awayne Posted March 27, 2014 Share Posted March 27, 2014 I am using PixelCheckSum and I am wanting to make sure the coordinates I am using are covering say the same area using a rectangle. Is there math etc to make sure I am covering the same area. My ultimate goal is to have a stored checksum as a scalar variable and look in an area on the screen and determine if the checksum value exist in that area. When I am creating the initial variables I need to make sure my look at area is going to be the same size rectangle as my initial value. Thanks to all who reply Link to comment Share on other sites More sharing options...
awayne Posted March 27, 2014 Author Share Posted March 27, 2014 A LOT OF Googling answered my question. I will have to play around with this to get the length and width values from coordinate values it appears they are subtracting. Also can do perimeter. Good ol geometry. http://www.mathopenref.com/coordrectareaperim.html I will likely script something to make sure my coordinate grabs are equal in area. A side question how can I make sure that smoothing is turned off since that can create conflicting checksum values?? I will be honest I am not even certain I know what smoothing is. Link to comment Share on other sites More sharing options...
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