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My loop doesn't work good.


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So, first i must say i'm not good in english and please forgive me;)

I have problem with my bot to game Dofus. It's lumberjack bot. I'm writing this since 5 hour ;O

<snip>

so all works when i don't use function Call("_Change_Map") in function _Scinaj. 

Loop looks like that:

1. if actually pods > max pods

    go to 2

    else

    go to 5

2. go to bank 

3. back to the trees spawn

4. start _Scinaj

5. if found tree then mousemove and click (to cut this)

    else go to 6.

6. go to 1

and this works.

The problem comes when i want to change the map and use Call("_Change_Map") in  6 step. First loop with this looks good. When on map there isn't  trees i see tooltip with "not found tree" and go to the next map. Script sleep for 3 seconds and search tree on new map. First tree is good localized but next are "not found" and now function _Change_Map start second time.

 

omg i belevie guys you understand my problem.. I will answer for every question:P

Edited by Melba23
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exevan,

Unc3nZureD is quite right - please read the Forum rules (the link is also at bottom right of each page) - particularly the bit about not discussing game automation - before you post again. Thread locked. :naughty:

But welcome to the AutoIt forum - and see you soon with a legitimate question I hope. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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