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Dynamic buttons in Switch Case


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I create "dynamic" buttons

$button[$z]

How can I deal with them in Switch Case?

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <StaticConstants.au3>

; Mouse coords relative to GUI client area
Opt("MouseCoordMode", 2)

; Set target coords
Global $iTgt_Left = 10, $iTgt_Right = 210, $iTgt_Top = 10, $iTgt_Bot = 110

; Create GUI
$hGUI = GUICreate("Test", 300, 200)

;$cTarget = GUICtrlCreateLabel("", $iTgt_Left, $iTgt_Top, $iTgt_Right - $iTgt_Left, $iTgt_Bot - $iTgt_Top, $SS_BLACKFRAME)
;GUICtrlSetState(-1, $GUI_DISABLE)
Global $button[5]
$y = 10
for $z = 1 to 4
    $button[$z] = GUICtrlCreateButton("button", 10, $y, 80, 23)
    $y = $y+20
next



$cLabel = GUICtrlCreateButton("Move me", 10, 170, 80, 23)
$cLabel1 = GUICtrlCreateButton("Move me", 10, 130, 80, 23)
;GUICtrlSetBkColor(-1, 0x00FF00)

$cButton = GUICtrlCreateButton("Me too", 10, 150, 80, 23)

GUISetState()


While 1
    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $GUI_EVENT_PRIMARYDOWN
            ; If the mouse button is pressed - get info about where
            $cInfo = GUIGetCursorInfo($hGUI)
            ; Is it over a control
            $iControl = $cInfo[4]
            Switch $iControl
                ; If it is a control we want to move
            ;   for $z = 1 to 4
                Case $cLabel, $cButton, $cLabel1, $button[$z]; HERE I GET AN ERROR
                    ; Work out offset of mouse on control
                    $aPos = ControlGetPos($hGUI, "", $iControl)
                    $iSubtractX = $cInfo[0] - $aPos[0]
                    $iSubtractY = $cInfo[1] - $aPos[1]
                    ; And then move the control until the mouse button is released
                    Do
                        $cInfo = GUIGetCursorInfo($hGUI)
                        ControlMove($hGUI, "", $iControl, 10, $cInfo[1] - $iSubtractY)
                    Until Not $cInfo[2]
                    ; See if the mouse was released over the target
                    $aMPos = MouseGetPos()
                    If $aMPos[0] > $iTgt_Left And $aMPos[0] < $iTgt_Right Then
                    

            EndSwitch
    EndSwitch
WEnd

Great thanx in advance!

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Hello. I'm not sure if you meant this.
 

#include <GuiConstantsEx.au3>
#include <WindowsConstants.au3>
#include <StaticConstants.au3>

; Mouse coords relative to GUI client area
Opt("MouseCoordMode", 2)

; Set target coords
Global $iTgt_Left = 10, $iTgt_Right = 210, $iTgt_Top = 10, $iTgt_Bot = 110

; Create GUI
$hGUI = GUICreate("Test", 300, 200)

;$cTarget = GUICtrlCreateLabel("", $iTgt_Left, $iTgt_Top, $iTgt_Right - $iTgt_Left, $iTgt_Bot - $iTgt_Top, $SS_BLACKFRAME)
;GUICtrlSetState(-1, $GUI_DISABLE)
Global $button[4]
$y = 10
For $z = 0 To 3
    $button[$z] = GUICtrlCreateButton("button" & $z + 1, 10, $y, 80, 23)
    $y = $y + 20
Next



$cLabel = GUICtrlCreateButton("Move me", 10, 170, 80, 23)
$cLabel1 = GUICtrlCreateButton("Move me", 10, 130, 80, 23)
;GUICtrlSetBkColor(-1, 0x00FF00)

$cButton = GUICtrlCreateButton("Me too", 10, 150, 80, 23)

GUISetState()

Local $iMsg = 0
While 1
    $iMsg = GUIGetMsg()
    Switch $iMsg
        Case $GUI_EVENT_CLOSE
            Exit


        Case $button[0] To $button[3]
            MsgBox(0, "", GUICtrlRead($iMsg))
    EndSwitch

WEnd

also Autoit array index begin from 0.

Saludos

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You could also make it more dynamic, by using a slight amendment like the following.

Global $b, $a = 4
For $z = 0 To $a
    $b = $z
    $button[$z] = GUICtrlCreateButton("button" & $z + 1, 10, $y, 80, 23)
    $y = $y + 20
Next

 Case $button[0] To $button[$b]

That way, $a could be the flexible result of an INI file or Inputbox etc.

 

 

 

 

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