BecauseIcan Posted April 3, 2012 Share Posted April 3, 2012 (edited) Alright so I have never used Autoit before or worked any other type of scripting language though I know the basics of both Java programing and C++ I would like to attempt to start a project using Autoit but I am not sure where to start and would like some pointers if anyone would be kind enough to help.What I am looking to do;The project is some what straight forward I want to be able to read text from within a game (Full Screen) and then reply back to said text through the games chat system, if the read text is an accepted keyword.Eg;User1: Hello! (keyword)Script user: HI! (replying back to said keyword)What I want to know;Is this possible with Autoit?What do I need to learn?Is anyone willing to help me figure out issues when I run into bumps on the road?Thank you for your time, Ryan Edited April 3, 2012 by BecauseIcan Link to comment Share on other sites More sharing options...
AlmarM Posted April 3, 2012 Share Posted April 3, 2012 Sorry, but I have to.I need to point out you cannot discus any game-related automation.Read the rules: here. Minesweeper A minesweeper game created in autoit, source available. _Mouse_UDF An UDF for registering functions to mouse events, made in pure autoit. 2D Hitbox Editor A 2D hitbox editor for quick creation of 2D sphere and rectangle hitboxes. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 3, 2012 Moderators Share Posted April 3, 2012 BecauseIcan, AlmarM has it right - please read those rules before you post again. Thread locked. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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