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Question about GUI positions while automating games


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If I had a GUI for a flash game I wanted to automate, and pushed a "Start" button (or whatever started the bot process), would the game need to be brought to the front in order to work or can the GUI be on-top of the game?

By the way I just registered a few hours ago, hello!

Edited by Jdeadevil
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Hello. Welcome to the forums here. Read the forum rules.

 

Oh, are things like this not allowed? Well, um.. That's embarrassing.. I'll just wait for this thread to magically disappear.. Thanks for the welcome anyway.

Edited by Jdeadevil
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Jdeadevil,

somdcomputerguy is quite right - thread locked. :naughty:

But no harm done. Welcome to the AutoIt forum - and see you soon with a legitimate question I hope. :)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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