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There are three ways you can posts scripts, these are:
Inline code Attachments Download system Each has different advantages and disadvantages. In general you should use:
Inline code - for short code snippets Attachments - for more complicated code larger than a page. Downloads system - for projects or complex libraries
Best for entering short snippets of code Easiest for other users to see May be accidentally modified by forum upgrades or when re-editing your post - it's happened before... Inline code is entered using the "Add Code" button in the toolbar and after posting appears with syntax highlighting like this:
; This is some AutoIt code MsgBox(4096, "Message", "Hello there!") Code over around 50 lines will appear in a scrollable box. At this point it becomes more difficult for other users to work with and you should consider an attachment instead.
Best for long pieces of code, entire programs, or multiple files Unlikely to be accidentally lost or modified by forum upgrades or when re-editing your post Counts against your global attachment allocation Can be seen in the "username / My Attachments" part of your profile, along with the number of downloads Multiple attachments can be added to a post. As attachments are stored as complete files in the filesystem, they are more robust than inline code snippets.
Best for very long and complicated projects or libraries that are of significant use to the community Uses a different part of the forum that is optimised for file downloads and features screenshots, change logs, download counts, etc. Does not count against your global attachment allocation This can be accessed here: Downloads System.
The rule against game automation is misguided and unhelpful for the following reasons.
I am a developer, using AutoIt to automate testing for a game that I am developing. Singleplayer games can be mundane and sometimes cheating can be overlooked. Multiplayer games usually have anticheat against repetitive robotic actions anyways. People want to override the control schemes of games with bad customization. Eg. Axiom Verge, Fortnite (Crouching). Game automation is not always bad. If the user feels the need to automate a singleplayer game for boring or mundane tasks, that is their choice. Similarly, if I wish to use scripts to automate testing, that is my choice.
Game automation can be a problem for online multiplayer games, giving players a competitive advantage. This could be countered by common sense; ask OP what game they are automating, and is it an online game? What is this script for, and what does it seem to do?
Please revise the rule as it seems very unnecessary and harmful to people seeking help with innocent attempts at game automation.
I was previously a member of this forum under the username Wombat. It's been years and multiple email accounts closed since then so I decided to start fresh and take a moment to thank you all... (Admins/Mods let me know if we need to discuss this...)
I started programming with AutoIT while working as a scrap catcher for a machine that chopped scrap into pieces for easier moving, I learned styles and gained strengths from some of the best members on this forum by reverse engineering their code. I gained the confidence of our IT manager by making a boast that I could write an application to replace a p.o.s. cobalt based app we were using on the floor at that time, needless to say I was way in over my head but he saw that I had potential and I luckily had built several other apps on the side that were of equal or greater value to the company. I've been working as help-desk for the past 3 years and writing software as well to facilitate the help desk and solve recurring issues with our users. I was given an office and moved out of help-desk about a year ago, after 5 years of hard work I've actually landed the title of Jr. Developer moving into mid level title/pay this year! The company has already set out an improvement path that sees me with 4 certs and a bachelors in 4 more years making great money. Before this I had only ever worked at gas stations, fast food and manual labor jobs. If you're ever worried about your life, want something more, or just want a change you can do it. It's not easy, not at all, but it's possible and software programming is a very rewarding field if you like to make things and see how others interact with them.
I utilized AutoIT to bring a company into the twenty-first century, away from paper trails and sticky notes improving the quality of life for the employees on the floor (where I started before learning AutoIT). I was given the go ahead to purchase visual studio and I learned VB.Net and built an awesome piece of Zebra labeling software (Utilizing ZPL code translated froma graphical editor) for our shipping department. Now I'm diving head first into C# and we have another programmer on board as we move on to MS Team Services and begin to tackle a sweet new project involving real time awareness of our product on the factory floor utilizing RFID and windows 10 tablets.
That's a long way to come in just 4 years, and I couldn't have done it without the gigantic heart this community has and the mentorship provided for people looking to get into programming.
So from the bottom of my heart, with immense respect.... Thank you so much AutoIT community
I think Stackoverflow Documentation is a really good idea and i want to contribute to my favourite language. We need 4 more contributors to get it accepted in the documentations forum. You need a Stack Overflow account and at least gained 1 positive awnser in the topic AutoIt. If thats the case, you can read more about stackoverflow documentation here:
And contribute here: