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creating a vertical label


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Here a "real" vertical label:

;build 2015-08-03
#include <GDIPlus.au3>
#include <GUIConstantsEx.au3>

Global Const $STM_SETIMAGE = 0x0172
Global $aRet1 = _GDIPlus_BitmapCreateVerticalText("Vertical Label1", 40)
Global $aRet2 = _GDIPlus_BitmapCreateVerticalText("Vertical Label2", 40, "Arial", 0xFF000000, 0xFFF0F0F0, 1)
Global Const $hGUI = GUICreate("Vertical Label", 300, 400)
Global Const $iPic_Label1 = GUICtrlCreatePic("", 10, 0, $aRet1[1], $aRet1[2])
Global Const $iPic_Label2 = GUICtrlCreatePic("", 290 - $aRet1[1], 20, $aRet2[1], $aRet2[2])
_WinAPI_DeleteObject(GUICtrlSendMsg($iPic_Label1, $STM_SETIMAGE, $IMAGE_BITMAP, $aRet1[0]))
_WinAPI_DeleteObject(GUICtrlSendMsg($iPic_Label2, $STM_SETIMAGE, $IMAGE_BITMAP, $aRet2[0]))
GUISetState()

Do
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            _WinAPI_DeleteObject($aRet1[0])
            _WinAPI_DeleteObject($aRet2[0])
            GUIDelete()
            Exit
        Case $iPic_Label1, $iPic_Label2
            MsgBox(0, "Test", "Label was clicked")
    EndSwitch
Until False


Func _GDIPlus_BitmapCreateVerticalText($sString, $fFontSize = 10, $sFont = "Arial", $iColor_Text = 0xFF000000, $iColor_Bg = 0xFFF0F0F0, $iFlip = 3)
    $iFlip = $iFlip <> 3 Or $iFlip <> 1 ? 3 : $iFlip
    _GDIPlus_Startup()
    Local Const $hDC = _WinAPI_GetWindowDC(0)
    Local Const $hGraphic = _GDIPlus_GraphicsCreateFromHDC($hDC)
    Local Const $hBrush = _GDIPlus_BrushCreateSolid($iColor_Text)
    Local Const $hFormat = _GDIPlus_StringFormatCreate()
    Local Const $hFamily = _GDIPlus_FontFamilyCreate($sFont)
    Local Const $hFont = _GDIPlus_FontCreate($hFamily, $fFontSize)
    Local $tLayout = _GDIPlus_RectFCreate()
    Local Const $aInfo = _GDIPlus_GraphicsMeasureString($hGraphic, $sString, $hFont, $tLayout, $hFormat)
    Local $iError = 1
    If Not @error Then
        Local Const $iW = Ceiling($aInfo[0].Width), $iH = Ceiling($aInfo[0].Height)
        Local Const $hBitmap = _GDIPlus_BitmapCreateFromScan0($iW, $iH), $hCanvas = _GDIPlus_ImageGetGraphicsContext($hBitmap)
        _GDIPlus_GraphicsSetSmoothingMode($hCanvas, $GDIP_SMOOTHINGMODE_HIGHQUALITY)
        _GDIPlus_GraphicsSetTextRenderingHint($hCanvas, $GDIP_TEXTRENDERINGHINT_ANTIALIASGRIDFIT)
        $tLayout.X = 0
        $tLayout.Y = 0
        $tLayout.Width = $iW
        $tLayout.Height = $iH
        _GDIPlus_GraphicsDrawStringEx($hCanvas, $sString, $hFont, $tLayout, $hFormat, $hBrush)
        _GDIPlus_ImageRotateFlip($hBitmap, $iFlip)
        Local Const $hBitmap_GDI = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap)
        _GDIPlus_GraphicsDispose($hCanvas)
        _GDIPlus_BitmapDispose($hBitmap)
        $iError = 0
    EndIf
    _GDIPlus_FontDispose($hFont)
    _GDIPlus_FontFamilyDispose($hFamily)
    _GDIPlus_StringFormatDispose($hFormat)
    _GDIPlus_BrushDispose($hBrush)
    _GDIPlus_GraphicsDispose($hGraphic)
    _WinAPI_ReleaseDC(0, $hDC)
    _GDIPlus_Shutdown()
    If $iError Then Return SetError(1, 0, 0)
    Local $aResult[3] = [$hBitmap_GDI, $iH, $iW]
    Return $aResult
EndFunc

;)

Edited by UEZ
Added some checks but still not fully tested!

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Obviously it was a question for UEZ, the GDI+ local reference  :D

:sweating:

There is also a GDI version flying around made by BugFix...

Please don't send me any personal message and ask for support! I will not reply!

Selection of finest graphical examples at Codepen.io

The own fart smells best!
Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!
¯\_(ツ)_/¯  ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ

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Share on other sites

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