gerym Posted November 22, 2012 Share Posted November 22, 2012 (edited) Hi everybody. I'm now playing a memory match game , flip 2 pics , if match >>> ok , if wrong ... try others . I have an idea to make it faster than using my memory . I use ImageSearch and it works when search images but i don't know how to make it loop ... I mean my program must loop till it finds all of images . Any ideas for me plz ???? btw , my idea can explain is : first ... auto click and scan all image to get the cordinate of all same picture ... second , if one image has 2 cordinates , click 2 cordinates to complete a pairs... u know what I mean ? Edited November 22, 2012 by gerym Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted November 22, 2012 Moderators Share Posted November 22, 2012 gerym,Welcome to the AutoIt forum. Is this a game you have written in AutoIt or a third-pary app? If the latter, please read the Forum Rules - particularly the bit about not discussing game automation. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
gerym Posted November 22, 2012 Author Share Posted November 22, 2012 (edited) a stupid flash game of my friends ... he said i can't play faster than him and .. so true ^^! . but when I play it I think I can make an auto for it Edited November 22, 2012 by gerym Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted November 22, 2012 Moderators Share Posted November 22, 2012 gerym, Then I am afraid that your thread is contrary to the rules to which I linked and will now be locked. I hope to see you soon with a legitimate question. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
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