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    kcvinu

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    • By Ho3ein
      Hello again, i have a code that changes username to favorite, my problem is how to use ObjEvent() function to catch¬†errors, i've red Help File and Forum's Topics but i can't understand too muchūüėź

      Here is a code (I've copied this codes from a user of AutoIt Forum):
       
      $sOldUser = "Administrator" $sNewUser = "Admin" $oUser = ObjGet("WinNT://" & @ComputerName & "/" & $sOldUser & ",user") $oComputer = ObjGet("WinNT://" & @ComputerName) $oNewUser = $oComputer.MoveHere($oUser.ADsPath, $sNewUser) Thanks for your care, I'm new to AutoIt and days should be passed with my coding and practicing to don't bother you :)‚̧
    • By Stormgrade
      Hello,
      I'm searching the UDF GDIpProgress.au3 from ProgAndy
      None of the links in topic
       works
      Can't someone upload it please ?
    • By Bilgus
      Trying to figure out how to do CallByName on AutoIt COM objects due to the lack of being able to set properties within an Execute() statement
      Several Ideas were Tried https://www.autoitscript.com/forum/topic/200129-set-object-properties-with-propertyname-and-value-taken-from-an-array/
      I think this is the best; Patching the vtable of IDispatch so we can intercept a Fake function call ($obj.Au3_CallByName)
      use it like this
      Local $oDictionary = ObjCreate("Scripting.Dictionary") ; EXAMPLE Au3_CallByname_Init() ; (you can optionally provide a classname here but we patch the main Idispatch interface so really no need) $Au3_CallByName = "Add" ; Method we want to call $oDictionary.Au3_CallByName("Test", "Value") Au3_CallByname_Init(False) ; (Not Strictly Needed unhooked on exit) NOTE:  Au3_CallByname_Init() doesn't have to be called at the top of the script, just call it before you need to call by name...
      Code + Example
      #Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=y #AutoIt3Wrapper_AU3Check_Parameters=-d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** ;Au3CallByName, Bilgus Global $Au3_CallByName = 0 Local $hKernel32 = DllOpen("Kernel32.dll") OnAutoItExitRegister(__CallByNameCleanup) Func __CallByNameCleanup() Au3_CallByName_Init(False) ;Unload DllClose($hKernel32) EndFunc ;==>__CallByNameCleanup ; Takes a pointer to the v-table in a class and replaces specified member Id in it to a new one. Func __HookVTableEntry($pVtable, $iVtableOffset, $pHook, ByRef $pOldRet) ;;https://www.autoitscript.com/forum/topic/107678-hooking-into-the-idispatch-interface/ Local Const $PAGE_READWRITE = 0x04 Local $tpVtable = DllStructCreate("ptr", $pVtable) Local $szPtr = DllStructGetSize($tpVtable) Local $pFirstEntry, $pEntry, $tEntry, $aCall, $flOldProtect, $bStatus ; Dereference the vtable pointer $pFirstEntry = DllStructGetData($tpVtable, 1) $pEntry = $pFirstEntry + ($iVtableOffset * $szPtr) ; Make the memory free for all. Yay! $aCall = DllCall($hKernel32, "int", "VirtualProtect", "ptr", $pEntry, "long", $szPtr, "dword", $PAGE_READWRITE, "dword*", 0) If @error Or Not $aCall[0] Then ConsoleWriteError("Error: Failed To hook vTable" & @CRLF) Return False EndIf $flOldProtect = $aCall[4] $tEntry = DllStructCreate("ptr", $pEntry) $pOldRet = DllStructGetData($tEntry, 1) If $pOldRet <> $pHook Then DllStructSetData($tEntry, 1, $pHook) $bStatus = True Else ;Already Hooked ConsoleWriteError("Error: vTable is already hooked" & @CRLF) $bStatus = False EndIf ;put the memory protect back how we found it DllCall($hKernel32, "int", "VirtualProtect", "ptr", $pEntry, "long", $szPtr, "dword", $flOldProtect, "dword*", 0) Return $bStatus EndFunc ;==>__HookVTableEntry ; Everytime autoit wants to call a method, get or set a property in a object it needs to go to ; IDispatch::GetIDsFromNames. This is our version of that function, note that by defining this ourselves ; we can fool autoit to believe that the object supports a lot of different properties/methods. Func __IDispatch_GetIDsFromNames($pSelf, $riid, $rgszNames, $cNames, $lcid, $rgDispId) Local Const $CSTR_EQUAL = 0x02 Local Const $LOCALE_SYSTEM_DEFAULT = 0x800 Local Const $DISP_E_UNKNOWNNAME = 0x80020006 Local Static $pGIFN = __Pointer_GetIDsFromNames() Local Static $tpMember = DllStructCreate("ptr") If $Au3_CallByName Then Local $hRes, $aCall, $tMember ;autoit only asks for one member $aCall = DllCall($hKernel32, 'int', 'CompareStringW', 'dword', $LOCALE_SYSTEM_DEFAULT, 'dword', 0, 'wstr', "Au3_CallByName", 'int', -1, _ 'struct*', DllStructGetData(DllStructCreate("ptr[" & $cNames & "]", $rgszNames), 1, 1), 'int', -1) If Not @error And $aCall[0] = $CSTR_EQUAL Then ;ConsoleWrite("CallByName: " & $Au3_CallByName & @CRLF) $tMember = DllStructCreate("wchar[" & StringLen($Au3_CallByName) + 1 & "]") DllStructSetData($tMember, 1, $Au3_CallByName) DllStructSetData($tpMember, 1, DllStructGetPtr($tMember)) $rgszNames = $tpMember $Au3_CallByName = 0 EndIf EndIf ;Call the original GetIDsFromNames $hRes = DllCallAddress("LRESULT", $pGIFN, "ptr", $pSelf, "ptr", $riid, _ "struct*", $rgszNames, "dword", $cNames, "dword", $lcid, "ptr", $rgDispId) If @error Then ConsoleWrite("Error: GetIDsFromNames: " & @error & @CRLF) Return $DISP_E_UNKNOWNNAME EndIf Return $hRes[0] EndFunc ;==>__IDispatch_GetIDsFromNames Func __Pointer_GetIDsFromNames($ptr = 0) Local Static $pOldGIFN = $ptr If $ptr <> 0 Then $pOldGIFN = $ptr Return $pOldGIFN EndFunc ;==>__Pointer_GetIDsFromNames Func Au3_CallByName_Init($bHook = True, $classname = "shell.application") Local Const $iOffset_GetIDsFromNames = 5 Local Static $IDispatch_GetIDsFromNames_Callback = 0 Local $oObject, $pObject, $pHook, $pOldGIFN If $bHook Then If $IDispatch_GetIDsFromNames_Callback = 0 Then $IDispatch_GetIDsFromNames_Callback = DllCallbackRegister("__IDispatch_GetIDsFromNames", "LRESULT", "ptr;ptr;ptr;dword;dword;ptr") EndIf $pHook = DllCallbackGetPtr($IDispatch_GetIDsFromNames_Callback) Else $pHook = __Pointer_GetIDsFromNames() If $pHook <= 0 Then Return ;Already Unloaded EndIf $oObject = ObjCreate($classname) $pObject = DllStructSetData(DllStructCreate("ptr"), 1, $oObject) If __HookVTableEntry($pObject, $iOffset_GetIDsFromNames, $pHook, $pOldGIFN) Then __Pointer_GetIDsFromNames($pOldGIFN) ;Save the original pointer to GetIDsFromNames If Not $bHook Then DllCallbackFree($IDispatch_GetIDsFromNames_Callback) $IDispatch_GetIDsFromNames_Callback = 0 EndIf Else ;Error EndIf $oObject = 0 EndFunc ;==>Au3_CallByName_Init ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;TESTS; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Au3_CallByName_Init() #include <ie.au3> Global $oRegistrationInfo = _IECreate() Global $aRegistrationInfo[] = ['Left=10', 'Top= 10', 'Width=450', 'Height=600'] Global $oObject = $oRegistrationInfo Local $oDictionary = ObjCreate("Scripting.Dictionary") Local $oDictionary2 = ObjCreate("Scripting.Dictionary") ;Au3_CallByName_Init($oObject) __TS_TaskPropertiesSet($oObject, $aRegistrationInfo) MsgBox(0, "Info", "Press OK to exit") $oRegistrationInfo.quit $oRegistrationInfo = 0 $oObject = 0 Sleep(1000) For $i = 1 To 10 $Au3_CallByName = "Add" $oDictionary.Au3_CallByName("test1:" & $i, "Dictionary Item: " & $i) Next $Au3_CallByName = "keys" For $sKey In $oDictionary.Au3_CallByName() For $j = 0 To 1 $Au3_CallByName = ($j = 0) ? "Item" : "Exists" ConsoleWrite($sKey & " -> " & $oDictionary.Au3_CallByName($sKey) & @CRLF) Next Next Au3_CallByName_Init(False) ;Unload Au3_CallByName_Init() Local $aRegistrationInfo[] = ['Left=1000', 'Width=450'] ConsoleWrite(@CRLF & "NEW IE" & @CRLF & @CRLF) $oRegistrationInfo = _IECreate() __TS_TaskPropertiesSet($oRegistrationInfo, $aRegistrationInfo) MsgBox(0, "Info", "Press OK to exit") $oRegistrationInfo.quit For $i = 1 To 10 $Au3_CallByName = "Add" $oDictionary2.Au3_CallByName("test2:" & $i, "Dictionary Item: " & $i) Next $Au3_CallByName = "keys" For $sKey In $oDictionary2.Au3_CallByName() For $j = 0 To 1 $Au3_CallByName = ($j = 0) ? "Item" : "Exists" ConsoleWrite($sKey & " -> " & $oDictionary2.Au3_CallByName($sKey) & @CRLF) Next Next Au3_CallByName_Init(False) ;Unload (Not Strictly Needed, Done on Script Close) Func __TS_TaskPropertiesSet(ByRef $oObject, $aProperties) Local $aTemp If IsArray($aProperties) Then For $i = 0 To UBound($aProperties) - 1 $aTemp = StringSplit($aProperties[$i], "=", 2) ; 2 -> $STR_NOCOUNT) If @error Then ContinueLoop ConsoleWrite("Command: $oObject." & $aTemp[0] & " = " & $aTemp[1] & @CRLF) $Au3_CallByName = $aTemp[0] $oObject.Au3_CallByName = $aTemp[1] ConsoleWrite("Result : " & Hex(@error) & @CRLF) ; If @error Then Return SetError(1, @error, 0) Next EndIf EndFunc ;==>__TS_TaskPropertiesSet  
    • By nacerbaaziz
      hello sirs, please help me
      i tried to create a function that read a folder files to 3d array
      e.g
      $array[n][0][0] = ctName
      $array[n][0][1] = ctFilePath
      $array[n][0][2] = crtsections number
      $array[n][m][0] = KeyName
      $array[n][m][1] = KeyVal
      $array[n][m][2] = keySectionName
       
      that the array
      when i put one file into the folder all things work fine
      but when i put more than one file
      the last file worked fine but the others only the first key is showing
      please can you help me to correct this problem
      here is the example with the folder
      please accept my greetings
      and thanks in advance
       
      array3d.zip
    • By ozymandius257
      This is probably a very simple question (I hope!)
      I'm looking to use a UDF to access a SQL database, and have found ADO.au3, but I can't seem to work out how to use it.
      I've copied the files ado.au3 and ado_constants.au3 into the folder C:\Program Files (x86)\AutoIt3\Include, then opened SciTe and started a new project.
      But when I type #include<AD - I don't get offered ADO.au3.
      (I know I should be using the folder C:\Program Files (x86)\AutoIt3\UserInclude, but when it didn't work from there, I tried the above).
      What am I doing wrong?
       
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