malu05 Posted April 1, 2012 Share Posted April 1, 2012 Im trying to get the Move.Me server to work with autoIT.The server does sucesfully recive the commands i send but don't regonize them. So i guess they are formated wrongly.According to the documentation (http://webassetsi.scea.com/pscomauth/gro...ebasset/moveme-network-protoco) page 7It descripes the Table 2 Client Command Header and the Table 3 Client Command Payload.So if i want to initialize a connection with the server i needThe Client Command: 0x0The UDP port that the my client wants the server to send to: 65532Size of the payload: 0x4That would in rough terms be something likeTCPSend(Binary("0x00000000"&"00000004"&"0000FFFC"))But that fails.Anyone got a idea how to format it correctly? [center][u]WoW Machinima Tool[/u] (Tool for Machinima Artists) [/center] Link to comment Share on other sites More sharing options...
Qwerty212 Posted April 1, 2012 Share Posted April 1, 2012 Wow, I'm really interested in this topic. Link to comment Share on other sites More sharing options...
malu05 Posted April 2, 2012 Author Share Posted April 2, 2012 Tried doing a htonl() on them aswell. But it still fails [center][u]WoW Machinima Tool[/u] (Tool for Machinima Artists) [/center] Link to comment Share on other sites More sharing options...
malu05 Posted April 2, 2012 Author Share Posted April 2, 2012 Binary("0x00000000"&"04000000"&"FCFF0000") gave a TCP read error on the server. [center][u]WoW Machinima Tool[/u] (Tool for Machinima Artists) [/center] Link to comment Share on other sites More sharing options...
Qwerty212 Posted May 1, 2012 Share Posted May 1, 2012 Have you got any progress? Link to comment Share on other sites More sharing options...
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