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Mouse 2 Keyboard script


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I have a few games that only take keyboard input.

I was wondering if somebody could write a script so when I move the Mouse Forward/Back/Left/Right the game would see it as Up/Down/Left/Right Arrow key presses, and also when each of the three mouse buttons are pressed that the game would see it as different keys being pressed.

Of course when the mouse is not moving the game would have to see it as no keys being pressed.

It only needs to be active while the certain game is running.

 

Thanks for any help.

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swallis7,

Welcome to the AutoIt forum. :)

Unfortunately you appear to have missed the Forum rules on your way in. Please read them now (there is also a link at bottom right of each page) - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked. :naughty:

See you soon with a legitimate question I hope. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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