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Adding a piece of gui after execution


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Hi all,

I was thinking about the possibility to add up a piece of gui after a certain control/hotkey/whatever is activated. I frankly didn't know what keywords to search in the forums to find similar arguments, so I made a topic. Sorry if something similar already exists.

I want to do that if I click a button/press a hotkey a second piece of guy adds up. Like this:

Posted Image

I tried myself by doing like this:

A guy starting from a smaller dimension, but all the controls are created immediately at the execution but they are out of the guy so user can see them. Then I tried to resize the gui with WinMove but instead of showing the rest, the controls already existing moved along the newl larger guy and nothing new showed up.

How I can do that? I have to destroy the old guy and redraw it from scrap everytime?

Here's what happens:

Posted Image

Thanks all.

I'm a compulsive poster. When I post something, come to read it at least 5 minutes later after the posting, because I will edit it. I edited even this signature a few minutes later after I wrote it.

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Try the GUIExtender UDF from Melba23 in the examples scripts forum section.

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Thanks, I'll try that.

I'm a compulsive poster. When I post something, come to read it at least 5 minutes later after the posting, because I will edit it. I edited even this signature a few minutes later after I wrote it.

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