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Multi-level memory pointers in autoit


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using cheat engine to get offsets/pointers

#include <NomadMemory.au3>  
        Global $WindowTitle = "test.exe"
        Global $PID = WinGetProcess($WindowTitle)
        Global $Ptr = 0x0000F04C;pointer
        Global $Off1 = DEC("998");offset 1
        Global $Off2 = DEC("294");offset 2
        Global $Off3 = DEC("FC");offset 3
        Global $Off4 = DEC("1D4");offset 4
        Global $Off5 = DEC("384");offset 5
        $Handle = _MemoryOpen($PID);open memory
        $baseADDR = _MemoryRead($Ptr, $Handle);read base address
      
        $LVL1 =  '0x' & Hex($baseADDR + $Off1);add offset 1 to base address
        $baseADDR =  _MemoryRead($LVL1, $Handle);make new base address
  
        $LVL2 =  '0x' & Hex($baseADDR + $Off2);add offset 2 to new base address
        $baseADDR =  _MemoryRead($LVL2, $Handle);make new base address

        $LVL3 =  '0x' & Hex($baseADDR + $Off3);add offset 3 to new base address
        $baseADDR =  _MemoryRead($LVL3, $Handle);make new base address

        $LVL4 =  '0x' & Hex($baseADDR + $Off4);add offset 4 to new base address
        $baseADDR =  _MemoryRead($LVL4, $Handle);make new base address

        $LVL5 =  '0x' & Hex($baseADDR + $Off5);add offset 5 to new base address
        $baseADDR =  _MemoryRead($LVL5, $Handle); make final address

        MsgBox("Info","Result",  $baseADDR) ; shows value of final address
                _MemoryClose($Handle)

this code returns 0 when I expect 100

am i doing something wrong? any help is greatly appreciated

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This definitely is not for a game. If you must know it has something to do with changing volume levels in a voicechat program. Cheat engine is nothing more than a memory editor and is used for more than just video games. I realize these forums are really against using autoit for anything to do with games, but come on... If you don't want to help me that's fine, but don't accuse me of things. I will continue to try and fix my code and search for answers myself, I just thought someone here might have a quick fix or some insight as to what's wrong.

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Just curious, but are you changing the microphone level or the play level of the chat program? If you're wanting to change the playback volume, there's things like SoundSetWaveVolume or there's a UDF for Vista+ to change the master volume. A search of the example scripts should help you find ways of doing it for both the input and output volume without playing around with memory reads etc.

If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.
Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag Gude
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I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from.

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This definitely is not for a game. If you must know it has something to do with changing volume levels in a voicechat program. Cheat engine is nothing more than a memory editor and is used for more than just video games. I realize these forums are really against using autoit for anything to do with games, but come on...

Well then, you say you knew our stance and yet you were vague on your first post. How do you expect us to react? Hell, if you click on the google link I gave you see the main topic cheat engine does is hack games. Put yourself in our shoes and look at it from our point of view.

Now, seeing how you want to control the volume on a voice chat program, would you be so kind in sharing the name of the program? There may be other approaches to solving your issue than reading memory. We would be happy to help.

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