I am designing a graphic to show the current health of a player for a game.
I have 2 equally sized jpgs: a skull and a helmet.
As the player's health lessens so more skull is shown and less helmet; vica versa.
So if health is 50%; we get the left half of the helmet and the right half of the skull.
Therein lies the problem. If I leave the width and height values of guictrlcreatepic as 0, the picture is not resized--this is excellent: however, the pic on the right will only show