Hi everybody!
Today, is for me the culmination of a long quest: to be able to load and display an OpenGL texture
And I'ts finally done! (PS: Thanks to my recent learning of the Python language, and the fact that I came back to C/C++)
In the archive:
- A wrapper for OpenGL and GLU (almost all basic functions are written and tested)
- A wrapper for GLFW (All functions that are needed are written, and the others (timer,threading, image loading) we don't really need them, either because the