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Paint


wolf9228
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Paint.zip

Paint.au3

#include <Memory.au3>
#include <WinAPI.au3>
#include <GDIPlus.au3>
#include <Color.au3>
Global $itagRGBQUAD = "BYTE rgbBlue;BYTE rgbGreen;BYTE rgbRed;BYTE rgbReserved"
Global $RgbSize = DllStructGetSize(DllStructCreate($itagRGBQUAD))

_GDIPlus_Startup()
$hImage1 = _GDIPlus_ImageLoadFromFile("Untitled1.png")
$hImage2 = _GDIPlus_ImageLoadFromFile("Untitled2.png")
$hBMP1 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage1)
$hBMP2 = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage2)

$BitsStruct1 = TransparentBmp($hBMP1,$hBMP2,MCArray(0x22B14C,0xED1C24))
$hBMP3 = BitsStructToBmp($BitsStruct1)
$Bitmap = _GDIPlus_BitmapCreateFromHBITMAP ($hBMP3)
_GDIPlus_ImageSaveToFile ($Bitmap,@ScriptDir & "\NewImage1.png")
_WinAPI_DeleteObject ($Bitmap)

$BitsStruct2 = MergeBmp($hBMP2,$hBMP1,10,10)
$hBMP4 = BitsStructToBmp($BitsStruct2)
$Bitmap = _GDIPlus_BitmapCreateFromHBITMAP ($hBMP4)
_GDIPlus_ImageSaveToFile ($Bitmap,@ScriptDir & "\NewImage2.png")
_WinAPI_DeleteObject ($Bitmap)
_GDIPlus_ShutDown()

Func TransparentBmp($FromBmp ,$ToBmp ,$Color ,$FBmpL = -1 ,$FBmpT = -1 ,$FBmpW = -1 ,$FBmpH = -1 _
,$TBmpL = -1 ,$TBmpT = -1 ,$TBmpW =-1 ,$TBmpH = -1)
if UBound($Color,0) <> 1 Then Return SetError(1,0,0)
Local $yStBits = GetBitsStruct($FromBmp)
if @error Then Return SetError(2,0,0)
Local $yW = DllStructGetData($yStBits,"WIDTH")
Local $yH = DllStructGetData($yStBits,"HEIGHT")
Local $yRgbSize = DllStructGetData($yStBits,"SIZE")
if ($FBmpL < 0) Then $FBmpL = 0
if ($FBmpT < 0) Then $FBmpT = 0
if ($FBmpW < 0) Then $FBmpW = $yW
if ($FBmpH < 0) Then $FBmpH = $yH
if (($FBmpL + $FBmpW) < 1) or (($FBmpL + $FBmpW) > $yW) Or (($FBmpT + $FBmpH) < 1) _
Or (($FBmpT + $FBmpH) > $yH) Then Return SetError(3,0,0)
Local $xStBits = GetBitsStruct($ToBmp)
if @error Then Return SetError(3,0,0)
Local $xW = DllStructGetData($xStBits,"WIDTH")
Local $xH = DllStructGetData($xStBits,"HEIGHT")
Local $xRgbSize = DllStructGetData($xStBits,"SIZE")
if ($TBmpL < 0) Then $TBmpL = 0
if ($TBmpT < 0) Then $TBmpT = 0
if ($TBmpW < 0) Then $TBmpW = $xW
if ($TBmpH < 0) Then $TBmpH = $xH
if (($TBmpL + $TBmpW) < 1) or (($TBmpL + $TBmpW) > $xW) Or (($TBmpT + $TBmpH) < 1) _
Or (($TBmpT + $TBmpH) > $xH) Then Return SetError(4,0,0)
if ($xW > $yW) Or ($xH > $yH) Then Return SetError(5,0,0)
Local $Rows = UBound($Color),$Dataz,$aColor,$iColor
Local $Datax,$OutxStBitsPtr,$OutyStBitsPtr,$RGBQUADx
Local $RGBQUADy,$xStBitsPtr,$yStBitsPtr
if ($Rows > 1) Then
For $q = 0 To ($Rows - 1)
Local $aColor = _ColorGetRGB($Color[$q])
Local $iColor = DllStructCreate("BYTE RGB[3]")
DllStructSetData($iColor,1,$aColor[2],1)
DllStructSetData($iColor,1,$aColor[1],2)
DllStructSetData($iColor,1,$aColor[0],3)
$Color[$q] = DllStructGetData($iColor,1)
Next
$xStBitsPtr = DllStructGetPtr($xStBits,"RGBQUAD")
$yStBitsPtr = DllStructGetPtr($yStBits,"RGBQUAD")
For $i = $TBmpT To (($TBmpH + $TBmpT) - 1)
For $j = $TBmpL To (($TBmpW + $TBmpL) - 1)
$OutxStBitsPtr = $xStBitsPtr + (((($i + 1) * $xW) - ($xW - ($j + 1)) - 1) * $RgbSize)
$OutyStBitsPtr = $yStBitsPtr + (((($i - $TBmpT + $FBmpT  + 1) * $yW) - ($yW - ($j - $TBmpL + $FBmpL + 1)) - 1) * $RgbSize)
$RGBQUADx = DllStructCreate("BYTE RGB[3]",$OutxStBitsPtr)
$RGBQUADy = DllStructCreate("BYTE RGB[3]",$OutyStBitsPtr)
$Datax = DllStructGetData($RGBQUADx,"RGB")
For $q = 0 To ($Rows - 1)
if ($Datax = $Color[$q]) Then
DllStructSetData($RGBQUADx,"RGB",DllStructGetData($RGBQUADy,"RGB"))
ExitLoop
EndIf
Next
Next
Next
Else
$aColor = _ColorGetRGB($Color[0])
$iColor = DllStructCreate("BYTE RGB[3]")
DllStructSetData($iColor,1,$aColor[2],1)
DllStructSetData($iColor,1,$aColor[1],2)
DllStructSetData($iColor,1,$aColor[0],3)
$Dataz = DllStructGetData($iColor,1)
$xStBitsPtr = DllStructGetPtr($xStBits,"RGBQUAD")
$yStBitsPtr = DllStructGetPtr($yStBits,"RGBQUAD")
For $i = $TBmpT To (($TBmpH + $TBmpT) - 1)
For $j = $TBmpL To (($TBmpW + $TBmpL) - 1)
$OutxStBitsPtr = $xStBitsPtr + (((($i + 1) * $xW) - ($xW - ($j + 1)) - 1) * $RgbSize)
$OutyStBitsPtr = $yStBitsPtr + (((($i - $TBmpT + $FBmpT  + 1) * $yW) - ($yW - ($j - $TBmpL + $FBmpL + 1)) - 1) * $RgbSize)
$RGBQUADx = DllStructCreate("BYTE RGB[3]",$OutxStBitsPtr)
$RGBQUADy = DllStructCreate("BYTE RGB[3]",$OutyStBitsPtr)
$Datax = DllStructGetData($RGBQUADx,"RGB")
if ($Dataz = $Datax) Then DllStructSetData($RGBQUADx,"RGB",DllStructGetData($RGBQUADy,"RGB"))
Next
Next
EndIf
Return $xStBits
EndFunc

Func MergeBmp($FromhBmp,$TohBmp,$L = -1,$T = -1,$BkColor = 0xFFFFFF)
Local $xStBits = GetBitsStruct($FromhBmp)
if @error Then Return SetError(1,0,0)
Local $xW = DllStructGetData($xStBits,"WIDTH")
Local $xH = DllStructGetData($xStBits,"HEIGHT")
Local $xRgbSize = DllStructGetData($xStBits,"SIZE")
Local $yStBits = GetBitsStruct($TohBmp)
if @error Then Return SetError(2,0,0)
Local $yW = DllStructGetData($yStBits,"WIDTH")
Local $yH = DllStructGetData($yStBits,"HEIGHT")
Local $yRgbSize = DllStructGetData($yStBits,"SIZE")
if ($L < 0) Then $L = 0
if ($T < 0) Then $T = 0
Select
Case (($L + $xW) <= $yW) And (($T + $xH) <= $yH)
Local $xColusCount = $xW
For $RowIndex = 0 To ($xH - 1)
Local $xStBPtr = GetPointerAtRowPos($xStBits,$RowIndex)
; Move Ptr To First BYTE Of Row => $RowIndex
Local $yStBPtr = GetPointerAtRowPos($yStBits,($RowIndex + $T)) + ($L * $RgbSize)
; Move Ptr To First BYTE Of Row => ($RowIndex + $T)
; + ($L * $RgbSize) Move PointerAtRowPos From left to right + ($L * $RgbSize)
_MemMoveMemory($xStBPtr,$yStBPtr,($RgbSize * ($xColusCount - 1))) ;Size Of One Row In $xStBits
Next
Return $yStBits
Case Else
Local $NewyW = $yW , $NewyH = $yH
if (($L + $xW) > $yW) Then $NewyW = ($L + $xW)
if (($T + $xH) > $yH) Then $NewyH = ($T + $xH)
Local $ColorBmp = CreateCBmp($NewyW,$NewyH,$BkColor)
if @error Then Return SetError(4,0,0)
$nStBits = GetBitsStruct($ColorBmp)
if @error Then
_WinAPI_DeleteObject($ColorBmp)
Return SetError(5,0,0)
EndIf
_WinAPI_DeleteObject($ColorBmp)
$nRgbSize = DllStructGetData($nStBits,"SIZE")
Local $yColusCount = $yW , $xColusCount = $xW
For $RowIndex = 0 To ($NewyH - 1)
if ($RowIndex < $yH) Then
Local $yStBPtr = GetPointerAtRowPos($yStBits,$RowIndex)
; Move Ptr To First BYTE Of Row => $RowIndex
Local $nStBPtr = GetPointerAtRowPos($nStBits,$RowIndex)
; Move Ptr To First BYTE Of Row => $RowIndex
_MemMoveMemory($yStBPtr,$nStBPtr,($RgbSize * ($yColusCount - 1))) ;Size Of One Row In $yStBits
EndIf
If ($RowIndex < $xH) Then
Local $xStBPtr = GetPointerAtRowPos($xStBits,$RowIndex)
; Move Ptr To First BYTE Of Row => $RowIndex
Local $nStBPtr = GetPointerAtRowPos($nStBits,($RowIndex + $T)) + ($L * $RgbSize)
; Move Ptr To First BYTE Of Row => ($RowIndex + $T)
; + ($L * $RgbSize) Move PointerAtRowPos From left to right + ($L * $RgbSize)
_MemMoveMemory($xStBPtr,$nStBPtr,($RgbSize * ($xColusCount - 1))) ;Size Of One Row In $xStBits
EndIf
Next
Return $nStBits
EndSelect
EndFunc

Func BitsStructToBmp($StBits)
if Not IsDllStruct($StBits) Then Return SetError(1,0,0)
Local $iW = DllStructGetData($StBits,"WIDTH")
if @error Then Return SetError(2,0,0)
Local $iH = DllStructGetData($StBits,"HEIGHT")
if @error Then Return SetError(3,0,0)
Local $mRgbSize = DllStructGetData($StBits,"SIZE")
if @error Then Return SetError(4,0,0)
$hBmp = CreateCBmp($iW,$iH)
if @error Then Return SetError(5,0,0)
SetBitmapBits($hBmp,$mRgbSize,DllStructGetPtr($StBits,"RGBQUAD"))
if @error Then
_WinAPI_DeleteObject($hBmp)
Return SetError(6,0,0)
EndIf
Return $hBmp
EndFunc

Func GetBitsStruct( $hBmp , $L = -1 , $T = -1 , $W = -1 , $H = -1 )
Local $SizeArray = GetImageSize($hBmp)
if @error Then Return SetError(1,0,0)
Local $biWidth = $SizeArray[0]
Local $biHeight = $SizeArray[1]
if ($L < 0) Then $L = 0
if ($T < 0) Then $T = 0
if ($W < 0) Then $W = ($biWidth - $L)
if ($H < 0) Then $H = ($biHeight - $T)
if ($L >= $biWidth Or (($L + $W) > $biWidth)) Then $L = 0
if ($T >= $biHeight Or (($T + $H) > $biHeight)) Then $T = 0
Local $vRgbSize = ($RgbSize * ($biWidth * $biHeight))
Local $vStBits = DllStructCreate("INT WIDTH;INT HEIGHT;INT SIZE;BYTE RGBQUAD[" & ($vRgbSize) & "]")
DllStructSetData($vStBits ,"WIDTH",$biWidth)
DllStructSetData($vStBits,"HEIGHT",$biHeight)
DllStructSetData($vStBits,"SIZE",$vRgbSize)
GetBitmapBits($hBmp,DllStructGetPtr($vStBits,"RGBQUAD"),$vRgbSize)
if @error Then Return SetError(2,0,0)
if ($L = 0 And $T = 0 And $W = $biWidth And $H = $biHeight) Then Return $vStBits
Local $nRgbSize = ($RgbSize * ($W * $H)) , $ColusCount = $W
Local $nStBits = DllStructCreate("INT WIDTH;INT HEIGHT;INT SIZE;BYTE RGBQUAD[" & ($nRgbSize) & "]")
DllStructSetData($nStBits ,"WIDTH",$W)
DllStructSetData($nStBits,"HEIGHT",$H)
DllStructSetData($nStBits,"SIZE",$nRgbSize)
For $RowIndex = 0 To ($H - 1)
Local $nStBPtr = GetPointerAtRowPos($nStBits,$RowIndex)
; Move Ptr To First BYTE Of Row => $RowIndex
Local $vStBPtr = GetPointerAtRowPos($vStBits,($RowIndex + $T)) + ($L * $RgbSize)
; Move Ptr To First BYTE Of Row => ($RowIndex + $T)
; + ($L * $RgbSize) Move PointerAtRowPos From left to right + ($L * $RgbSize)
_MemMoveMemory($vStBPtr,$nStBPtr,($RgbSize * ($ColusCount - 1))) ;Size Of One Row In $nStBPtr
Next
Return $nStBits
EndFunc

Func GetBitmapBits($hbmp,$lpvBits,$cbBuffer)
$BytesNu = DllCall("Gdi32.dll","LONG","GetBitmapBits","ptr" _
,$hbmp,"LONG",$cbBuffer,"ptr",$lpvBits)
if @error Or Not($BytesNu[0]) Then SetError(1,0,0)
Return SetError(0,0,$BytesNu[0])
EndFunc

Func SetBitmapBits($hbmp,$cBytes,$lpBits)
$BytesNu = DllCall("Gdi32.dll","long","SetBitmapBits","ptr",$hbmp , _
"DWORD",$cBytes,"ptr",$lpBits)
if @error Or Not($BytesNu[0]) Then SetError(1,0,0)
Return SetError(0,0,$BytesNu[0])
EndFunc


Func GetPointerAtRowPos($StBits,$RowIndex)
if Not IsDllStruct($StBits) Then Return SetError(1,0,0)
Local $ColusCount = DllStructGetData($StBits,"WIDTH")
Local $RowsCount = DllStructGetData($StBits,"HEIGHT")
If ($RowIndex < 0 Or $RowIndex > ($RowsCount -1)) Then Return SetError(2,0,0)
Local $StBitsPtr = DllStructGetPtr($StBits,"RGBQUAD")
Local $PointerAtRowPos = ($StBitsPtr + (($RowIndex * $ColusCount) * $RgbSize))
Return $PointerAtRowPos
EndFunc

Func GetImageSize($hBmp)
Local $ntagBITMAPINFO = "DWORD biSize;LONG biWidth;LONG biHeight;USHORT biPlanes;" & _
"USHORT biBitCount;DWORD biCompression;DWORD biSizeImage;LONG biXPelsPerMeter;" & _
"LONG biYPelsPerMeter;DWORD biClrUsed;DWORD biClrImportant;BYTE RGBQUAD[4]"
Local $vBITMAPINFO = DllStructCreate($ntagBITMAPINFO)
DllStructSetData($vBITMAPINFO,"biSize",(DllStructGetSize($vBITMAPINFO) - $RgbSize))
Local $hDC = _WinAPI_CreateCompatibleDC(0)
if @error Then
_WinAPI_DeleteDC($hDC)
Return SetError(1,0,0)
EndIf
_WinAPI_GetDIBits($hDC,$hBmp,0,0,0,DllStructGetPtr($vBITMAPINFO),0)
if @error Then
_WinAPI_DeleteDC($hDC)
Return SetError(2,0,0)
EndIf
Local $biWidth = DllStructGetData($vBITMAPINFO,"biWidth")
Local $biHeight = DllStructGetData($vBITMAPINFO,"biHeight")
Local $SizeArray[2]
$SizeArray[0] = $biWidth
$SizeArray[1] = $biHeight
Return $SizeArray
EndFunc

Func CreateCBmp($width,$height,$BkColor = 0,$DeleteDC = True)
$nDC = _WinAPI_GetDC(0)
if @error Then Return SetError(1,0,0)
$CompatibleDC = _WinAPI_CreateCompatibleDC($nDC)
if @error Then
_WinAPI_ReleaseDC(0,$nDC)
Return SetError(2,0,0)
EndIf
$hBmp = _WinAPI_CreateCompatibleBitmap($nDC,$width,$height)
if @error Then
_WinAPI_DeleteDC($CompatibleDC)
_WinAPI_ReleaseDC(0,$nDC)
Return SetError(3,0,0)
EndIf
_WinAPI_SelectObject($CompatibleDC,$hBmp)
if @error Then
_WinAPI_DeleteObject($hBmp)
_WinAPI_DeleteDC($CompatibleDC)
_WinAPI_ReleaseDC(0,$nDC)
Return SetError(4,0,0)
EndIf
Local $nBrush
if ($BkColor) Then
$nRect = DllStructCreate("int;int;int;int")
DllStructSetData($nRect,1,0)
DllStructSetData($nRect,2,0)
DllStructSetData($nRect,3,$width)
DllStructSetData($nRect,4,$height)
$nBrush = _WinAPI_CreateSolidBrush($BkColor)
If @error Then
_WinAPI_DeleteObject($hBmp)
_WinAPI_DeleteDC($CompatibleDC)
_WinAPI_ReleaseDC(0,$nDC)
Return SetError(5,0,0)
EndIf
_WinAPI_FillRect($CompatibleDC,$nRect,$nBrush)
EndIf
If @error Then
_WinAPI_DeleteObject($nBrush)
_WinAPI_DeleteObject($hBmp)
_WinAPI_DeleteDC($CompatibleDC)
_WinAPI_ReleaseDC(0,$nDC)
Return SetError(6,0,0)
EndIf
_WinAPI_DeleteObject($nBrush)
if ($DeleteDC) Then
_WinAPI_DeleteDC($CompatibleDC)
_WinAPI_ReleaseDC(0,$nDC)
Return $hBmp
Else
Local $RtArray[3]
$RtArray[0] = $hBmp
$RtArray[1] = $nDC
$RtArray[3] = $CompatibleDC
Return $RtArray
EndIf
EndFunc

Func MCArray($Col1,$Col2=0,$Col3=0,$Col4=0,$Col5=0,$Col6=0,$Col7=0,$Col8=0,$Col9=0,$Col10=0 _
,$Col11=0,$Col12=0,$Col13=0,$Col14=0,$Col15=0,$Col16=0,$Col17=0,$Col18=0,$Col19=0,$Col20=0)
Local $ColorsArray[@NumParams]
For $i = 0 To (@NumParams - 1)
$ColorsArray[$i] = Eval("Col" & ($i + 1))
Next
Return $ColorsArray
EndFunc

صرح السماء كان هنا

 

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Nice approach but it can be done also with pure GDI+ only:

;coded by UEZ 2012
#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Opt("MustDeclareVars", 1)

Global $hGUI, $hGraphics, $hBitmapBG, $hBitmap, $hIA, $iWidth, $iHeight, $aRemapTable

_GDIPlus_Startup()

$hBitmap = _GDIPlus_BitmapCreateFromFile("Untitled2.png")
$hBitmapBG = _GDIPlus_BitmapCreateFromFile("Untitled1.png")

$iWidth = _GDIPlus_ImageGetWidth($hBitmap)
$iHeight = _GDIPlus_ImageGetHeight($hBitmap)

$hIA = DllCall($ghGDIPDll, "uint", "GdipCreateImageAttributes", "int*", 0)
$hIA = $hIA[1]

$aRemapTable[3][2]
$aRemapTable[0][0] = 2
$aRemapTable[1][0] = 0xFFED1C24
$aRemapTable[1][1] = 0x00000000

$aRemapTable[2][0] = 0xFF22B14C
$aRemapTable[2][1] = 0x00000000
_GDIPlus_ImageAttributesSetRemapTable($hIA, 1, True, $aRemapTable)

$hGUI = GUICreate("", $iWidth, $iHeight * 2)
GUISetState()

$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI)

_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmapBG, 0, 0, _GDIPlus_ImageGetWidth($hBitmapBG), _GDIPlus_ImageGetHeight($hBitmapBG))
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap, 0, 0, $iWidth, $iHeight)
_GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hBitmap, 0, 0, $iWidth, $iHeight, 0, $iHeight, $iWidth, $iHeight, $hIA)


Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE

DllCall($ghGDIPDll, "uint", "GdipDisposeImageAttributes", "handle", $hIA)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_BitmapDispose($hBitmapBG)
_GDIPlus_GraphicsDispose($hGraphics)

_GDIPlus_Shutdown()
GUIDelete()
Exit

Func _GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hImage, $nSrcX, $nSrcY, $nSrcWidth, $nSrcHeight, $nDstX, $nDstY, $nDstWidth, $nDstHeight, $hImageAttributes = 0, $iUnit = 2)
    Local $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImageRectRect", "handle", $hGraphics, "handle", $hImage, "float", $nDstX, "float", _
            $nDstY, "float", $nDstWidth, "float", $nDstHeight, "float", $nSrcX, "float", $nSrcY, "float", $nSrcWidth, "float", _
            $nSrcHeight, "int", $iUnit, "handle", $hImageAttributes, "int", 0, "int", 0)
    If @error Then Return SetError(@error, @extended, False)
    Return $aResult[0] = 0
EndFunc   ;==>_GDIPlus_GraphicsDrawImageRectRectIA

Func _GDIPlus_ImageAttributesSetRemapTable($hImageAttributes, $iColorAdjustType = 0, $fEnable = False, $aColorMap = 0)
    Local $iI, $iCount, $tColorMap, $pColorMap, $aResult
    If IsArray($aColorMap) Then
        $iCount = $aColorMap[0][0]
        $tColorMap = DllStructCreate("uint[" & $iCount * 2 & "]")
        $pColorMap = DllStructGetPtr($tColorMap)
        For $iI = 1 To $iCount
            DllStructSetData($tColorMap, 1, $aColorMap[$iI][0], ($iI - 1) * 2 + 1)
            DllStructSetData($tColorMap, 1, $aColorMap[$iI][1], ($iI - 1) * 2 + 2)
        Next
        $aResult = DllCall($ghGDIPDll, "uint", "GdipSetImageAttributesRemapTable", "handle", $hImageAttributes, "int", $iColorAdjustType, "int", $fEnable, "int", $iCount, "ptr", $pColorMap)
    Else
        $aResult = DllCall($ghGDIPDll, "uint", "GdipSetImageAttributesRemapTable", "handle", $hImageAttributes, "int", $iColorAdjustType, "int", $fEnable, "int", 0, "ptr", 0)
    EndIf
    If @error Then Return SetError(@error, @extended, False)
    Return $aResult[0] = 0
EndFunc   ;==>_GDIPlus_ImageAttributesSetRemapTable

Unfortunately it merges only the 2 picture rather than fill it properly.

Br,

UEZ

Edited by UEZ

Please don't send me any personal message and ask for support! I will not reply!

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Nice approach but it can be done also with pure GDI+ only:

#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Opt("MustDeclareVars", 1)

Global $hGUI, $hGraphics, $hBitmapBG, $hBitmap, $hIA, $iWidth, $iHeight

_GDIPlus_Startup()

$hBitmap = _GDIPlus_BitmapCreateFromFile("Untitled2.png")
$hBitmapBG = _GDIPlus_BitmapCreateFromFile("Untitled1.png")

$iWidth = _GDIPlus_ImageGetWidth($hBitmap)
$iHeight = _GDIPlus_ImageGetHeight($hBitmap)

$hIA = DllCall($ghGDIPDll, "uint", "GdipCreateImageAttributes", "int*", 0)
$hIA = $hIA[1]

Local $aRemapTable[3][2]
$aRemapTable[0][0] = 2
$aRemapTable[1][0] = 0xFFED1C24
$aRemapTable[1][1] = 0x00000000

$aRemapTable[2][0] = 0xFF22B14C
$aRemapTable[2][1] = 0x00000000
_GDIPlus_ImageAttributesSetRemapTable($hIA, 1, True, $aRemapTable)

$hGUI = GUICreate("", $iWidth, $iHeight * 2)
GUISetState()

$hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI)

_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmapBG, 0, 0, _GDIPlus_ImageGetWidth($hBitmapBG), _GDIPlus_ImageGetHeight($hBitmapBG))
_GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap, 0, 0, $iWidth, $iHeight)
_GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hBitmap, 0, 0, $iWidth, $iHeight, 0, $iHeight, $iWidth, $iHeight, $hIA)


Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE

DllCall($ghGDIPDll, "uint", "GdipDisposeImageAttributes", "handle", $hIA)
_GDIPlus_BitmapDispose($hBitmap)
_GDIPlus_BitmapDispose($hBitmapBG)
_GDIPlus_GraphicsDispose($hGraphics)

_GDIPlus_Shutdown()
GUIDelete()
Exit

Func _GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hImage, $nSrcX, $nSrcY, $nSrcWidth, $nSrcHeight, $nDstX, $nDstY, $nDstWidth, $nDstHeight, $hImageAttributes = 0, $iUnit = 2)
    Local $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImageRectRect", "handle", $hGraphics, "handle", $hImage, "float", $nDstX, "float", _
            $nDstY, "float", $nDstWidth, "float", $nDstHeight, "float", $nSrcX, "float", $nSrcY, "float", $nSrcWidth, "float", _
            $nSrcHeight, "int", $iUnit, "handle", $hImageAttributes, "int", 0, "int", 0)
    If @error Then Return SetError(@error, @extended, False)
    Return $aResult[0] = 0
EndFunc ;==>_GDIPlus_GraphicsDrawImageRectRectIA

Func _GDIPlus_ImageAttributesSetRemapTable($hImageAttributes, $iColorAdjustType = 0, $fEnable = False, $aColorMap = 0)
    Local $iI, $iCount, $tColorMap, $pColorMap, $aResult
    If IsArray($aColorMap) Then
        $iCount = $aColorMap[0][0]
        $tColorMap = DllStructCreate("uint[" & $iCount * 2 & "]")
        $pColorMap = DllStructGetPtr($tColorMap)
        For $iI = 1 To $iCount
            DllStructSetData($tColorMap, 1, $aColorMap[$iI][0], ($iI - 1) * 2 + 1)
            DllStructSetData($tColorMap, 1, $aColorMap[$iI][1], ($iI - 1) * 2 + 2)
        Next
        $aResult = DllCall($ghGDIPDll, "uint", "GdipSetImageAttributesRemapTable", "handle", $hImageAttributes, "int", $iColorAdjustType, "int", $fEnable, "int", $iCount, "ptr", $pColorMap)
    Else
        $aResult = DllCall($ghGDIPDll, "uint", "GdipSetImageAttributesRemapTable", "handle", $hImageAttributes, "int", $iColorAdjustType, "int", $fEnable, "int", 0, "ptr", 0)
    EndIf
    If @error Then Return SetError(@error, @extended, False)
    Return $aResult[0] = 0
EndFunc ;==>_GDIPlus_ImageAttributesSetRemapTable

Unfortunately it merges only the 2 picture rather than fill it properly.

Br,

UEZ

Thank you ...Good work

صرح السماء كان هنا

 

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