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Help with two _GDIPlus_ImageGetGraphicsContext to one _GDIPlus_GraphicsCreateFromHWND


Luigi
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Hi, I try draw diferents buffers in the same Gui, without manipulate it like one big handler (or unique), but, divide it in little handlers and control each one in diferent way.

The idea is a window with normal controls (GUICtrlCrateButton and similars) and with two or more _GDIPlus_ImageGetGraphicsContext...

I search in the forum and found wonderful exemples (but very complex to me at this moment), I cant see 'where' are correct form to write this two controls/handlers.

I will try many times, but does not work... I need help to draw pics/handlers.

Thanks.

#include <Misc.au3>
#include <GDIPlus.au3>

Opt("GUIOnEventMode", 1)
$hGui = GUICreate("GDI+ Two buffers", 1200, 600, -1, -1)
GUISetBkColor(0xAABBCC, $hGui)

GUISetOnEvent(-3, "close")
GUISetState()

_GDIPlus_Startup()

$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui)
$hBitmat00 = _GDIPlus_BitmapCreateFromGraphics(80, 440, $hGraphics)
$hBitmat01 = _GDIPlus_BitmapCreateFromGraphics(880, 560, $hGraphics)

$hBuffer00 = _GDIPlus_ImageGetGraphicsContext($hBitmat00)
$hBuffer01 = _GDIPlus_ImageGetGraphicsContext($hBitmat01)

$hFile0 = _GDIPlus_ImageLoadFromFile("bar.png")
$pic0 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hFile0)
_GDIPlus_BitmapDispose($hFile0)

$hFile1 = _GDIPlus_ImageLoadFromFile("04.png")
$pic1 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hFile1)
_GDIPlus_BitmapDispose($hFile1)

Do
_GDIPlus_GraphicsClear($hBuffer00)
_GDIPlus_GraphicsClear($hBuffer01)

_GDIPlus_GraphicsDrawImage($hBitmat00, $pic0, 0, 0)
_GDIPlus_GraphicsDrawImage($hBitmat01, $pic1, 0, 0)

_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmat00, 5, 45, 80, 440)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmat01, 90, 5, 880, 560)
Sleep(15)
Until False

Func close()
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_GraphicsDispose($hBuffer00)
_GDIPlus_BitmapDispose($hBitmat00)
_GDIPlus_GraphicsDispose($hBuffer01)
_GDIPlus_BitmapDispose($hBitmat01)
_GDIPlus_Shutdown()
Exit
EndFunc ;==>close

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Edited by detefon

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I can write this. Is the best way to write 3 or more BackBuffers in one Gui?

#include
#include

Global Const $width = 520
Global Const $height = 480
Global $title = "GDI+"
Global $xx = 0, $yy = 0
Global $posX = 40, $posY = 10
Opt("GUIOnEventMode", 1)

$hGui = GUICreate($title, $width, $height)
GUISetOnEvent($GUI_EVENT_CLOSE, "close")
GUISetState()

_GDIPlus_Startup()
$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui)

$hBitmap00 = _GDIPlus_BitmapCreateFromGraphics(400, 400, $hGraphics)
$hBitmap01 = _GDIPlus_BitmapCreateFromGraphics(40, 400, $hGraphics)
$hBitmap02 = _GDIPlus_BitmapCreateFromGraphics(400, 40, $hGraphics)

$hBackBuffer00 = _GDIPlus_ImageGetGraphicsContext($hBitmap00)
$hBackBuffer01 = _GDIPlus_ImageGetGraphicsContext($hBitmap01)
$hBackBuffer02 = _GDIPlus_ImageGetGraphicsContext($hBitmap02)

$hPic = _GDIPlus_ImageLoadFromFile("00.png")
$hVer = _GDIPlus_ImageLoadFromFile("vertical.png")
$hHor = _GDIPlus_ImageLoadFromFile("horizontal.png")

Do
_GDIPlus_GraphicsClear($hBackBuffer00, 0x11aabbcc)
_GDIPlus_GraphicsClear($hBackBuffer01, 0x11aabbcc)
_GDIPlus_GraphicsClear($hBackBuffer02, 0x11aabbcc)

If _limite($xx, 0, 360) And $yy == 0 Then $xx += 2
If $xx == 360 And _limite($yy, 0, 360) Then $yy += 2
If $yy == 360 And _limite($xx, 0, 360) Then $xx -= 2
If $xx == 0 And _limite($yy, 0, 360) Then $yy -= 2

_GDIPlus_GraphicsDrawImageRect($hBackBuffer00, $hPic, $xx, $yy, 40, 40)
_GDIPlus_GraphicsDrawImageRect($hBackBuffer01, $hVer, 0, $yy, 40, 40)
_GDIPlus_GraphicsDrawImageRect($hBackBuffer02, $hHor, $xx, 0, 40, 40)

_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap00, $posX, $posY, 400, 400)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap01, $posX + 410, $posY, 40, 400)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap02, $posX , $posY+410, 400, 40)
Sleep(10)
Until False


Func close()
_GDIPlus_GraphicsDispose($hBackBuffer00)
_GDIPlus_BitmapDispose($hBitmap00)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_GraphicsDispose($hBackBuffer01)
_GDIPlus_BitmapDispose($hBitmap01)
_GDIPlus_GraphicsDispose($hBackBuffer02)
_GDIPlus_BitmapDispose($hBitmap02)
_GDIPlus_Shutdown()
Exit
EndFunc ;==>close

Func _limite($input, $min, $max)
If $input >= $min And $input <= $max Then
Return True
Else
Return False
EndIf
EndFunc ;==>_limite

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What do you want to achieve using 3 different graphics context handles? The only reason I can see is when you want to rotate each objects.

Br,

UEZ

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This is what you asked for?

#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Global Const $width = 520
Global Const $height = 480
Global $title = "GDI+"
Global $xx = 0, $yy = 0
Global $posX = 40, $posY = 10
Opt("GUIOnEventMode", 1)

$hGui = GUICreate($title, $width, $height)
GUISetOnEvent($GUI_EVENT_CLOSE, "close")
GUISetState()

_GDIPlus_Startup()
$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui)
$hBitmap = _GDIPlus_BitmapCreateFromGraphics($width, $height, $hGraphics)
$hBackBuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap)

$hPic = _GDIPlus_ImageLoadFromFile("00.png")
$hVer = _GDIPlus_ImageLoadFromFile("vertical.png")
$hHor = _GDIPlus_ImageLoadFromFile("horizontal.png")

Do
    _GDIPlus_GraphicsClear($hBackBuffer, 0x11AABBCC)

    If _limite($xx, 0, 360) And $yy == 0 Then $xx += 2
    If $xx == 360 And _limite($yy, 0, 360) Then $yy += 2
    If $yy == 360 And _limite($xx, 0, 360) Then $xx -= 2
    If $xx == 0 And _limite($yy, 0, 360) Then $yy -= 2

    _GDIPlus_GraphicsDrawImageRect($hBackBuffer, $hPic, $posX, $posY, 400, 400)
    _GDIPlus_GraphicsDrawImageRect($hBackBuffer, $hVer, $posX + 410, $posY, 40, 400)
    _GDIPlus_GraphicsDrawImageRect($hBackBuffer, $hHor, $posX , $posY+410, 400, 40)

    _GDIPlus_GraphicsDrawImage($hGraphics,$hBitmap,0,0)
    Sleep(10)
Until False


Func close()
    _GDIPlus_ImageDispose($hHor)
    _GDIPlus_ImageDispose($hVer)
    _GDIPlus_ImageDispose($hPic)
    _GDIPlus_GraphicsDispose($hBackBuffer)
    _GDIPlus_BitmapDispose($hBitmap)
    _GDIPlus_GraphicsDispose($hGraphics)
    _GDIPlus_Shutdown()
    Exit
EndFunc ;==>close

Func _limite($input, $min, $max)
    If $input >= $min And $input <= $max Then
        Return True
    Else
        Return False
    EndIf
EndFunc ;==>_limite

When the words fail... music speaks.

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@UEZ, I am new with GDIPlus and try many things, but this moment I want build a little image editor, like this below. Need write a zoom tool... perhaps another time.

Maybe I thinking wrong, but is not all graphics context handles is updated every time, this is a reason to break a big control in small controls, or this is not necessary? Thanks for your reply.

@Andreik, realy thank you for your reply, but not is this I want. Thanks.

This script is not ready, still a draft, but is half functional.

#include
#include
Global $hMouseMsg, $hMsg, $barColor[4], $board[4], $iColorX, $iColorY, $iPenX, $iPenY, $iPenSwtich, $iBoardSwtich, $iBoardX, $iBoardY
Global Const $width = 1300
Global Const $height = 700
Global $title = "Grafico"
Global $xx = 0, $yy = 0
Global $posX = 130, $posY = 50


$hGui = GUICreate($title, $width, $height)
GUISetState()

_GDIPlus_Startup()
$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGui)

$hBitmap00 = _GDIPlus_BitmapCreateFromGraphics(1160, 640, $hGraphics)
$hBitmap01 = _GDIPlus_BitmapCreateFromGraphics(80, 480, $hGraphics)
$hBitmap02 = _GDIPlus_BitmapCreateFromGraphics(80, 80, $hGraphics)

$hBackBuffer00 = _GDIPlus_ImageGetGraphicsContext($hBitmap00)
$hBackBuffer01 = _GDIPlus_ImageGetGraphicsContext($hBitmap01)
$hBackBuffer02 = _GDIPlus_ImageGetGraphicsContext($hBitmap02)

$hPic = _GDIPlus_ImageLoadFromFile("00.png")
$hVer = _GDIPlus_ImageLoadFromFile("bar2.png")
$hHor = _GDIPlus_ImageLoadFromFile("horizontal.png")

$hPen = _GDIPlus_PenCreate(0x99AAAA00, 3, 2)
$hPen2 = _GDIPlus_PenCreate(0xFFFF1100, 3, 2)
$hPen3 = _GDIPlus_PenCreate(0x99AAAA00, 1, 2)

_board($barColor, 10, 50 + 80, 80, 480)
_board($board, 130, 50, 1160, 640)

Func _board(ByRef $arr, $xx, $yy, $lar, $alt)
$arr[0] = $xx
$arr[1] = $yy
$arr[2] = $xx + $lar
$arr[3] = $yy + $alt
EndFunc ;==>_board

Do
$hMouseMsg = GUIGetCursorInfo($hGui)
_GDIPlus_GraphicsClear($hBackBuffer00, 0x11aabbcc)
_GDIPlus_GraphicsClear($hBackBuffer01, 0x11aabbcc)
_GDIPlus_GraphicsClear($hBackBuffer02, 0x11aabbcc)

;_GDIPlus_GraphicsDrawImageRect($hBackBuffer00, $hPic, $xx, $yy, 40, 40)
_GDIPlus_GraphicsDrawImageRect($hBackBuffer01, $hVer, 0, 0, 80, 480)

_GDIPlus_GraphicsDrawRect($hBackBuffer01, $iPenX - 1, $iPenY - 1, 38, 38, $hPen2)
_GDIPlus_GraphicsDrawImageRectRect($hBackBuffer02, $hVer, $iPenX - 1, $iPenY - 1, 40, 40, 0, 0, 80, 80)

If _limite($hMouseMsg[0], $barColor[0], $barColor[2]) And _limite($hMouseMsg[1], $barColor[1], $barColor[3]) Then
$iColorX = $hMouseMsg[0] - Mod($hMouseMsg[0] - $barColor[0] - 1, 40) - $barColor[0] - 1
$iColorY = $hMouseMsg[1] - Mod($hMouseMsg[1] - $barColor[1] - 1, 40) - $barColor[1] - 1
If Not $iPenSwtich Then $iPenSwtich = 1
_GDIPlus_GraphicsDrawRect($hBackBuffer01, $iColorX + 1, $iColorY + 1, 38, 38, $hPen)
Else
_GDIPlus_GraphicsDrawRect($hBackBuffer01, $iColorX + 1, $iColorY + 1, 38, 38, $hPen)
If $iPenSwtich Then $iPenSwtich = 0
EndIf

If _limite($hMouseMsg[0], $board[0], $board[2]) And _limite($hMouseMsg[1], $board[1], $board[2]) Then
$iBoardX = $hMouseMsg[0] - Mod($hMouseMsg[0] - $board[0] - 1, 40) - $board[0] - 1
$iBoardY = $hMouseMsg[1] - Mod($hMouseMsg[1] - $board[1] - 1, 40) - $board[1] - 1
_GDIPlus_GraphicsDrawRect($hBackBuffer00, $iBoardX + 1, $iBoardY + 1, 38, 38, $hPen3)
Else

EndIf




_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap00, $posX, $posY, 1160, 640)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap01, 10, $posY + 80, 80, 480)
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap02, 10, 50, 80, 80)
$hMsg = GUIGetMsg()
Switch $hMsg
Case $GUI_EVENT_CLOSE
_exit()
Case $GUI_EVENT_PRIMARYDOWN
If $iPenSwtich Then
$iPenX = $iColorX + 1
$iPenY = $iColorY + 1
EndIf
EndSwitch

Sleep(10)
Until False


Func _exit()
_GDIPlus_GraphicsDispose($hBackBuffer00)
_GDIPlus_BitmapDispose($hBitmap00)
_GDIPlus_GraphicsDispose($hGraphics)
_GDIPlus_GraphicsDispose($hBackBuffer01)
_GDIPlus_BitmapDispose($hBitmap01)
_GDIPlus_GraphicsDispose($hBackBuffer02)
_GDIPlus_BitmapDispose($hBitmap02)
_GDIPlus_PenDispose($hPen)
_GDIPlus_PenDispose($hPen2)
_GDIPlus_PenDispose($hPen3)
_GDIPlus_Shutdown()
Exit
EndFunc ;==>_exit

Func _limite($input, $min, $max)
If $input >= $min And $input <= $max Then
Return True
Else
Return False
EndIf
EndFunc ;==>_limite

post-53968-0-68878100-1354485289_thumb.p

Edited by detefon

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