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[Help please?] Hotkey to send results


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Could someone be so kaind and help me put a hotkey to send the results?

This would be a Pincode generator,

And I would like it to have a hotkey (F4) to:

send($results)

AND update the Input and Lable box.

And I would like to have the hotkey disabled if it's clicked within the GUI :)

It'll be used to generate pincodes for keycards within another software.

Ty for help in advance!

In short:

I would like F4 to do the same as if you would click "$button1" Only to also send it to active window. <The generated pincode that is.

#include
#include
#include


_Main()

Func _Main()
Local $button1, $button2
Local $output, $die, $msg, $results
GUICreate("Nokas 4 Pin Generator", 265, 150, -1, -1)
GUICtrlCreatePic("nokas.gif", 170, 50, 85, 70)
GUICtrlCreateLabel("GENERERT PIN KODE:", 30, 15, 150, 15)
$button1 = GUICtrlCreateButton("Generer (F4)", 15, 105, 150, 30)
$button2 = GUICtrlCreateButton("C", 185, 105, 65, 30, $BS_ICON)
GUICtrlSetImage(-1, "shell32.dll", 240)
$output = GUICtrlCreateInput("####", 15, 45, 150, 50, BitOR($BS_PUSHLIKE, $SS_CENTER))
$die = GUICtrlCreateLabel(" Nokas", 185, 15, 70, 20, 0x1000)
GUICtrlSetFont($output, 24, 800, "", "Comic Sans MS")

GUISetState()


While 1
$msg = GUIGetMsg()
Select
Case $msg = $button1
$results = Random(1000, 9999, 1)
GUICtrlSetData($output, $results)
GUICtrlSetData($die, " Ferdig")
Case $msg = $button2
GUICtrlSetData($output, "####")
GUICtrlSetData($die, " Klar")
EndSelect
If $msg = $GUI_EVENT_CLOSE Then ExitLoop
WEnd
EndFunc
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The intent was that you would show what you have that is not working ;)

Here is something to play with:

#include<GUIConstantsEx.au3>
#include<ButtonConstants.au3>
#include<StaticConstants.au3>
;
_Main()
;
Func _Main()
    Local $button1, $button2
    Local $msg, $results
    Global $output, $die
    GUICreate("Nokas 4 Pin Generator", 265, 150, -1, -1)
    GUICtrlCreatePic("nokas.gif", 170, 50, 85, 70)
    GUICtrlCreateLabel("GENERERT PIN KODE:", 30, 15, 150, 15)
    $button1 = GUICtrlCreateButton("Generer (F4)", 15, 105, 150, 30)
    $button2 = GUICtrlCreateButton("C", 185, 105, 65, 30, $BS_ICON)
    GUICtrlSetImage(-1, "shell32.dll", 240)
    global $output = GUICtrlCreateInput("####", 15, 45, 150, 50, BitOR($BS_PUSHLIKE, $SS_CENTER))
    Global $die = GUICtrlCreateLabel(" Nokas", 185, 15, 70, 20, 0x1000)
    GUICtrlSetFont($output, 24, 800, "", "Comic Sans MS")

    GUISetState()


    While 1
        $msg = GUIGetMsg()
        Select
            Case $msg = $button1
                $results = Random(1000, 9999, 1)
                ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $results = ' & $results & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
                GUICtrlSetData($output, $results)
                GUICtrlSetData($die, " Ferdig")
                HotKeySet("{F4}", "SendData")
            Case $msg = $button2
                GUICtrlSetData($output, "####")
                GUICtrlSetData($die, " Klar")
                HotKeySet("{F4}")
        EndSelect
        If $msg = $GUI_EVENT_CLOSE Then ExitLoop
    WEnd
EndFunc   ;==>_Main
;
Func SendData()
    Send(GUICtrlRead($output))
    GUICtrlSetData($output, "####")
    GUICtrlSetData($die, " Klar")
EndFunc   ;==>SendData

Jos

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Another option instead of using a hotkey would be to use an accelerator. I didn't notice Jos had already replied, but here's the example I was writing, in case you find a useful:

#include <GUIConstantsEx.au3>
#include <ButtonConstants.au3>
#include <StaticConstants.au3>

_Main()

Func _Main()
    Local $button1, $button2
    Local $output, $die, $msg, $results
    GUICreate("Nokas 4 Pin Generator", 265, 150, -1, -1)
    GUICtrlCreatePic("nokas.gif", 170, 50, 85, 70)
    GUICtrlCreateLabel("GENERERT PIN KODE:", 30, 15, 150, 15)
    $button1 = GUICtrlCreateButton("Generer (F4)", 15, 105, 150, 30)
    $button2 = GUICtrlCreateButton("C", 185, 105, 65, 30, $BS_ICON)
    GUICtrlSetImage(-1, "shell32.dll", 240)
    $output = GUICtrlCreateInput("####", 15, 45, 150, 50, BitOR($BS_PUSHLIKE, $SS_CENTER))
    $die = GUICtrlCreateLabel(" Nokas", 185, 15, 70, 20, 0x1000)
    GUICtrlSetFont($output, 24, 800, "", "Comic Sans MS")

    Local $hDummy = GUICtrlCreateDummy() ; Create a dummy control to send a message to
    Local $aAccelKeys[1][2] = [["{F4}", $hDummy]] ; Define the accelerator hey
    GUISetAccelerators($aAccelKeys) ; Set accelerators

    GUISetState()

    While 1
        $msg = GUIGetMsg()
        Switch $msg ; Changed to a Switch statement
            Case $button1, $hDummy ; Either message will trigger the results.
                $results = Random(1000, 9999, 1)
                GUICtrlSetData($output, $results)
                GUICtrlSetData($die, " Ferdig")
            Case $button2
                GUICtrlSetData($output, "####")
                GUICtrlSetData($die, " Klar")
        EndSwitch
        If $msg = $GUI_EVENT_CLOSE Then ExitLoop
    WEnd
EndFunc

I like the way it looks BTW. :)

Edited by czardas
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Thanks for replying to both of you <3

I managed to do exatly what I wanted to now :)

Thanks for inspiring me hehe.

Here is the result:

#include<GUIConstantsEx.au3>
#include<ButtonConstants.au3>
#include<StaticConstants.au3>

HotKeySet("{F4}", "GenHotkey")
_Main()
;
Func _Main()
    Local $button1, $button2
    Local $msg, $results
    Global $output, $die
    GUICreate("Nokas 4 Pin Generator", 265, 150, -1, -1)
    GUICtrlCreatePic("nokas.gif", 170, 50, 85, 70)
    GUICtrlCreateLabel("GENERERT PIN KODE:", 30, 15, 150, 15)
    $button1 = GUICtrlCreateButton("Generer (F4)", 15, 105, 150, 30)
    $button2 = GUICtrlCreateButton("C", 185, 105, 65, 30, $BS_ICON)
    GUICtrlSetImage(-1, "shell32.dll", 240)
    global $output = GUICtrlCreateInput("####", 15, 45, 150, 50, BitOR($BS_PUSHLIKE, $SS_CENTER))
    Global $die = GUICtrlCreateLabel(" Nokas", 185, 15, 70, 20, 0x1000)
    GUICtrlSetFont($output, 24, 800, "", "Comic Sans MS")

    GUISetState()


    While 1
        $msg = GUIGetMsg()
        Select
            Case $msg = $button1
                $results = Random(1000, 9999, 1)
                ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $results = ' & $results & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
                GUICtrlSetData($output, $results)
                GUICtrlSetData($die, " Ferdig")
            Case $msg = $button2
                GUICtrlSetData($output, "####")
                GUICtrlSetData($die, " Klar")
        EndSelect
        If $msg = $GUI_EVENT_CLOSE Then ExitLoop
    WEnd
EndFunc   ;==>_Main
;
Func GenHotkey()
                $results = Random(1000, 9999, 1)
                ConsoleWrite('@@ Debug(' & @ScriptLineNumber & ') : $results = ' & $results & @crlf & '>Error code: ' & @error & @crlf) ;### Debug Console
                GUICtrlSetData($output, $results)
                GUICtrlSetData($die, " Ferdig")
send($results)
EndFunc   ;==>SendData

This will just simply fill in random pincodes to keycards (Within another system by pressing F4)

to access doors :)

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