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what exactly does opening a dll do for isPressed?


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I've been using isPressed heavily, and just now wondered what opening a dll is for

If calling this function repeatedly, you should open 'user32.dll' and pass the handle.

I assumed that it's where a stream of input is kept as a "log" of some sort to determine that a key is in fact still being held

idk how I got that idea in my head lol

or is it a temporary storage of the instructions that encompasses the entire event wherein the key is pressed

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ZWD40,

Each time you call _IsPressed without having a DLL handle in the $vDLL parameter, the DLL is opened and closed. This might only take a few CPU ticks, but if you run the function in a tight loop these soon add up. It is much more efficient to open the DLL and use the handle. :oops:

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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ZWD40,

Each time you call _IsPressed without having a DLL handle in the $vDLL parameter, the DLL is opened and closed. This might only take a few CPU ticks, but if you run the function in a tight loop these soon add up. It is much more efficient to open the DLL and use the handle. :oops:

M23

It's actually very expensive to load/unload DLLs, however user32.dll is per default loaded into the autoit at startup. Might take some time to look up the DLL, though, from a string.

Ever wanted to call functions in another process? ProcessCall UDFConsole stuff: Console UDFC Preprocessor for AutoIt OMG

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