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Previous button click on different gui


Champak
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Create a dummy control(myabe a inputbox hidden). and use controlsettext to set something(maybe the id) of the last button pressed...

 

Edit: Example:

App-A:

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("App-A", 302, 87, 192, 124)
$Button1 = GUICtrlCreateButton("Button1", 16, 24, 73, 33)
$Button2 = GUICtrlCreateButton("Button2", 104, 24, 73, 33)
$Button3 = GUICtrlCreateButton("Button3", 200, 24, 73, 33)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        case $Button1 to $Button3
            ControlSetText("App-B","","Edit1",GUICtrlRead($nMsg)) ;here you can pass ID instead name
    EndSwitch
WEnd

 

App-B:

 

#include <ButtonConstants.au3>
#include <EditConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("App-B", 302, 120, 192, 124)
$Button1 = GUICtrlCreateButton("Show Last Button Pressed", 64, 32, 169, 33)
$Dummy = GUICtrlCreateInput("", 72, 88, 153, 21)
GUICtrlSetState($Dummy,32)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###

While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            MsgBox(0,"last Pressed",GUICtrlRead($Dummy))
    EndSwitch
WEnd

Saludos

Edited by Danyfirex
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Are they two separate scripts? Are they compiled? If you're compiled there's a new trick you can do to have two exe's communicate using WM_COPYDATA

App A

#include <GUIConstants.au3>
#include <GUIEdit.au3>

Global $hGUI = GUICreate("App A", 400, 300)
Global $btnButton1 = GUICtrlCreateButton("Example1", 10, 10, 100, 30)
Global $btnButton2 = GUICtrlCreateButton("Example2", 130, 10, 100, 30)
Global $lblInfo = GUICtrlCreateLabel("Initiated", 240, 10, 50, 20)
Global $chkCheck = GUICtrlCreateCheckbox("Simple Check", 300, 10, 100, 20)
Global $edtEdit = GUICtrlCreateEdit("", 10, 40, 380, 350)

GUISetState(@SW_SHOW, $hGUI)

ShellExecute("App B.exe", $hGUI, @ScriptDir & "\")

While (True)
    Switch (GUIGetMsg())
        Case $GUI_EVENT_CLOSE
            GUIDelete($hGUI)
            Exit 0
        Case $btnButton1
            UpdateB(WinGetHandle("App B"), GUICtrlGetHandle($btnButton1), $btnButton1)
            _GUICtrlEdit_AppendText($edtEdit, "Button: Example 1 was pressed" & @CRLF)
        Case $btnButton2
            UpdateB(WinGetHandle("App B"), GUICtrlGetHandle($btnButton2), $btnButton2)
            _GUICtrlEdit_AppendText($edtEdit, "Button: Example 2 was pressed" & @CRLF)
        Case $lblInfo
            UpdateB(WinGetHandle("App B"), GUICtrlGetHandle($lblInfo), $lblInfo)
            _GUICtrlEdit_AppendText($edtEdit, "Label: Initiated was pressed" & @CRLF)
        Case $chkCheck
            UpdateB(WinGetHandle("App B"), GUICtrlGetHandle($chkCheck), $chkCheck)
            _GUICtrlEdit_AppendText($edtEdit, "Checkbox: Simple Check was pressed" & @CRLF)
    EndSwitch
WEnd

Func UpdateB(Const ByRef $hWndTo, Const ByRef $ctrlHandle, Const ByRef $ctrlId)
    Local $hWndStruct = DllStructCreate("handle ctrlHandle;dword ctrlId;dword")
    DllStructSetData($hWndStruct, "ctrlHandle", $ctrlHandle)
    DllStructSetData($hWndStruct, "ctrlId", $ctrlId)
    _SendMessage($hWndTo, $WM_COPYDATA, Null, DllStructGetPtr($hWndStruct))
    If (@error) Then Return 0

    Return 1
EndFunc   ;==>UpdateB

App B

#include <GUIConstants.au3>
#include <Array.au3>
#include <Date.au3>

If ($CmdLine[0] <> 1) Then
    MsgBox("", "", "Invalid parmaters used to start App B")
    Exit 1
EndIf

Global $old_ctrl_handle = 0
Global $old_ctrl_id = 0
Global $hwnd_app_a = $CmdLine[1]
Global $hGUI = GUICreate("App B", 170, 70)
Global $lblOutput = GUICtrlCreateLabel("Control Handle:" & $old_ctrl_handle & @CRLF & _
        "Control ID: " & $old_ctrl_id, 10, 10, 150, 50)

GUIRegisterMsg($WM_COPYDATA, "WM_COPYDATA")
GUISetState(@SW_SHOW, $hGUI)

While (True)
    Switch (GUIGetMsg())
        Case $GUI_EVENT_CLOSE
            GUIDelete($hGUI)
            Exit 0
    EndSwitch

    If (Not WinExists($hwnd_app_a)) Then Exit 0
WEnd

Func WM_COPYDATA($hWndFrom, $iMsg, $wParam, $lParam)
    Local $hWndStruct = DllStructCreate("handle ctrlHandle;dword ctrlId;dword", $lParam)
    Local $new_ctrl_handle = DllStructGetData($hWndStruct, "ctrlHandle")
    Local $new_ctrl_id = DllStructGetData($hWndStruct, "ctrlId")

    If ($new_ctrl_handle <> $old_ctrl_handle) Then $old_ctrl_handle = $new_ctrl_handle
    If ($new_ctrl_id <> $old_ctrl_id) Then $old_ctrl_id = $new_ctrl_id

    GUICtrlSetData($lblOutput, "Control Handle:" & $old_ctrl_handle & @CRLF & _
            "Control ID: " & $old_ctrl_id & @CRLF & _
            "Updated @ " & _NowTime(5))

    Return 0
EndFunc   ;==>WM_COPYDATA

There's also this post for creating a shared variable between two scripts (it's really just using Nomad Memory to use RPM and WPM but someone's already done the work!)

 

 

Edited by InunoTaishou
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Thanks both of you.

I decided to do the initial processing based on which button was pressed in App A, which is a simple one liner, and then continue on to finish the rest of the function in App B with the mailslot the way it was already.

Originally I wanted to do everything in App B since the meat of the function is already there, but figured the one line isnt going to affect anything in App A as far as processing time.

danyfirex, funny thing I have that method implemented in my app for another function and forgot all about it.

Edited by Champak
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