Jump to content
Sign in to follow this  
timmy2

Autoit unable to properly display bmp images - bug?

Recommended Posts

timmy2

In a script I'm using the GuiCtrlSetImage command to display a bmp image created in Illustrator. When exporting to bmp from Illustrator the Basic options include 16 bit, 24 bit, and 32 bit.  (all are RGB, 72ppi, with anti-aliasing = "art optimized" (though I tried "none" and it made no difference to the outcomes shown))

Following are screen captures of how AutoIt's GuiCtrlSetImage command renders the bmp image.

32 bit original (note ragged edges)

32bitexample.png

 

24 bit original (looks closest to original, but there are some black pixel artifacts in the top left chrome border, so it ain't perfect)

24bitexamplelargertosho.png

 

16 bit original (note lots of breakup in chrome border and black pixels around border of white silhouette)

16bitexample.png

 

As you see, the 24 bit capture is the only acceptable one. However, I had to compromise on the graphic because originally it had "inner glow" effects in the white areas. Below is a screen capture of what AutoIt did to this 24 bit image.  The only difference between this and the previous 24 bit image is that this one has an inner glow (gray to white gradient along edges of white silhoutte) effect.

24bitexamplewithinnergl.png

 

Either there's a bug in AutoIt or my bmp files are incompatible in some way.  Can anyone tell me the ideal specs for a bmp image for use with GuiCtrlSetImage?  In case it helps, below are some of Illustrator's Advanced Export-to-bmp options (I used the Basic Modes described at the top). Note also that I brought the image into Photoshop and saved it as a bump there, and I got the same artifacts.

 

illustratoradvancedbmpo.png

Share this post


Link to post
Share on other sites
UEZ

Often the search function is your friend: 

 

Br,

UEZ


Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

Share this post


Link to post
Share on other sites
timmy2

Thank you for replying. I had used the Search function here but apparently with the wrong criteria.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Similar Content

    • Bilgus
      By Bilgus
      @TexWiller asked in Help & Support how to use _WinAPI_ExtractIconEx instead of GUICtrlSetImage
      This is his reproducer script for displaying his issue I cleaned it up and made it work for _WinAPI_ExtractIconEx
      ;============================================================================================================ ;Program Options ;============================================================================================================ Opt("MustDeclareVars", 1) ;Variables must be pre-declared. Opt("TrayMenuMode", 3) ;The default tray menu items will not be shown, items are not checked when selected. ;============================================================================================================ ;Libraries Inclusions ;============================================================================================================ #include <ColorConstants.au3> #include <TrayConstants.au3> #include <WindowsConstants.au3> #include <FontConstants.au3> #include <GuiConstantsEx.au3> #include <Array.au3> #include <GuiButton.au3> #include <StaticConstants.au3> ;============================================================================================================ ;Global Vars ;============================================================================================================ Global $hMainGUI Global $nMsg Global $IdTrayMenuMain Global $IdTrayMenuExit Main() Func Main() ;------------------------------------------------------------------------------------------------------------ ;Create Main Window ;------------------------------------------------------------------------------------------------------------ $hMainGUI = GUICreate("Sample", 1024, 700, 50, 50, BitOR($WS_SYSMENU, $WS_CAPTION, $DS_SETFOREGROUND)) GUISetFont(8, $FW_NORMAL, $GUI_FONTNORMAL, "Arial", $hMainGUI, $CLEARTYPE_QUALITY) GUISetBkColor(0xDDDDDD, $hMainGUI) GUISetState(@SW_SHOW, $hMainGUI) WinWaitActive($hMainGUI) ;============================================================================================================ ;Create Traymenu ;============================================================================================================ ;Create a Traymenu. $IdTrayMenuMain = TrayCreateItem("Sample", -1, 0) ;Create a Separator line. TrayCreateItem("", -1, -1) ;Create a Menuitem. $IdTrayMenuExit = TrayCreateItem("Exit", -1, -1) ;Show the Traymenu. TraySetState($TRAY_ICONSTATE_SHOW) ;------------------------------------------------------------------------------------------------------------ ;Sample ;------------------------------------------------------------------------------------------------------------ Local $aIconButtons[0] ;Array to manage Buttons Local $aIconBLabels[0] ;Array to manage Buttons Local $iButtonPosLeft = 10 ;Inserting Position X Local $iButtonPosTop = 10 ;Inserting Position Y Local $iButtonCount Local $iIcnPosOffset = 0 Local $iIconCt = _WinAPI_ExtractIconEx("shell32.dll", -1, 0, 0, 0) ;retrieve count of Icons ConsoleWrite("Icons: " & $iIconCt & @CRLF) Local $iIconIdx = 0 ;The Icon Index to begin extracting at Local $tIconsLg = DllStructCreate("HANDLE[" & $iIconCt & "]") Local $pIconsLg = DllStructGetPtr($tIconsLg) Local $tIconsSm = DllStructCreate("HANDLE[" & $iIconCt & "]") Local $pIconsSm = DllStructGetPtr($tIconsSm) $iIconCt = _WinAPI_ExtractIconEx("shell32.dll", $iIconIdx, $pIconsLg, $pIconsSm, $iIconCt) ;Get Large/ Small Icon Handles into arrays ConsoleWrite("Icons Extracted: " & $iIconCt & @CRLF) ; ;; PS Don't Forget _WinAPI_DestroyIcon() For $iButtonCount = 1 To 200 If BitAND($iButtonCount, 1) Then _ArrayAdd($aIconButtons, GUICtrlCreateButton("", $iButtonPosLeft, $iButtonPosTop, 45, 45, $BS_ICON)) ;Icon Only Else _ArrayAdd($aIconButtons, GUICtrlCreateButton($iButtonCount, $iButtonPosLeft, $iButtonPosTop, 45, 45)) ;Icon and Text EndIf _ArrayAdd($aIconBLabels, GUICtrlCreateLabel(1 * ($iButtonCount + $iIcnPosOffset), $iButtonPosLeft, $iButtonPosTop + 45, 45, 15)) GUICtrlSetStyle($aIconBLabels[$iButtonCount - 1], BitOR($SS_CENTER, $SS_CENTERIMAGE)) $iButtonPosLeft = $iButtonPosLeft + 50 If Mod($iButtonCount, 20) = 0 Then $iButtonPosTop = $iButtonPosTop + 70 $iButtonPosLeft = 10 EndIf ;retrieving Icons by positive position ;***************************************************************************************** ;$MessageTemp = GUICtrlSetImage($aIconButtons[$iButtonCount - 1], "shell32.dll", 1 * ($iButtonCount + $iIcnPosOffset) , 1) ;***************************************************************************************** If $iButtonCount < $iIconCt Then If BitAND($iButtonCount, 1) Then GUICtrlSendMsg($aIconButtons[$iButtonCount - 1], $BM_SETIMAGE, $IMAGE_ICON, DllStructGetData($tIconsLg, 1, $iButtonCount)) Else GUICtrlSendMsg($aIconButtons[$iButtonCount - 1], $BM_SETIMAGE, $IMAGE_ICON, DllStructGetData($tIconsSm, 1, $iButtonCount)) EndIf EndIf Next ;Destroy all the extracted icons ConsoleWrite("Destroying Icons" & @CRLF) For $i = 1 To $iIconCt _WinAPI_DestroyIcon(DllStructGetData($tIconsLg, 1, $i)) _WinAPI_DestroyIcon(DllStructGetData($tIconsSm, 1, $i)) Next ;============================================================================================================ ;GUI Loop ;============================================================================================================ While True ;------------------------------------------------------------------------------------------------------------ ;Get GUI-Messages ;------------------------------------------------------------------------------------------------------------ $nMsg = GUIGetMsg() If $nMsg = $GUI_EVENT_CLOSE Then ExitLoop ;------------------------------------------------------------------------------------------------------------ ;Get Traymenu Messages ;------------------------------------------------------------------------------------------------------------ Switch TrayGetMsg() Case $IdTrayMenuExit ;Exit. ExitLoop EndSwitch ;------------------------------------------------------------------------------------------------------------ WEnd EndFunc ;==>Main  
    • fatpig
      By fatpig
      can anyone tell me how I stop this from occuring when I place a jpg in my GUI?
      White parts become black. might be transparent, too. Not sure.
      thanks

    • odaylton
      By odaylton
      I would like to get a region of the screen but avoiding having to save to a file first.
      I believe it is a lack of knowledge on my part but the GUICtrlSetImage function does not allow you to define an image without being a file.
      How to do this:
      ;.... $Pic3 = GUICtrlCreatePic("", 8, 64, 84, 84, -1, _ $WS_EX_STATICEDGE) ;para ter borda em baixo relevo ;.... _ScreenCapture_Capture(@ScriptDir & "\areatemp.jpg", 10, 10, 200, 200) GUICtrlSetImage($Pic3, @ScriptDir & "\areatemp.jpg") ;....  
    • wakillon
      By wakillon
      Create water effects using waterctrl.dll.
       
      Topic
       

    • Michiel
      By Michiel
      I'm trying to use '?do=embed' frameborder='0' data-embedContent>> but none of the examples work. Mostly, I'm just not seeing any pictures, just nothing, a window with some text but no picture. What am I doing wrong? Do these examples work for anybody else?
×