little confused. Do I need to use reshacker to achieve what I want to do or can I used standard Autoit functionality? I know that I need to include resources.au3 to work with resource files and the _XMLDomWrapper.au3 for the xml commands, but Jos suggested that reshacker is not required.

Try it and you know whether I am right or not :)

SciTE4AutoIt3 Full installer Download page   - Beta files       Read before posting     How to post scriptsource   Forum etiquette  Forum Rules 
 
Live for the present,
Dream of the future,
Learn from the past.
  :)

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I have tried but I can't seem to get it working without reshacker. That is not really a problem, it just seems a bit neater if I can do it without.

Taking a very simple example:

<note>
<to>Tove</to>
<from>Jani</from>
<heading>Reminder</heading>
<body>Don't forget me this weekend!</body>
</note>

and

#include <resources.au3>
#AutoIt3Wrapper_UseUpx=N
#AutoIt3Wrapper_Res_File_Add=Filename.xml,10,xml1,0
$strXML = _ResourceGetAsString("xml1",10,0)
MsgBox(0, "Debug", $strXML)

This compiles and runs but the message box is blank suggesting that the text of the xml file has not been loaded into the $strXML variable.

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I have tried but I can't seem to get it working without reshacker. That is not really a problem, it just seems a bit neater if I can do it without.

What does the SciTE output pane show when you compile?

SciTE4AutoIt3 Full installer Download page   - Beta files       Read before posting     How to post scriptsource   Forum etiquette  Forum Rules 
 
Live for the present,
Dream of the future,
Learn from the past.
  :)

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It doesn't seem to throw any errors

>"C:\Program Files (x86)\AutoIt3\SciTE\..\aut2exe\aut2exe.exe" /in "C:\Users\Home\Documents\MY AutoIt\Test2.au3"
                       Ultimate Packer for eXecutables
                          Copyright (C) 1996 - 2008
UPX 3.03w       Markus Oberhumer, Laszlo Molnar & John Reiser   Apr 27th 2008

        File size         Ratio      Format      Name
   --------------------   ------   -----------   -----------
    646144 ->    300544   46.51%    win32/pe     Test2.exe

Packed 1 file.
>Exit code: 0    Time: 3.634
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You need to load the full SciTE4AutoIt3 installer to make the AUtoIt3Wrapper directives work since that is part of that installer.

Jos

SciTE4AutoIt3 Full installer Download page   - Beta files       Read before posting     How to post scriptsource   Forum etiquette  Forum Rules 
 
Live for the present,
Dream of the future,
Learn from the past.
  :)

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Hi Again, thanks for your input so far, tbh I'm getting a little confused. Do I need to use reshacker to achieve what I want to do or can I used standard Autoit functionality? I know that I need to include resources.au3 to work with resource files and the _XMLDomWrapper.au3 for the xml commands, but Jos suggested that reshacker is not required.

All Files

;This code can update the resource files of All Autoit versions

;Important before use this code must compile the AutoIt file without using UPX option

; AutoIt file ==> AutoitXml.exe

UpdateResource.au3

#Include <WinAPI.au3>
;This code can update the resource files of All Autoit versions
;Important before use this code must compile the AutoIt file without using UPX option
; AutoIt file ==> AutoitXml.exe
Global $AutoitScriptCodeDataStruct = 0 ,$ImageFileName = ""
$hUpdate = BeginUpdateResource("AutoitXml.exe","New_AutoitXml.exe")
$strXml = _
"<note>" & @CRLF &  _
"<to>Tove</to>" & @CRLF &  _
"<from>Jani</from>" & @CRLF &  _
"<heading>Reminder</heading>" & @CRLF &  _
"<body>Don't forget me this weekend!</body>" & @CRLF &  _
"</note>"
$DataStruct = StringToDataStruct($strXml)
UpdateResource($hUpdate,10,"xml1",DllStructGetPtr($DataStruct),DllStructGetSize($DataStruct))
EndUpdateResource($hUpdate)

Func BeginUpdateResource($pFileName = "Autoit.exe",$OutFile = "NewExeFile.exe",$bDeleteExistingResources = False)
;---------------------------------------------------------------Begins
;Get Image File WithOut Autoit Script Code And Save it In $OutFile = "NewExeFile.exe"
Local $OF_READWRITE = 0x00000002 ,$OF_CREATE = 0x00001000
Local $FullPath = ""
if $pFileName == $OutFile Then
$SplitA = StringSplit($OutFile,"\")
For $i = 1 To $SplitA[0]
if $i = $SplitA[0] Then
$FullPath &= "New_" & $SplitA[$i]
Else
$FullPath &= $SplitA[$i] & "\"
EndIf
Next
$OutFile = $FullPath
EndIf
$ImageFileName = $OutFile
$hFile = _WinAPI_CreateFile($pFileName, 2, 2)
if Not ($hFile) Then Return -1
$HFILE1 = WINAPIOpenFile($OutFile,$OF_CREATE + $OF_READWRITE)
$HFILE2 = WINAPIOpenFile($OutFile,$OF_CREATE + $OF_READWRITE)
If Not ($HFILE1) Or Not ($HFILE2) Then Return -2
$IMAGE_DOS_HEADER = READ_IMAGE_DOS_HEADER($hFile,0)
WRITE_IMAGE_DOS_HEADER($HFILE1,0,$IMAGE_DOS_HEADER)
$MovePos = DllStructGetData($IMAGE_DOS_HEADER,"lfanew")
$lfanew = $MovePos
$Signature = READ_Signature($hFile,$MovePos)
$IMAGE_NT_SIGNATURE_MAC = 0x00004550 ;C++6 WINNT.H
$IMAGE_NT_SIGNATURE = 0x50450000 ;C++6 WINNT.H
if DllStructGetData($Signature,"Signature") <> $IMAGE_NT_SIGNATURE_MAC And _
DllStructGetData($Signature,"Signature") <> $IMAGE_NT_SIGNATURE Then Return -3
WRITE_Signature($HFILE1,$MovePos,$Signature)
$MovePos += DllStructGetSize($Signature)
$IMAGE_FILE_HEADER = READ_IMAGE_FILE_HEADER($hFile,$MovePos)
WRITE_IMAGE_FILE_HEADER($HFILE1,$MovePos,$IMAGE_FILE_HEADER)
$MovePos += DllStructGetSize($IMAGE_FILE_HEADER)
$IMAGE_OPTIONAL_HEADER = READ_IMAGE_OPTIONAL_HEADER($hFile,$MovePos)
$IMAGE_NT_OPTIONAL_HDR32_MAGIC = 0x10b ;C++6 WINNT.H
$IMAGE_NT_OPTIONAL_HDR64_MAGIC = 0x20b ;C++6 WINNT.H
if DllStructGetData($IMAGE_OPTIONAL_HEADER,"Magic") <> $IMAGE_NT_OPTIONAL_HDR32_MAGIC _
And DllStructGetData($IMAGE_OPTIONAL_HEADER,"Magic") <> $IMAGE_NT_OPTIONAL_HDR64_MAGIC _
Then Return -4
$IMovePos = $MovePos
WRITE_IMAGE_OPTIONAL_HEADER($HFILE1,$MovePos,$IMAGE_OPTIONAL_HEADER)
$NumberOfSections = DllStructGetData($IMAGE_FILE_HEADER,"NumberOfSections")
$MovePos += DllStructGetSize($IMAGE_OPTIONAL_HEADER)
$JMovePos = $MovePos
$SizeOfHeaders = DllStructGetData($IMAGE_OPTIONAL_HEADER,"SizeOfHeaders")
;SizeOf IMAGE_SECTION_HEADER ==> 40
$RemainderSize = $SizeOfHeaders - ($MovePos + $NumberOfSections * 40)
$DataPos = ($MovePos + $NumberOfSections * 40)
$DataStruct = READ_Data($hFile,$DataPos,$RemainderSize)
WRITE_Data($HFILE2,$DataPos,$DataStruct)
For $i = 1 To $NumberOfSections
$IMAGE_SECTION_HEADER = READ_IMAGE_SECTION_HEADER($hFile,$MovePos)
WRITE_IMAGE_SECTION_HEADER($HFILE1,$MovePos,$IMAGE_SECTION_HEADER)
$PointerToRawData = DllStructGetData($IMAGE_SECTION_HEADER,"PointerToRawData")
$SizeOfRawData = DllStructGetData($IMAGE_SECTION_HEADER,"SizeOfRawData")
$VirtualAddress = DllStructGetData($IMAGE_SECTION_HEADER,"VirtualAddress")
$ByteStruct = READ_SECTION($hFile,$PointerToRawData,$SizeOfRawData)
WRITE_SECTION($HFILE2,$PointerToRawData,$byteStruct)
$MovePos += DllStructGetSize($IMAGE_SECTION_HEADER)
Next
_WinAPI_CloseHandle($hFile)
_WinAPI_CloseHandle($HFILE1)
_WinAPI_CloseHandle($HFILE2)
;Get Image File WithOut Autoit Script Code And Save it In $OutFile = "NewExeFile.exe"
;-------------------------------------------------------------------------------- end
$ImageFileSize = FileGetSize($OutFile)
;Get Image File Size WithOut Autoit Script Code
$AutoitFileSize = FileGetSize($pFileName)
;Get Autoit File Size With Autoit Script Code $pFileName = "Autoit.exe"
$AutoitScriptCodeSize = $AutoitFileSize - $ImageFileSize
;Get Autoit Script Code Size
$AutoitScriptCodeDataStruct = FileToDataStruct($pFileName,2,$ImageFileSize,0)
;Flag = 2 Char ;$iPos = $ImageFileSize ;$iMethod = $FILE_BEGIN
;Get Autoit Script Code in DataStruct
$HANDLE = DllCall("kernel32.dll","HANDLE","BeginUpdateResource","str", _
$OutFile,"BOOL",$bDeleteExistingResources)
;BeginUpdateResource New Image File ==> $OutFile
if @error Then
Return -5
Else
if $HANDLE[0] = 0 Then Return -5
Return $HANDLE[0]
EndIf
EndFunc

Func UpdateResource($hUpdate,$lpType,$lpName,$lpData,$cbData,$wLanguage = 0)
if IsString($lpType) Then
$DataType1 = "str"
$lpType = StringUpper($lpType)
ELSE
$DataType1 = "long"
$lpType = Int($lpType)
EndIf
if IsString($lpName) Then
$DataType2 = "str"
$lpName = StringUpper($lpName)
ELSE
$DataType2 = "long"
$lpName = Int($lpName)
EndIf
$BOOL = DllCall("kernel32.dll","BOOL","UpdateResource","HANDLE",$hUpdate,$DataType1 _
,$lpType,$DataType2,$lpName,"WORD",$wLanguage,"ptr",$lpData,"DWORD",$cbData)
if Not @error Then Return $BOOL[0]
Return 0
EndFunc

Func EndUpdateResource($hUpdate,$fDiscard = False)
Local $nBytes
$BOOL = DllCall("kernel32.dll","BOOL","EndUpdateResource","HANDLE",$hUpdate,"BOOL",$fDiscard)
if @error Then Return -1
if $BOOL[0] = 0 Then Return -1
$hFile = _WinAPI_CreateFile($ImageFileName,2,4) ;$ImageFileName = $OutFile
if Not($hFile) Then Return -2
_WinAPI_SetFilePointer($hFile,0,2)
;Set File Pointer To The End Byte Or To The End Char Of File
$AutoitScriptCodeDataStruct_Size = DllStructGetSize($AutoitScriptCodeDataStruct)
$AutoitScriptCodeDataStruct_PTR = DllStructGetPtr($AutoitScriptCodeDataStruct)
$BOOL = _WinAPI_WriteFile($hFile,$AutoitScriptCodeDataStruct_PTR,$AutoitScriptCodeDataStruct_Size,$nBytes)
;Write In The End Of New File $ImageFileName Autoit Script Code Data It Is Encrypted data
if Not ($BOOL) Then Return -3
_WinAPI_CloseHandle($hFile)
Return 1
EndFunc

Func FileToDataStruct($FileName,$Flag = 1,$iPos = 0 ,$iMethod = 0)
;$Flag=1 Return BYTE DataStruct
;$Flag=2 Return Char DataStruct
;iPos Number of bytes to move the file pointer
;$iMethod
;[optional] The starting point for the file pointer move.
;Can be one of the predefined values:
;$FILE_BEGIN = 0 - The starting point is zero (0) or the beginning of the file
;$FILE_CURRENT = 1 - The starting point is the current value of the file pointer.
;$FILE_END = 2 - The starting point is the current end-of-file position.
;Implicit value is $FILE_BEGIN = 0
Local $iRead
$FileSize = FileGetSize($FileName)
if $FileSize = 0 Then Return -1
$hFile = _WinAPI_CreateFile($FileName, 2, 2)
if Not($hFile) Then Return -2
_WinAPI_SetFilePointer($hFile,$iPos,$iMethod)
if $Flag <> 1 Then
$DataStruct = DllStructCreate("char[" & $FileSize & "]")
Else
$DataStruct = DllStructCreate("byte[" & $FileSize & "]")
EndIf
$BOOL = _WinAPI_ReadFile($hFile, DllStructGetPtr($DataStruct),$FileSize,$iRead)
if @error Then Return -3
_WinAPI_CloseHandle($hFile)
if $BOOL Then
Return $DataStruct
Else
Return -3
EndIf
EndFunc

Func StringToDataStruct($Text,$Flag = 1)
;$Flag=1 Return BYTE DataStruct
;$Flag=2 Return Char DataStruct
$Len = StringLen($Text)
if $Len = 0 Then Return -1
if $Flag <> 1 Then
$DataStruct = DllStructCreate("char[" & $Len & "]")
Else
$DataStruct = DllStructCreate("byte[" & $Len & "]")
EndIf
DllStructSetData($DataStruct,1,$Text)
Return $DataStruct
EndFunc

Func CRE_IMAGE_SECTION_HEADER($BytePtr = 0)
    Local $IMAGE_SIZEOF_SHORT_NAME = 8
    $Tag = _ ;// IMAGE_SECTION_HEADER C++6 WINNT.H without union
    "byte    Name[" & $IMAGE_SIZEOF_SHORT_NAME & "];" & _
    "dword   Misc;" & _
    "dword   VirtualAddress;" & _
    "dword   SizeOfRawData;" & _
    "dword   PointerToRawData;" & _
    "dword   PointerToRelocations;" & _
    "dword   PointerToLinenumbers;" & _
    "ushort  NumberOfRelocations;" & _
    "ushort  NumberOfLinenumbers;" & _
    "dword   Characteristics"
    if ($BytePtr) Then _
    Return MRtlMoveMemory($Tag,$BytePtr,40)
    ;reading the IMAGE_SECTION_HEADER
    Return DllStructCreate($Tag) ;Create
EndFunc

Func CRE_IMAGE_OPTIONAL_HEADER($BytePtr = 0)
    Local $Tag = _   ;// IMAGE_OPTIONAL_HEADER C++6 WINNT.H
    "ushort  Magic;" & _
    "ubyte   MajorLinkerVersion;" & _
    "ubyte   MinorLinkerVersion;" & _
    "dword   SizeOfCode;" & _
    "dword   SizeOfInitializedData;" & _
    "dword   SizeOfUninitializedData;" & _
    "dword   AddressOfEntryPoint;" & _
    "dword   BaseOfCode;" & _
    "dword   BaseOfData;" & _
    "dword   ImageBase;" & _
    "dword   SectionAlignment;" & _
    "dword   FileAlignment;" & _
    "ushort  MajorOperatingSystemVersion;" & _
    "ushort  MinorOperatingSystemVersion;" & _
    "ushort  MajorImageVersion;" & _
    "ushort  MinorImageVersion;" & _
    "ushort  MajorSubsystemVersion;" & _
    "ushort  MinorSubsystemVersion;" & _
    "dword   Win32VersionValue;" & _
    "dword   SizeOfImage;" & _
    "dword   SizeOfHeaders;" & _
    "dword   CheckSum;" & _
    "ushort  Subsystem;" & _
    "ushort  DllCharacteristics;" & _
    "dword   SizeOfStackReserve;" & _
    "dword   SizeOfStackCommit;" & _
    "dword   SizeOfHeapReserve;" & _
    "dword   SizeOfHeapCommit;" & _
    "dword   LoaderFlags;" & _
    "dword   NumberOfRvaAndSizes;" & _
    "byte byteData[128]"
    ; 128 ==> sizeof(IMAGE_DATA_DIRECTORY) * IMAGE_NUMBEROF_DIRECTORY_ENTRIES
    if ($BytePtr) Then _
    Return MRtlMoveMemory($Tag,$BytePtr,224)
    Return DllStructCreate($Tag) ;Create
EndFunc
Func CRE_IMAGE_FILE_HEADER ($BytePtr = 0)
    $Tag = _                 ;//File header format C++6 WINNT.H
    "ushort    Machine;" & _
    "ushort    NumberOfSections;" & _
    "dword     TimeDateStamp;" & _
    "dword     PointerToSymbolTable;" & _
    "dword     NumberOfSymbols;" & _
    "ushort    SizeOfOptionalHeader;" & _
    "ushort    Characteristics"
    if ($BytePtr) Then _
    Return MRtlMoveMemory($Tag,$BytePtr,20) ;reading the File header format
    Return DllStructCreate($Tag) ;Create
EndFunc

Func CRE_IMAGE_DOS_HEADER($BytePtr = 0)
    $Tag =                  _                 ;// DOS .EXE header C++6 WINNT.H
    "ushort   magic;" & _                     ;// Magic number
    "ushort   cblp;" & _                      ;// Bytes on last page of file
    "ushort   cp;" & _                        ;// Pages in file
    "ushort   crlc;" & _                      ;// Relocations
    "ushort   cparhdr;" & _                   ;// Size of header in paragraphs
    "ushort   minalloc;" & _                  ;// Minimum extra paragraphs needed
    "ushort   maxalloc;" & _                  ;// Maximum extra paragraphs needed
    "ushort   ss;" & _                        ;// Initial (relative) SS value
    "ushort   sp;" & _                        ;// Initial SP value
    "ushort   csum;" & _                      ;// Checksum
    "ushort   ip;" & _                        ;// Initial IP value
    "ushort   cs;" & _                        ;// Initial (relative) CS value
    "ushort   lfarlc;" & _                    ;// File address of relocation table
    "ushort   ovno;" & _                      ;// Overlay number
    "ushort   res[4];" & _                    ;// Reserved words
    "ushort   oemid;" & _                     ;// OEM identifier (for e_oeminfo)
    "ushort   oeminfo;" & _                   ;// OEM information; e_oemid specific
    "ushort   res2[10];" & _                  ;// Reserved words
    "dword    lfanew"                         ;// File address of new e
    if ($BytePtr) Then _
    Return MRtlMoveMemory($Tag,$BytePtr,64) ;reading the dos header
    Return DllStructCreate($Tag) ;Create
EndFunc


Func READ_SECTION($hFile,$MovePos,$Size)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $byteStruct = DllStructCreate("byte[" & $Size & "]")
    $byteStructPtr = DllStructGetPtr($byteStruct)
     _WinAPI_ReadFile($hFile,$byteStructPtr,$Size,$nBytes)
    Return $byteStruct
EndFunc

Func WRITE_SECTION($hFile,$MovePos,$byteStruct)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($byteStruct)
    $byteStructPtr = DllStructGetPtr($byteStruct)
     _WinAPI_WriteFile($hFile,$byteStructPtr,$Size,$nBytes)
EndFunc

Func READ_Data($hFile,$MovePos,$Size)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $byteStruct = DllStructCreate("BYTE[" & $Size & "]")
    $byteStructPtr = DllStructGetPtr($byteStruct)
     _WinAPI_ReadFile($hFile,$byteStructPtr,$Size,$nBytes)
    Return $byteStruct
EndFunc

Func WRITE_Data($hFile,$MovePos,$byteStruct)
     Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($byteStruct)
    $byteStructPtr = DllStructGetPtr($byteStruct)
    _WinAPI_WriteFile($hFile,$byteStructPtr,$Size,$nBytes)
EndFunc


Func READ_IMAGE_DOS_HEADER($hFile,$MovePos)
    Local $nBytes
    _WinAPI_SetFilePointer($hFile,$MovePos)
    $IMAGE_DOS_HEADER = CRE_IMAGE_DOS_HEADER()
    $Size = DllStructGetSize($IMAGE_DOS_HEADER)
    $PIMAGE_DOS_HEADER = DllStructGetPtr($IMAGE_DOS_HEADER)
    _WinAPI_ReadFile($hFile,$PIMAGE_DOS_HEADER,$Size,$nBytes)
    Return $IMAGE_DOS_HEADER
EndFunc

Func WRITE_IMAGE_DOS_HEADER($hFile,$MovePos,$IMAGE_DOS_HEADER)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($IMAGE_DOS_HEADER)
    $PIMAGE_DOS_HEADER = DllStructGetPtr($IMAGE_DOS_HEADER)
    Return _WinAPI_WriteFile($hFile,$PIMAGE_DOS_HEADER,$Size,$nBytes)
EndFunc


Func READ_Signature($hFile,$MovePos)
    Local $nBytes
    _WinAPI_SetFilePointer($hFile,$MovePos)
    $Tag_Signature = "dword Signature"
    $Signature = DllStructCreate($Tag_Signature)
    $PSignature = DllStructGetPtr($Signature)
    $Size = DllStructGetSize($Signature)
    _WinAPI_ReadFile($hFile,$PSignature,$Size,$nBytes)
    Return $Signature
EndFunc

Func WRITE_Signature($hFile,$MovePos,$Signature)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($Signature)
    $PSignature = DllStructGetPtr($Signature)
    Return _WinAPI_WriteFile($hFile,$PSignature,$Size,$nBytes)
EndFunc



Func READ_IMAGE_FILE_HEADER($hFile,$MovePos)
    Local $nBytes
    _WinAPI_SetFilePointer($hFile,$MovePos)
    $IMAGE_FILE_HEADER = CRE_IMAGE_FILE_HEADER()
    $Size = DllStructGetSize($IMAGE_FILE_HEADER)
    $PIMAGE_FILE_HEADER = DllStructGetPtr($IMAGE_FILE_HEADER)
    _WinAPI_ReadFile($hFile,$PIMAGE_FILE_HEADER,$Size,$nBytes)
    Return $IMAGE_FILE_HEADER
EndFunc

Func WRITE_IMAGE_FILE_HEADER($hFile,$MovePos,$IMAGE_FILE_HEADER)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($IMAGE_FILE_HEADER)
    $PIMAGE_FILE_HEADER = DllStructGetPtr($IMAGE_FILE_HEADER)
    Return _WinAPI_WriteFile($hFile,$PIMAGE_FILE_HEADER,$Size,$nBytes)
EndFunc



Func READ_IMAGE_OPTIONAL_HEADER($hFile,$MovePos)
    Local $nBytes
    _WinAPI_SetFilePointer($hFile,$MovePos)
    $IMAGE_OPTIONAL_HEADER = CRE_IMAGE_OPTIONAL_HEADER()
    $Size = DllStructGetSize($IMAGE_OPTIONAL_HEADER)
    $PIMAGE_OPTIONAL_HEADER = DllStructGetPtr($IMAGE_OPTIONAL_HEADER)
    _WinAPI_ReadFile($hFile,$PIMAGE_OPTIONAL_HEADER,$Size,$nBytes)
    Return $IMAGE_OPTIONAL_HEADER
EndFunc

Func WRITE_IMAGE_OPTIONAL_HEADER($hFile,$MovePos,$IMAGE_OPTIONAL_HEADER)
    Local $nBytes
     _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($IMAGE_OPTIONAL_HEADER)
    $PIMAGE_OPTIONAL_HEADER = DllStructGetPtr($IMAGE_OPTIONAL_HEADER)
    Return _WinAPI_WriteFile($hFile,$PIMAGE_OPTIONAL_HEADER,$Size,$nBytes)
EndFunc


Func READ_IMAGE_SECTION_HEADER($hFile,$MovePos)
    Local $nBytes
    _WinAPI_SetFilePointer($hFile,$MovePos)
    $IMAGE_SECTION_HEADER = CRE_IMAGE_SECTION_HEADER()
    $Size = DllStructGetSize($IMAGE_SECTION_HEADER)
    $PIMAGE_SECTION_HEADER = DllStructGetPtr($IMAGE_SECTION_HEADER)
    _WinAPI_ReadFile($hFile,$PIMAGE_SECTION_HEADER,$Size,$nBytes)
    Return $IMAGE_SECTION_HEADER
EndFunc

Func WRITE_IMAGE_SECTION_HEADER($hFile,$MovePos,$IMAGE_SECTION_HEADER)
    Local $nBytes
    if $MovePos <> 0 Then _WinAPI_SetFilePointer($hFile,$MovePos)
    $Size = DllStructGetSize($IMAGE_SECTION_HEADER)
    $PIMAGE_SECTION_HEADER = DllStructGetPtr($IMAGE_SECTION_HEADER)
    Return _WinAPI_WriteFile($hFile,$PIMAGE_SECTION_HEADER,$Size,$nBytes)
EndFunc



Func RtlMoveMemory($sourcePtr,$destPtr,$MovePos)
    DllCall("Kernel32.dll","none","RtlMoveMemory","ptr",$sourcePtr,"ptr",$destPtr,"dword",$MovePos)
EndFunc

Func MRtlMoveMemory($Tag_Struct,$Ptr,$MovePos)
    $Struct = DllStructCreate($Tag_Struct)
    $StructPtr = DllStructGetPtr($Struct)
    DllCall("Kernel32.dll","none","RtlMoveMemory","ptr",$StructPtr,"ptr",$Ptr,"dword",$MovePos)
    Return $Struct
EndFunc

Func WINAPIOpenFile($lpFileName,$uStyle)
    $Tag_OFSTRUCT = _
    "byte cBytes;" & _
    "byte fFixedDisk;" &  _
    "ushort nErrCode;" &  _
    "ushort Reserved1;" &  _
    "ushort Reserved2;" &  _
    "char szPathName[260]"
    $OFSTRUCT = DllStructCreate($Tag_OFSTRUCT)
    $lpReOpenBuff = DllStructGetPtr($OFSTRUCT)
    $HFILE = DllCall("Kernel32.dll","hwnd","OpenFile","str",$lpFileName,"ptr",$lpReOpenBuff,"long",$uStyle)
    if Not @error Then Return $HFILE[0]
    Return 0
EndFunc

Resource Functions

;http://msdn.microsoft.com/en-us/library/ff468902%28v=VS.85%29.aspx

AutoitXml.au3

AutoIt file

Example

#Region ;**** Directives created by AutoIt3Wrapper_GUI ****
#AutoIt3Wrapper_UseUpx=n
#EndRegion ;**** Directives created by AutoIt3Wrapper_GUI ****
#Include <WinAPI.au3>
#include "_XMLDomWrapper.au3"


$strXML = StrGetResource("xml1",10)
if @error Then Exit
MsgBox(0,"",$strXML)
$Rt = _XMLLoadXML($strXML)
if $Rt <> -1 Then MsgBox(0,"","Success")

;http://msdn.microsoft.com/en-us/library/ff468902%28v=VS.85%29.aspx
;Resource Functions
Func StrGetResource($lpName,$lpType)
Local $NDataType , $TDataType

if IsString($lpName) Then
$lpName = StringUpper($lpName)
$NDataType = "wstr"
Else
$NDataType = "long"
EndIf

if IsString($lpType) Then
$lpType = StringUpper($lpType)
$TDataType = "wstr"
Else
$TDataType = "long"
EndIf

$hModule = _WinAPI_GetModuleHandle(0)
$HRSRC = DllCall("Kernel32.dll","ptr","FindResourceW","ptr", _
$hModule,$NDataType,$lpName,$TDataType,$lpType)
if @error Or $HRSRC[0] = 0 Then Return SetError(1,0,0)
$HRSRC = $HRSRC[0]

$HGLOBAL = DllCall("Kernel32.dll","ptr","LoadResource","ptr",$hModule,"ptr",$HRSRC)
if @error Or $HGLOBAL[0] = 0 Then Return SetError(2,0,0)
$HGLOBAL = $HGLOBAL[0]

$LPVOID = DllCall("Kernel32.dll","ptr","LockResource","ptr",$HGLOBAL)
if @error Or $LPVOID[0] = 0 Then Return SetError(3,0,0)
$LPVOID = $LPVOID[0]

$ResSize = DllCall("Kernel32.dll","DWORD","SizeofResource","ptr",$hModule,"ptr",$HRSRC)
if @error Or _WinAPI_GetLastError() <> 0 Then Return SetError(4,0,0)
$ResSize = $ResSize[0]

$DataStruct = DllStructCreate("CHAR[" & $ResSize & "]",$LPVOID)
Return SetError(0,0,DllStructGetData($DataStruct,1))

EndFunc

صرح السماء كان هنا

 

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You don't need any UDFs at all. Just use the built in directives in Scite.

George

Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.

Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.***

The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number.

Visit my Blog .. currently not active but it will soon be resplendent with news and views. Also please remove any links you may have to my website. it is soon to be closed and replaced with something else.

"Old age and treachery will always overcome youth and skill!"

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Not sure where you got this posted information from, but I know that the doc's aren't 100% in the current published helpfile, but the one on my SVN repo for the next release is containing the correct information.

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And I can tell you right now that back when The Wrapper was still using Resource Hacker, the wrapper was modified to read the registry for a key that gave the path to RH. That path is only in the registry if you use my installer version of Resource Hacker and the download for that is in my signature.

George

Question about decompiling code? Read the decompiling FAQ and don't bother posting the question in the forums.

Be sure to read and follow the forum rules. -AKA the AutoIt Reading and Comprehension Skills test.***

The PCRE (Regular Expression) ToolKit for AutoIT - (Updated Oct 20, 2011 ver:3.0.1.13) - Please update your current version before filing any bug reports. The installer now includes both 32 and 64 bit versions. No change in version number.

Visit my Blog .. currently not active but it will soon be resplendent with news and views. Also please remove any links you may have to my website. it is soon to be closed and replaced with something else.

"Old age and treachery will always overcome youth and skill!"

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